Player Matchup

Nemesis
Nemesis
Dragonblitz93
Nemesis
Level 48
God Stats
3W - 2L
1,790 SR
Queue Stats
73W - 40L
1,897 Elo+
Party 2
Hou Yi
Hou Yi
Flarefenrir
Hou Yi
Level 85
God Stats
4W - 3L
1,730 SR
Queue Stats
76W - 42L
1,872 Elo+
Party 2
The Morrigan
The Morrigan
Nero323
The Morrigan
Level 100
God Stats
11W - 5L
1,622 SR
Queue Stats
82W - 46L
1,852 Elo+
Party 2
Cerberus
Cerberus
Shrops
Cerberus
Level 34
God Stats
4W - 4L
1,771 SR
Queue Stats
120W - 130L
1,522 Elo+
Party 1
Ganesha
Ganesha
xxBangBulletxx
Ganesha
Level 43
God Stats
1W - 1L
1,823 SR
Queue Stats
97W - 119L
1,488 Elo+
Party 1
Team Averages
Level 62
1,747 SR
1,726 Elo+

VS

Team Averages
Level 62
1,708 SR
1,705 Elo+
Arachne
Arachne
Born2KillUrDad
Arachne
Level 27
God Stats
25W - 7L
1,810 SR
Queue Stats
159W - 36L
1,797 Elo+
Party 4
Shiva
Shiva
Gabesan049
Shiva
Level 92
God Stats
14W - 4L
2,037 SR
Queue Stats
194W - 69L
1,791 Elo+
Party 4
Nox
Nox
Sickjacken5150
Nox
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
260W - 148L
1,725 Elo+
Party 3
Guan Yu
Guan Yu
XixiKat
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,516 Elo+
Solo
Nu Wa
Nu Wa
viviwan
Nu Wa
Level 22
God Stats
61W - 33L
1,691 SR
Queue Stats
200W - 138L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
0 / 4 / 3
6,807
681
5,037
9,691
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
14
4 / 5 / 1
7,961
796
9,870
10,420
3,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Nero323
The Morrigan
13
2 / 6 / 3
7,155
716
10,077
7,368
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shrops
Cerberus
14
2 / 2 / 2
7,400
740
5,666
10,458
10,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 4
7,236
724
6,879
7,604
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
9,084
908
10,647
10,087
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
15
4 / 1 / 9
8,644
864
7,372
9,446
7,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 0 / 6
8,707
871
10,783
6,350
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
XixiKat
Guan Yu
13
1 / 4 / 5
7,263
726
3,293
12,567
7,902
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
viviwan
Nu Wa
14
1 / 2 / 11
7,609
761
6,904
7,216
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
20
20
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Nemesis
0
4
3
0.38
L
Hou Yi
4
5
1
0.9
W
Shiva
4
1
9
8.5
L
The Morrigan
Nero323
The Morrigan
2
6
3
0.58
L
Cerberus
Shrops
Cerberus
2
2
2
1.5
W
5
0
6
8
W
Guan Yu
XixiKat
Guan Yu
1
4
5
0.88
W
Nu Wa
viviwan
Nu Wa
1
2
11
3.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
38,999
45,541
Taken
45,666
23,440
Mitigated
22,298
3,734
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,647
6,946
0
3,617
10,087
2,543
0
6,660
3,323
0
28,450
L
Nemesis
5,037
2,395
0
725
9,691
3,635
375
3,851
5,840
0
13,520
L
Hou Yi
9,870
5,521
0
391
10,420
3,562
0
4,729
5,691
0
27,702
W
Shiva
7,372
1,239
282
2,945
9,446
7,800
489
5,273
4,026
0
28,710
L
The Morrigan
Nero323
The Morrigan
10,077
1,400
0
798
7,368
2,737
252
2,834
4,386
22,648
0
L
Cerberus
Shrops
Cerberus
5,666
352
0
1,820
10,458
10,008
0
3,996
6,462
19,952
0
W
10,783
767
0
605
6,350
2,269
1,238
1,859
4,471
37,115
0
W
Guan Yu
XixiKat
Guan Yu
3,293
498
557
3,781
12,567
7,902
0
4,728
7,499
0
16,536
W
Nu Wa
viviwan
Nu Wa
6,904
1,291
0
407
7,216
1,784
205
3,591
3,515
16,771
0
L
6,879
90
0
0
7,604
3,498
0
2,277
5,327
29,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
41,307
193
Minions Killed
203
0
Camps Cleared
0
959,637
Distance Traveled
1,104,626
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,084
908
41
4
0
256,716
1
L
Nemesis
6,807
681
27
3
0
197,403
0
L
Hou Yi
7,961
796
57
6
0
185,060
1
W
Shiva
8,644
864
49
5
0
229,187
5
L
The Morrigan
7,155
716
37
4
0
188,721
3
L
Cerberus
7,400
740
49
5
0
188,839
0
W
Nox
8,707
871
60
6
0
214,095
0
W
Guan Yu
7,263
726
31
3
0
202,626
2
W
Nu Wa
7,609
761
22
2
0
202,002
0
L
Ganesha
7,236
724
23
2
0
199,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role