Player Matchup

Discordia
Discordia
Agility
Discordia
Level 147
God Stats
40W - 3L
2,023 SR
Queue Stats
926W - 88L
2,198 Elo+
Party 1
Hercules
Hercules
Beanatopia
Hercules
Level 148
God Stats
959W - 86L
2,072 SR
Queue Stats
963W - 86L
2,229 Elo+
Party 1
Odin
Odin
deejoy
Odin
Level 126
God Stats
16W - 0L
2,187 SR
Queue Stats
919W - 77L
2,230 Elo+
Party 1
Team Averages
Level 140
2,094 SR
2,219 Elo+

VS

Team Averages
Level 133
1,530 SR
1,794 Elo+
Achilles
Achilles
Brony Dr Evil
Achilles
Level 149
God Stats
19W - 17L
1,590 SR
Queue Stats
516W - 142L
1,965 Elo+
Solo
The Morrigan
The Morrigan
Ceaduez
The Morrigan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 100L
1,699 Elo+
Solo
Pele
Pele
Peteker
Pele
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agility
Discordia
16
6 / 4 / 12
10,835
774
20,325
10,458
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Beanatopia
Hercules
16
10 / 2 / 8
11,376
813
12,821
17,706
13,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
deejoy
Odin
14
4 / 4 / 15
11,060
790
8,949
13,069
14,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brony Dr Evil
Achilles
13
2 / 6 / 5
9,590
685
13,413
20,851
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Ceaduez
The Morrigan
14
2 / 5 / 5
9,153
654
11,268
9,665
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Peteker
Pele
15
5 / 9 / 3
10,703
765
4,871
16,094
4,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
9
10
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Agility
Discordia
6
4
12
3
W
Hercules
Beanatopia
Hercules
10
2
8
7
L
Achilles
Brony Dr Evil
Achilles
2
6
5
0.75
L
The Morrigan
Ceaduez
The Morrigan
2
5
5
0.9
L
Pele
Peteker
Pele
5
9
3
0.72
W
Odin
deejoy
Odin
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
29,552
41,233
Taken
46,610
31,747
Mitigated
25,348
14,766
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Agility
Discordia
20,325
1,448
224
2,148
10,458
3,134
1,251
2,246
7,778
53,978
0
W
Hercules
Beanatopia
Hercules
12,821
5,956
589
8,884
17,706
13,983
1,096
4,055
12,879
0
38,658
L
Achilles
Brony Dr Evil
Achilles
13,413
3,591
0
3,829
20,851
17,096
0
11,013
9,260
0
19,903
L
The Morrigan
Ceaduez
The Morrigan
11,268
1,005
0
1,566
9,665
3,502
342
3,947
5,258
31,273
1,808
L
Pele
Peteker
Pele
4,871
699
0
3,053
16,094
4,750
621
6,143
9,515
0
27,181
W
Odin
deejoy
Odin
8,949
1,584
1,003
1,918
13,069
14,630
435
3,793
8,822
4,755
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
29,446
151
Minions Killed
114
6
Camps Cleared
4
772,865
Distance Traveled
688,557
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,835
774
71
5
3
241,730
4
W
Hercules
11,376
813
44
3
2
272,422
1
L
Achilles
9,590
685
17
1
1
253,252
1
L
The Morrigan
9,153
654
51
4
2
228,407
1
L
Pele
10,703
765
46
3
1
206,898
1
W
Odin
11,060
790
36
3
1
258,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role