Player Matchup

Heimdallr
Heimdallr
K H0USE
Heimdallr
Level 2
God Stats
0W - 2L
1,147 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 3
Bacchus
Bacchus
LATE PULL0UT
Bacchus
Level 97
God Stats
11W - 4L
1,669 SR
Queue Stats
113W - 78L
1,628 Elo+
Party 3
Sol
Sol
TheDivorcedCrow
Sol
Level 128
God Stats
1W - 3L
1,709 SR
Queue Stats
163W - 142L
1,522 Elo+
Party 3
Xing Tian
Xing Tian
TheJapaneseTowel
Xing Tian
Level 116
God Stats
0W - 2L
1,147 SR
Queue Stats
113W - 77L
1,565 Elo+
Party 3
Cabrakan
Cabrakan
iHave_No_Mercy
Cabrakan
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 151L
1,396 Elo+
Solo
Team Averages
Level 77
1,434 SR
1,461 Elo+

VS

Team Averages
Level 70
1,496 SR
1,438 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BobboHunter
Jormungandr
Level 82
God Stats
28W - 30L
1,522 SR
Queue Stats
44W - 61L
1,440 Elo+
Party 1
Awilix
Awilix
CRAZY KID2199
Awilix
Level 90
God Stats
7W - 1L
1,607 SR
Queue Stats
44W - 49L
1,443 Elo+
Party 2
Izanami
Izanami
Kam1462
Izanami
Level 27
God Stats
11W - 9L
1,530 SR
Queue Stats
33W - 37L
1,441 Elo+
Party 2
Mulan
Mulan
SB3V
Mulan
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
7W - 7L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
K H0USE
Heimdallr
8
0 / 6 / 0
5,023
457
1,828
6,737
1,897
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LATE PULL0UT
Bacchus
8
0 / 3 / 0
5,124
466
2,694
7,736
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 2
6,520
593
5,404
7,219
1,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
11
3 / 0 / 2
6,550
595
5,653
8,187
4,695
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
9
1 / 5 / 1
5,378
489
4,658
9,483
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
5,870
534
5,259
11,102
5,780
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
BobboHunter
Jormungandr
11
7 / 0 / 6
7,194
654
6,858
6,806
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 3 / 4
6,831
621
6,295
6,873
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kam1462
Izanami
10
3 / 0 / 6
6,220
565
2,729
4,908
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
SB3V
Mulan
9
2 / 3 / 3
5,669
515
2,541
4,207
1,030
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
16
16
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
2
0
0
W
Jormungandr
BobboHunter
Jormungandr
7
0
6
10
W
4
3
4
2
L
Heimdallr
K H0USE
Heimdallr
0
6
0
0
W
Izanami
Kam1462
Izanami
3
0
6
6
L
Bacchus
LATE PULL0UT
Bacchus
0
3
0
0
W
Mulan
SB3V
Mulan
2
3
3
1.17
L
4
2
2
2.5
L
Xing Tian
3
0
2
4
L
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
23,682
39,362
Taken
33,896
17,684
Mitigated
14,710
10,869
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,259
1,348
0
4,709
11,102
5,780
0
6,458
4,644
0
37,687
W
Jormungandr
BobboHunter
Jormungandr
6,858
2,293
62
1,698
6,806
3,996
0
2,985
3,821
30,318
0
W
6,295
2,537
0
2,474
6,873
2,354
0
3,682
3,191
0
33,498
L
Heimdallr
K H0USE
Heimdallr
1,828
397
0
308
6,737
1,897
0
1,966
4,771
0
20,772
W
Izanami
Kam1462
Izanami
2,729
1,467
0
436
4,908
1,550
188
3,074
1,834
0
30,314
L
Bacchus
LATE PULL0UT
Bacchus
2,694
161
101
1,480
7,736
4,576
0
2,333
5,403
16,447
0
W
Mulan
SB3V
Mulan
2,541
687
0
244
4,207
1,030
213
2,210
1,997
0
14,238
L
5,404
2,036
0
2,875
7,219
1,906
766
387
6,832
34,980
0
L
Xing Tian
5,653
877
14
2,689
8,187
4,695
0
232
7,955
33,000
0
L
Cabrakan
4,658
1,148
0
3,402
9,483
4,610
0
1,940
7,543
25,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
31,784
257
Minions Killed
283
0
Camps Cleared
0
1,073,436
Distance Traveled
1,208,811
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,870
534
77
7
0
225,807
1
W
Jormungandr
7,194
654
62
6
0
237,944
1
W
Awilix
6,831
621
52
5
0
279,209
1
L
Heimdallr
5,023
457
48
4
0
216,789
0
W
Izanami
6,220
565
69
6
0
224,441
0
L
Bacchus
5,124
466
25
2
0
221,327
6
W
Mulan
5,669
515
23
2
0
241,410
0
L
Sol
6,520
593
59
5
0
203,623
0
L
Xing Tian
6,550
595
75
7
0
213,805
0
L
Cabrakan
5,378
489
50
5
0
217,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role