Player Matchup

Ravana
Ravana
Bronze IV
Alansin 117
Ravana
Bronze IV
Level 46
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 9L
1,427 MMR
Party 1
Tiamat
Tiamat
Bronze IV
BiohazardSoda10
Tiamat
Bronze IV
Level 61
God Stats
0W - 2L
1,529 SR
Queue Stats
2W - 9L
1,427 MMR
Party 1
Bellona
Bellona
Bronze IV
CornlKrnitas
Bellona
Bronze IV
Level 62
God Stats
0W - 1L
1,514 SR
Queue Stats
2W - 8L
1,427 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 56
1,534 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,426 SR
857 MMR
Ne Zha
Ne Zha
Silver I
Alegan239
Ne Zha
Silver I
Level 144
God Stats
27W - 23L
1,771 SR
Queue Stats
228W - 277L
1,233 MMR
Solo
Nox
Nox
Silver IV
Pipelaw93
Nox
Silver IV
Level 119
God Stats
10W - 14L
1,429 SR
Queue Stats
160W - 214L
773 MMR
Solo
Jormungandr
Jormungandr
Silver V
Real_SweetPotato
Jormungandr
Silver V
Level 86
God Stats
6W - 15L
1,078 SR
Queue Stats
25W - 47L
566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
4 / 7 / 6
11,452
636
13,198
17,925
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 2
11,685
649
12,759
16,535
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
CornlKrnitas
Bellona
16
2 / 4 / 5
10,924
607
12,298
28,181
26,037
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
VamanaBastetGilgameshKumbhakarnaSobek

VS

Bans
GebYmirBacchusAtlasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alegan239
Ne Zha
17
5 / 5 / 5
13,410
745
20,552
17,754
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 4 / 10
13,415
745
12,276
13,257
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Real_SweetPotato
Jormungandr
18
6 / 3 / 9
13,269
737
18,386
21,444
19,860
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
16
16
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
7
6
1
W
Ne Zha
Alegan239
Ne Zha
5
5
5
1.5
L
5
5
2
1.2
L
Bellona
CornlKrnitas
Bellona
2
4
5
1.13
W
5
4
10
2.5
W
Jormungandr
Real_SweetPotato
Jormungandr
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,255
Damage
51,214
62,641
Taken
52,455
45,941
Mitigated
34,061
10,033
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
13,198
3,171
0
2,139
17,925
11,826
46
9,131
8,794
0
28,512
W
Ne Zha
Alegan239
Ne Zha
20,552
4,299
0
6,326
17,754
8,714
966
5,064
12,430
0
50,070
L
12,759
1,846
0
3,036
16,535
8,078
224
10,918
5,617
44,893
0
L
Bellona
CornlKrnitas
Bellona
12,298
2,255
0
4,858
28,181
26,037
0
11,045
17,136
0
36,208
W
12,276
815
111
3,248
13,257
5,487
691
3,406
9,605
38,764
0
W
Jormungandr
Real_SweetPotato
Jormungandr
18,386
4,968
0
1,757
21,444
19,860
28
4,790
16,023
50,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
40,094
140
Minions Killed
182
7
Camps Cleared
5
962,206
Distance Traveled
974,416
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,452
636
24
1
2
314,609
2
W
Ne Zha
13,410
745
54
3
3
329,019
1
L
Tiamat
11,685
649
69
4
2
303,937
4
L
Bellona
10,924
607
47
3
3
343,660
1
W
Nox
13,415
745
67
4
1
322,678
1
W
Jormungandr
13,269
737
61
3
1
322,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role