Player Matchup

Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Bstreetflyer
Khepri
Level 26
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 10L
1,475 Elo+
Party 3
Cernunnos
Cernunnos
GypsyLotus
Cernunnos
Level 121
God Stats
1W - 2L
1,711 SR
Queue Stats
229W - 260L
1,405 Elo+
Party 3
Bastet
Bastet
Metallicmosh
Bastet
Level 105
God Stats
6W - 8L
1,366 SR
Queue Stats
136W - 171L
1,404 Elo+
Party 3
Bellona
Bellona
SkullFinder
Bellona
Level 69
God Stats
1W - 2L
1,601 SR
Queue Stats
34W - 41L
1,222 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,401 Elo+

VS

Team Averages
Level 67
1,506 SR
1,405 Elo+
Medusa
Medusa
Bobcat23
Medusa
Level 62
God Stats
10W - 14L
1,513 SR
Queue Stats
96W - 104L
1,528 Elo+
Solo
Cerberus
Cerberus
DaBug__
Cerberus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 36L
1,378 Elo+
Party 2
He Bo
He Bo
FoNemFolk
He Bo
Level 69
God Stats
3W - 3L
1,720 SR
Queue Stats
29W - 38L
1,357 Elo+
Party 2
Shiva
Shiva
SauceGodBlaow
Shiva
Level 69
God Stats
1W - 1L
1,270 SR
Queue Stats
17W - 18L
1,440 Elo+
Party 2
Bastet
Bastet
temp-811656
Bastet
Level 29
God Stats
2W - 2L
1,526 SR
Queue Stats
4W - 6L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 7 / 4
7,706
771
6,563
8,948
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
2 / 3 / 3
7,168
717
3,811
7,163
5,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
GypsyLotus
Cernunnos
13
0 / 5 / 10
7,218
722
5,515
8,847
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
13
3 / 5 / 5
7,374
737
7,739
9,809
2,679
Bellona
SkullFinder
Bellona
13
2 / 5 / 7
7,171
717
8,252
13,586
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bobcat23
Medusa
17
11 / 1 / 6
9,202
920
11,803
8,806
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
DaBug__
Cerberus
15
2 / 0 / 10
7,931
793
7,074
9,867
6,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
FoNemFolk
He Bo
14
5 / 6 / 8
7,834
783
6,829
8,202
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 14
7,761
776
6,948
11,042
9,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
15
6 / 1 / 11
8,139
814
8,015
6,376
2,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
11
Kills
25
25
Deaths
11
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
7
4
0.86
W
Medusa
Bobcat23
Medusa
11
1
6
14
L
Khepri
2
3
3
1.17
W
Cerberus
DaBug__
Cerberus
2
0
10
7
W
He Bo
FoNemFolk
He Bo
5
6
8
1.5
L
Cernunnos
GypsyLotus
Cernunnos
0
5
10
1
L
Bastet
3
5
5
1.1
W
1
3
14
2.67
L
Bellona
SkullFinder
Bellona
2
5
7
1.1
W
Bastet
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
40,669
48,353
Taken
44,293
23,004
Mitigated
24,334
7,329
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,563
829
88
731
8,948
2,495
0
2,402
6,546
21,646
0
W
Medusa
Bobcat23
Medusa
11,803
3,917
0
1,525
8,806
3,611
2,050
992
7,702
0
34,829
L
Khepri
3,811
489
76
220
7,163
5,945
634
2,279
4,884
18,242
0
W
Cerberus
DaBug__
Cerberus
7,074
515
0
2,092
9,867
6,483
415
2,598
7,179
34,266
0
W
He Bo
FoNemFolk
He Bo
6,829
492
132
432
8,202
2,385
0
2,831
5,317
12,855
0
L
Cernunnos
GypsyLotus
Cernunnos
5,515
3,098
0
1,221
8,847
2,546
408
3,104
5,743
0
17,731
L
Bastet
7,739
1,355
242
1,469
9,809
2,679
0
1,624
8,185
0
11,331
W
6,948
1,342
896
1,022
11,042
9,526
181
1,718
9,282
0
14,945
L
Bellona
SkullFinder
Bellona
8,252
1,606
233
3,049
13,586
9,339
0
4,494
9,092
0
19,728
W
Bastet
8,015
2,347
0
1,138
6,376
2,329
138
1,859
4,439
0
20,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
40,867
152
Minions Killed
227
0
Camps Cleared
0
951,186
Distance Traveled
1,050,366
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,706
771
26
3
0
165,787
1
W
Medusa
9,202
920
59
6
0
220,806
1
L
Khepri
7,168
717
31
3
0
180,084
0
W
Cerberus
7,931
793
92
9
0
214,090
1
W
He Bo
7,834
783
19
2
0
174,855
0
L
Cernunnos
7,218
722
53
5
0
182,542
0
L
Bastet
7,374
737
11
1
0
224,072
1
W
Shiva
7,761
776
20
2
0
217,818
0
L
Bellona
7,171
717
31
3
0
198,701
1
W
Bastet
8,139
814
37
4
0
222,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role