Player Matchup

King Arthur
King Arthur
ChromioJeweliet
King Arthur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 188L
1,572 Elo+
Solo
Pele
Pele
Gehngu
Pele
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
Rahder
Anubis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,691 Elo+
Party 1
Jormungandr
Jormungandr
SQUALO
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,691 Elo+
Party 1
Merlin
Merlin
TalksikTryhard
Merlin
Level 69
God Stats
0W - 3L
1,167 SR
Queue Stats
29W - 42L
1,353 Elo+
Solo
Team Averages
Level 91
1,433 SR
1,561 Elo+

VS

Team Averages
Level 82
1,447 SR
1,441 Elo+
Poseidon
Poseidon
HombreDoggo
Poseidon
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,578 Elo+
Party 2
Discordia
Discordia
KRwN_Raider24
Discordia
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
113W - 121L
1,531 Elo+
Solo
Sol
Sol
LovelyCola
Sol
Level 123
God Stats
5W - 4L
1,453 SR
Queue Stats
130W - 133L
1,427 Elo+
Solo
Khepri
Khepri
MadelineSoph223
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,105 Elo+
Solo
Vamana
Vamana
SoopDoug4200
Vamana
Level 84
God Stats
1W - 0L
1,283 SR
Queue Stats
45W - 35L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChromioJeweliet
King Arthur
18
5 / 9 / 5
10,083
776
5,642
15,781
15,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Gehngu
Pele
17
2 / 9 / 12
10,033
772
10,153
21,310
8,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Rahder
Anubis
18
6 / 10 / 12
10,923
840
11,281
13,112
5,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SQUALO
Jormungandr
17
7 / 7 / 4
10,856
835
14,205
15,023
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 9
10,238
788
12,371
8,893
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HombreDoggo
Poseidon
18
8 / 5 / 14
11,430
879
18,734
11,638
5,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
KRwN_Raider24
Discordia
17
5 / 5 / 10
10,807
831
11,781
10,128
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 5 / 11
12,924
994
19,483
16,942
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 7 / 13
10,107
777
1,484
14,595
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
20
10 / 3 / 17
12,809
985
15,174
19,871
13,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
24
Kills
40
40
Deaths
25
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChromioJeweliet
King Arthur
5
9
5
0.83
L
Pele
Gehngu
Pele
2
9
12
0.89
W
Poseidon
HombreDoggo
Poseidon
8
5
14
3
W
Discordia
KRwN_Raider24
Discordia
5
5
10
2
W
15
5
11
4.1
W
2
7
13
1.21
L
Anubis
Rahder
Anubis
6
10
12
1.2
L
Jormungandr
SQUALO
Jormungandr
7
7
4
1.29
W
Vamana
10
3
17
6.17
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,652
Damage
66,656
74,119
Taken
73,174
47,906
Mitigated
42,556
12,026
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChromioJeweliet
King Arthur
5,642
890
364
1,715
15,781
15,350
0
12,451
3,330
0
9,722
L
Pele
Gehngu
Pele
10,153
2,124
211
6,317
21,310
8,524
0
14,789
6,521
0
24,617
W
Poseidon
HombreDoggo
Poseidon
18,734
4,021
1,232
2,740
11,638
5,292
1,966
5,302
6,260
31,439
0
W
Discordia
KRwN_Raider24
Discordia
11,781
691
595
1,528
10,128
3,006
303
6,321
3,736
24,751
0
W
19,483
5,120
1,040
7,114
16,942
5,883
2,398
10,233
6,587
40,226
0
W
1,484
327
0
214
14,595
15,358
635
6,271
8,232
6,272
0
L
Anubis
Rahder
Anubis
11,281
328
343
1,050
13,112
5,317
0
10,374
2,738
26,002
0
L
Jormungandr
SQUALO
Jormungandr
14,205
2,678
0
322
15,023
15,146
5
10,009
5,014
31,436
0
W
Vamana
15,174
6,890
2,812
7,995
19,871
13,017
664
9,730
9,857
6,041
25,306
L
12,371
1,083
375
1,329
8,893
3,569
0
6,517
2,376
23,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,133
Gold Earned
58,077
115
Minions Killed
123
0
Camps Cleared
0
860,518
Distance Traveled
1,163,874
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,083
776
2
0
0
197,040
0
L
Pele
10,033
772
21
2
0
205,837
0
W
Poseidon
11,430
879
35
3
0
211,561
0
W
Discordia
10,807
831
22
2
0
212,510
0
W
Sol
12,924
994
40
3
0
222,368
0
W
Khepri
10,107
777
4
0
0
233,292
0
L
Anubis
10,923
840
39
3
0
146,919
0
L
Jormungandr
10,856
835
24
2
0
162,377
0
W
Vamana
12,809
985
22
2
0
284,143
4
L
Merlin
10,238
788
29
2
0
148,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role