Player Matchup

Freya
Freya
Platinum IV
Attempting
Freya
Platinum IV
Level 69
God Stats
9W - 10L
1,831 SR
Queue Stats
399W - 368L
1,792 MMR
Solo
Bastet
Bastet
Platinum IV
Boingo
Bastet
Platinum IV
Level 145
God Stats
6W - 6L
1,589 SR
Queue Stats
143W - 134L
1,798 MMR
Party 2
Ymir
Ymir
Platinum IV
CoIossaI
Ymir
Platinum IV
Level 146
God Stats
16W - 14L
1,656 SR
Queue Stats
154W - 142L
1,798 MMR
Party 2
Bellona
Bellona
Platinum IV
JuiceOPP
Bellona
Platinum IV
Level 160
God Stats
14W - 11L
1,677 SR
Queue Stats
74W - 62L
1,849 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
TurtleBallz298
Morgan Le Fay
Gold I
Level 128
God Stats
1W - 1L
1,567 SR
Queue Stats
21W - 13L
1,796 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,664 SR
1,807 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,462 SR
1,683 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
Bballnerd
Thanatos
Platinum I
Level 149
God Stats
34W - 22L
1,679 SR
Queue Stats
148W - 128L
1,987 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
CBeast
Gilgamesh
Gold II
Level 129
God Stats
11W - 7L
1,403 SR
Queue Stats
104W - 94L
1,649 MMR
Party 1
Khepri
Khepri
Platinum V
NeilMaz
Khepri
Platinum V
Level 117
God Stats
1W - 4L
1,230 SR
Queue Stats
95W - 91L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
2 / 10 / 1
10,687
509
10,980
19,762
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Boingo
Bastet
17
7 / 7 / 1
10,929
520
12,606
20,189
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
0 / 4 / 4
9,177
437
4,643
21,307
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
JuiceOPP
Bellona
15
1 / 5 / 1
9,666
460
6,578
13,639
16,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
TurtleBallz298
Morgan Le Fay
15
2 / 9 / 1
9,580
456
10,297
17,406
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaThothGeb

VS

Bans
Ah Muzen CabAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
6 / 1 / 11
14,172
675
13,873
11,977
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
 
Ullr
19
9 / 4 / 9
12,907
615
16,356
14,855
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Bballnerd
Thanatos
20
16 / 1 / 7
13,938
664
17,147
17,454
7,491
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
CBeast
Gilgamesh
19
2 / 2 / 12
12,331
587
12,831
21,227
18,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
NeilMaz
Khepri
15
1 / 4 / 16
11,106
529
6,257
15,808
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
12
Kills
34
35
Deaths
12
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
11
11.5
W
Ullr
 
Ullr
9
4
9
3.38
L
Freya
2
10
1
0.25
W
Thanatos
Bballnerd
Thanatos
16
1
7
19.5
L
Bastet
Boingo
Bastet
7
7
1
1.07
W
Gilgamesh
CBeast
Gilgamesh
2
2
12
4
L
Ymir
0
4
4
0.5
L
Bellona
JuiceOPP
Bellona
1
5
1
0.3
W
Khepri
NeilMaz
Khepri
1
4
16
2.25
L
Morgan Le Fay
TurtleBallz298
Morgan Le Fay
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
66,464
92,303
Taken
81,321
51,263
Mitigated
55,018
16,139
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,873
1,612
271
5,530
11,977
4,480
2,319
5,171
6,806
122,029
0
W
Ullr
 
Ullr
16,356
6,146
0
3,499
14,855
6,037
2,783
7,416
7,439
0
82,548
L
Freya
10,980
3,985
0
3,309
19,762
5,114
0
2,623
17,139
72,257
0
W
Thanatos
Bballnerd
Thanatos
17,147
5,161
0
19,229
17,454
7,491
1,688
2,254
13,355
0
100,552
L
Bastet
Boingo
Bastet
12,606
2,734
0
4,068
20,189
4,872
0
4,757
15,432
0
72,189
W
Gilgamesh
CBeast
Gilgamesh
12,831
4,088
338
5,970
21,227
18,907
1,309
4,406
16,821
0
79,521
L
Ymir
4,643
753
241
2,340
21,307
19,428
362
6,350
14,957
30,608
0
L
Bellona
JuiceOPP
Bellona
6,578
2,450
0
4,198
13,639
16,419
0
330
13,309
0
72,469
W
Khepri
NeilMaz
Khepri
6,257
591
0
3,646
15,808
18,103
142
7,096
8,359
22,968
7,432
L
Morgan Le Fay
TurtleBallz298
Morgan Le Fay
10,297
1,970
107
1,876
17,406
5,430
0
5,386
12,020
70,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,039
Gold Earned
64,454
562
Minions Killed
603
0
Camps Cleared
0
1,789,824
Distance Traveled
2,106,368
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,172
675
208
10
0
418,798
7
W
Ullr
12,907
615
134
6
0
369,091
12
L
Freya
10,687
509
124
6
0
325,089
3
W
Thanatos
13,938
664
116
6
0
465,275
5
L
Bastet
10,929
520
120
6
0
402,006
3
W
Gilgamesh
12,331
587
115
5
0
435,754
4
L
Ymir
9,177
437
49
2
0
405,696
4
L
Bellona
9,666
460
132
6
0
308,775
3
W
Khepri
11,106
529
30
1
0
417,450
5
L
Morgan Le Fay
9,580
456
137
7
0
348,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role