Player Matchup

Shiva
Shiva
Zendro
Shiva
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
1,500 Elo+
Party 2
Athena
Athena
o0oPANDAo0o
Athena
Level 25
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
zsacred
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,489 SR
1,500 Elo+

VS

Team Averages
Level 65
1,522 SR
1,274 Elo+
Ganesha
Ganesha
AERODAVID
Ganesha
Level 29
God Stats
17W - 18L
1,572 SR
Queue Stats
179W - 314L
1,208 Elo+
Party 1
Skadi
Skadi
DariethWolf
Skadi
Level 89
God Stats
4W - 3L
1,494 SR
Queue Stats
17W - 33L
1,298 Elo+
Party 1
Zeus
Zeus
Jefflino0102
Zeus
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Zendro
Shiva
11
2 / 7 / 0
7,533
628
5,465
12,245
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Athena
11
0 / 6 / 1
7,577
631
3,882
12,910
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
zsacred
Zeus
10
0 / 7 / 0
6,984
582
3,394
7,581
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AERODAVID
Ganesha
14
0 / 0 / 20
9,975
831
3,028
6,514
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
11 / 0 / 8
10,318
860
13,096
5,862
2,396
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 9
9,827
819
13,575
6,928
2,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
2
Kills
20
20
Deaths
2
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AERODAVID
Ganesha
0
0
20
10
W
11
0
8
15
W
9
2
9
6.75
L
Shiva
Zendro
Shiva
2
7
0
0.29
L
Athena
0
6
1
0.08
L
Zeus
zsacred
Zeus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
29,699
32,736
Taken
19,304
22,104
Mitigated
10,920
3,628
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AERODAVID
Ganesha
3,028
362
270
3,022
6,514
5,956
400
2,590
3,814
18,624
0
W
13,096
7,599
0
2,927
5,862
2,396
1,223
1,928
3,768
0
39,305
W
13,575
2,926
0
1,281
6,928
2,568
830
3,167
3,631
34,713
0
L
Shiva
Zendro
Shiva
5,465
544
422
2,086
12,245
8,864
0
5,095
7,150
0
26,690
L
Athena
3,882
450
0
1,120
12,910
10,718
0
7,756
5,154
8,639
0
L
Zeus
zsacred
Zeus
3,394
482
0
0
7,581
2,522
0
4,129
3,452
19,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
30,120
90
Minions Killed
129
3
Camps Cleared
8
519,852
Distance Traveled
677,590
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,975
831
0
0
0
248,464
3
W
Skadi
10,318
860
73
6
3
224,499
2
W
Zeus
9,827
819
56
5
5
204,627
2
L
Shiva
7,533
628
37
3
2
192,793
2
L
Athena
7,577
631
14
1
0
183,907
3
L
Zeus
6,984
582
39
3
1
143,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role