Player Matchup

Artio
Artio
DarkSnaek114
Artio
Level 125
God Stats
2W - 3L
1,581 SR
Queue Stats
122W - 146L
1,288 Elo+
Solo
Sol
Sol
JoshingMean2
Sol
Level 29
God Stats
2W - 4L
1,179 SR
Queue Stats
37W - 31L
1,406 Elo+
Party 1
Bastet
Bastet
Lode Delta
Bastet
Level 77
God Stats
4W - 2L
1,578 SR
Queue Stats
65W - 50L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
Master Ceviche
Amaterasu
Level 39
God Stats
8W - 8L
1,503 SR
Queue Stats
39W - 28L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
Yeshuafonseca
Cernunnos
Level 88
God Stats
2W - 1L
1,735 SR
Queue Stats
70W - 74L
1,483 Elo+
Solo
Team Averages
Level 72
1,515 SR
1,414 Elo+

VS

Team Averages
Level 77
1,477 SR
1,413 Elo+
Sol
Sol
LIKEASOMEBOOTY
Sol
Level 51
God Stats
7W - 16L
1,325 SR
Queue Stats
78W - 79L
1,416 Elo+
Solo
Khepri
Khepri
MR MESEEKS8332
Khepri
Level 145
God Stats
24W - 35L
1,633 SR
Queue Stats
695W - 788L
1,448 Elo+
Party 2
Charybdis
Charybdis
SFB RL
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 242L
1,286 Elo+
Party 2
Guan Yu
Guan Yu
geocrome33
Guan Yu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 174L
1,491 Elo+
Party 2
Serqet
Serqet
mangokat323
Serqet
Level 57
God Stats
5W - 9L
1,428 SR
Queue Stats
294W - 349L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 13
13,217
508
16,303
31,133
35,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
7 / 4 / 11
13,180
507
23,798
20,680
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Lode Delta
Bastet
18
6 / 5 / 14
12,514
481
19,864
22,134
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Master Ceviche
Amaterasu
18
8 / 2 / 13
12,741
490
16,977
21,333
13,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cernunnos
Yeshuafonseca
Cernunnos
20
9 / 2 / 12
15,611
600
24,187
22,417
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 3
12,054
464
27,121
22,453
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 4 / 8
10,545
406
6,867
33,311
29,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
SFB RL
Charybdis
16
5 / 9 / 3
11,114
427
11,410
17,116
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
geocrome33
Guan Yu
18
4 / 8 / 6
11,789
453
20,601
31,112
32,825
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
3 / 6 / 5
10,450
402
11,617
25,572
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
35
Kills
19
19
Deaths
35
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
6
13
1.92
W
7
4
11
3.13
L
6
8
3
0.94
W
Bastet
Lode Delta
Bastet
6
5
14
2.6
L
1
4
8
1.25
W
Amaterasu
Master Ceviche
Amaterasu
8
2
13
7.25
L
Charybdis
SFB RL
Charybdis
5
9
3
0.72
W
Cernunnos
Yeshuafonseca
Cernunnos
9
2
12
7.5
L
Guan Yu
geocrome33
Guan Yu
4
8
6
0.88
L
Serqet
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,129
Damage
77,616
117,697
Taken
129,564
71,502
Mitigated
82,726
55,091
Healing
33,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,303
1,702
2,487
12,232
31,133
35,164
262
9,300
21,833
70,955
0
W
23,798
6,841
0
11,603
20,680
7,034
2,230
8,709
11,896
97,747
0
L
27,121
8,726
0
6,849
22,453
6,481
1,555
6,004
16,449
105,123
0
W
Bastet
Lode Delta
Bastet
19,864
3,881
0
8,541
22,134
7,521
660
6,964
14,483
0
68,648
L
6,867
456
0
8,890
33,311
29,254
210
12,749
20,562
29,968
0
W
Amaterasu
Master Ceviche
Amaterasu
16,977
8,746
701
11,548
21,333
13,134
1,570
7,266
14,067
0
51,037
L
Charybdis
SFB RL
Charybdis
11,410
7,149
0
2,248
17,116
5,559
750
5,620
11,496
0
46,649
W
Cernunnos
Yeshuafonseca
Cernunnos
24,187
13,725
0
7,979
22,417
8,649
4,048
7,144
14,487
0
157,134
L
Guan Yu
geocrome33
Guan Yu
20,601
2,516
2,442
7,801
31,112
32,825
423
12,028
19,084
678
77,385
L
Serqet
11,617
1,685
0
5,701
25,572
8,607
828
3,700
21,872
0
60,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,263
Gold Earned
55,952
548
Minions Killed
488
0
Camps Cleared
0
2,595,747
Distance Traveled
2,271,122
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,217
508
69
3
0
485,353
4
W
Sol
13,180
507
119
5
0
473,874
0
L
Sol
12,054
464
162
6
0
410,470
3
W
Bastet
12,514
481
75
3
0
560,639
1
L
Khepri
10,545
406
36
1
0
437,441
3
W
Amaterasu
12,741
490
62
2
0
588,238
4
L
Charybdis
11,114
427
83
3
0
425,686
0
W
Cernunnos
15,611
600
223
9
0
487,643
1
L
Guan Yu
11,789
453
118
5
0
461,880
4
L
Serqet
10,450
402
89
3
0
535,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role