Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Adrianelv001
Guan Yu
Level 129
God Stats
3W - 0L
1,258 SR
Queue Stats
96W - 95L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
Gransalami
Zhong Kui
Level 66
God Stats
10W - 9L
1,590 SR
Queue Stats
243W - 195L
1,657 Elo+
Party 1
Zeus
Zeus
ItchyBunny
Zeus
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 140L
1,552 Elo+
Solo
Team Averages
Level 124
1,470 SR
1,568 Elo+

VS

Team Averages
Level 125
1,598 SR
1,516 Elo+
Chronos
Chronos
Bonnrrs
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,602 Elo+
Solo
Atlas
Atlas
TheMilkman
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,502 Elo+
Party 2
Mercury
Mercury
Wood1892
Mercury
Level 128
God Stats
1W - 2L
1,721 SR
Queue Stats
24W - 20L
1,766 Elo+
Party 2
Bellona
Bellona
Worldsinger
Bellona
Level 127
God Stats
74W - 44L
1,768 SR
Queue Stats
364W - 332L
1,568 Elo+
Solo
Xing Tian
Xing Tian
brownie_bear321
Xing Tian
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 104L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 0 / 4
13,448
611
13,664
20,285
10,151
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
 
Shiva
18
7 / 3 / 13
12,349
561
13,699
21,616
26,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Adrianelv001
Guan Yu
19
1 / 1 / 7
12,319
560
10,394
17,318
20,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Gransalami
Zhong Kui
19
4 / 2 / 8
12,386
563
15,386
19,107
14,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 10 / 4
13,342
606
28,430
22,572
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bonnrrs
Chronos
19
3 / 4 / 0
11,559
525
16,526
12,509
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
14
4 / 7 / 6
9,724
442
11,708
29,996
29,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Wood1892
Mercury
15
0 / 7 / 5
9,330
424
10,006
21,451
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Worldsinger
Bellona
18
8 / 12 / 3
12,570
571
20,178
26,731
22,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
brownie_bear321
Xing Tian
17
0 / 1 / 1
9,448
429
3,433
10,011
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
31
Kills
15
16
Deaths
31
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
4
11
W
Shiva
 
Shiva
7
3
13
4.5
W
Guan Yu
Adrianelv001
Guan Yu
1
1
7
4.5
L
Chronos
Bonnrrs
Chronos
3
4
0
0.75
W
Zhong Kui
Gransalami
Zhong Kui
4
2
8
4
W
10
10
4
1.2
L
Atlas
4
7
6
1
L
Mercury
Wood1892
Mercury
0
7
5
0.36
L
Bellona
Worldsinger
Bellona
8
12
3
0.79
L
Xing Tian
brownie_bear321
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,573
Damage
61,851
100,898
Taken
100,698
77,815
Mitigated
73,453
49,233
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,664
9,006
0
7,763
20,285
10,151
3,935
7,391
12,861
0
113,826
W
Shiva
 
Shiva
13,699
2,148
1,583
3,332
21,616
26,666
0
6,422
13,080
0
49,826
W
Guan Yu
Adrianelv001
Guan Yu
10,394
1,874
6,954
10,237
17,318
20,827
1,334
4,721
12,308
0
93,625
L
Chronos
Bonnrrs
Chronos
16,526
5,555
0
2,407
12,509
4,981
0
5,799
6,520
117,346
0
W
Zhong Kui
Gransalami
Zhong Kui
15,386
2,273
552
9,842
19,107
14,140
1,987
6,785
12,322
90,367
0
W
28,430
8,177
0
8,970
22,572
6,031
0
5,949
16,623
102,532
0
L
Atlas
11,708
4,387
358
2,207
29,996
29,991
0
15,244
13,322
31,061
0
L
Mercury
Wood1892
Mercury
10,006
4,109
0
5,210
21,451
7,379
0
5,648
14,893
0
70,240
L
Bellona
Worldsinger
Bellona
20,178
10,512
0
6,129
26,731
22,246
1,064
15,357
10,991
0
88,534
L
Xing Tian
brownie_bear321
Xing Tian
3,433
139
0
1,294
10,011
8,856
0
1,768
7,995
49,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,844
Gold Earned
52,631
686
Minions Killed
587
0
Camps Cleared
0
2,247,575
Distance Traveled
2,062,583
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,448
611
172
8
0
550,106
8
W
Shiva
12,349
561
52
2
0
447,292
9
W
Guan Yu
12,319
560
156
7
0
479,353
5
L
Chronos
11,559
525
217
10
0
430,523
9
W
Zhong Kui
12,386
563
152
7
0
405,955
2
W
Zeus
13,342
606
154
7
0
364,869
1
L
Atlas
9,724
442
34
2
0
408,220
2
L
Mercury
9,330
424
98
4
0
451,918
1
L
Bellona
12,570
571
138
6
0
370,496
7
L
Xing Tian
9,448
429
100
5
0
401,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role