Player Matchup

Serqet
Serqet
AzurePaladinx
Serqet
Level 103
God Stats
8W - 8L
1,622 SR
Queue Stats
50W - 51L
1,572 Elo+
Party 1
Medusa
Medusa
Crimson Light x
Medusa
Level 116
God Stats
20W - 16L
1,116 SR
Queue Stats
182W - 171L
1,556 Elo+
Party 1
Atlas
Atlas
Twin Jinx
Atlas
Level 109
God Stats
4W - 5L
1,468 SR
Queue Stats
47W - 43L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WalkingHandgun
Morgan Le Fay
Level 147
God Stats
9W - 4L
1,823 SR
Queue Stats
89W - 84L
1,624 Elo+
Party 1
Hades
Hades
evthehealer
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,699 Elo+
Party 1
Team Averages
Level 108
1,506 SR
1,588 Elo+

VS

Team Averages
Level 138
1,611 SR
1,598 Elo+
Xbalanque
Xbalanque
Aceuki-HP
Xbalanque
Level 152
God Stats
10W - 7L
1,881 SR
Queue Stats
451W - 423L
1,604 Elo+
Solo
Merlin
Merlin
Arcanister57
Merlin
Level 119
God Stats
4W - 4L
1,126 SR
Queue Stats
113W - 115L
1,519 Elo+
Solo
Scylla
Scylla
Lieren3
Scylla
Level 112
God Stats
10W - 10L
1,568 SR
Queue Stats
329W - 314L
1,628 Elo+
Solo
Loki
Loki
Naxarai
Loki
Level 160
God Stats
18W - 3L
1,981 SR
Queue Stats
644W - 317L
1,675 Elo+
Solo
Vamana
Vamana
per-ses_88
Vamana
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 108L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
11,021
1,102
3,802
16,505
7,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 10 / 5
10,647
1,065
3,168
15,400
3,853
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Atlas
Twin Jinx
Atlas
16
1 / 5 / 7
10,503
1,050
6,128
16,195
6,694
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
WalkingHandgun
Morgan Le Fay
17
4 / 6 / 5
11,951
1,195
16,332
17,514
4,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 6
10,723
1,072
3,067
19,151
12,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

93

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aceuki-HP
Xbalanque
18
3 / 1 / 15
12,339
1,234
13,918
7,248
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
3 / 1 / 18
12,183
1,218
20,283
4,721
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
Lieren3
Scylla
18
13 / 1 / 11
13,479
1,348
18,687
5,398
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Naxarai
Loki
17
9 / 4 / 10
12,162
1,216
18,614
9,201
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
per-ses_88
Vamana
17
2 / 3 / 9
10,669
1,067
7,726
10,620
4,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
10
Kills
30
30
Deaths
10
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aceuki-HP
Xbalanque
3
1
15
10.5
W
Merlin
3
1
18
12
L
2
4
8
1.5
L
1
10
5
0.35
W
Scylla
Lieren3
Scylla
13
1
11
18.5
W
Loki
Naxarai
Loki
9
4
10
3.5
L
Atlas
Twin Jinx
Atlas
1
5
7
0.9
L
Morgan Le Fay
WalkingHandgun
Morgan Le Fay
4
6
5
1.08
L
2
5
6
1
W
Vamana
per-ses_88
Vamana
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
79,228
84,765
Taken
37,188
35,535
Mitigated
13,760
3,714
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aceuki-HP
Xbalanque
13,918
4,282
0
1,367
7,248
2,496
0
5,631
1,617
0
43,292
W
Merlin
20,283
319
120
1,051
4,721
1,705
0
3,133
1,588
41,702
0
L
3,802
461
0
0
16,505
7,534
0
7,136
9,057
84
11,584
L
3,168
1,276
0
0
15,400
3,853
0
6,600
8,586
0
21,182
W
Scylla
Lieren3
Scylla
18,687
941
0
540
5,398
1,959
0
4,058
1,340
30,299
0
W
Loki
Naxarai
Loki
18,614
8,219
0
1,028
9,201
3,426
0
6,036
2,999
0
26,324
L
Atlas
Twin Jinx
Atlas
6,128
1,701
0
0
16,195
6,694
0
7,405
8,592
13,023
0
L
Morgan Le Fay
WalkingHandgun
Morgan Le Fay
16,332
655
104
2,729
17,514
4,872
0
8,237
8,947
52,507
0
L
3,067
80
85
796
19,151
12,582
0
8,379
10,511
15,473
0
W
Vamana
per-ses_88
Vamana
7,726
2,648
0
1,828
10,620
4,174
0
6,753
3,651
103
23,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
60,832
177
Minions Killed
204
1
Camps Cleared
17
901,963
Distance Traveled
957,339
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,339
1,234
75
8
8
194,084
0
W
Merlin
12,183
1,218
46
5
2
185,756
0
L
Serqet
11,021
1,102
33
3
1
198,373
0
L
Medusa
10,647
1,065
40
4
0
156,597
0
W
Scylla
13,479
1,348
36
4
1
204,454
0
W
Loki
12,162
1,216
9
1
5
194,810
1
L
Atlas
10,503
1,050
15
2
0
190,602
0
L
Morgan Le Fay
11,951
1,195
52
5
0
186,417
2
L
Hades
10,723
1,072
37
4
0
169,974
0
W
Vamana
10,669
1,067
38
4
1
178,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role