Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
NinjaInstinct
Geb
Level 128
God Stats
1W - 0L
1,734 SR
Queue Stats
83W - 96L
1,513 Elo+
Solo
Merlin
Merlin
SebasGamer777
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,463 Elo+
Party 1
Skadi
Skadi
iRedi_17xX
Skadi
Level 69
God Stats
1W - 2L
1,312 SR
Queue Stats
19W - 27L
1,424 Elo+
Party 1
Fenrir
Fenrir
zZRoviHeroZz
Fenrir
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,478 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,476 Elo+

VS

Team Averages
Level 82
1,301 SR
1,361 Elo+
Athena
Athena
Fyrae
Athena
Level 88
God Stats
0W - 5L
1,197 SR
Queue Stats
5W - 15L
1,278 Elo+
Party 2
Vulcan
Vulcan
QaptainQunt
Vulcan
Level 98
God Stats
0W - 8L
1,328 SR
Queue Stats
7W - 15L
1,278 Elo+
Party 2
Artemis
Artemis
Waterlord18
Artemis
Level 69
God Stats
5W - 3L
1,661 SR
Queue Stats
41W - 39L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aaroon5
Ah Muzen Cab
Level 101
God Stats
6W - 18L
1,048 SR
Queue Stats
372W - 397L
1,433 Elo+
Solo
Thanatos
Thanatos
hombredeplastico
Thanatos
Level 56
God Stats
5W - 9L
1,271 SR
Queue Stats
7W - 14L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 1 / 2
10,606
589
9,008
11,139
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 3 / 10
8,977
499
8,189
15,085
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 3 / 8
10,300
572
8,428
6,991
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
13
3 / 2 / 2
8,469
471
7,338
8,455
2,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
9 / 3 / 8
10,323
574
14,051
16,144
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fyrae
Athena
11
1 / 1 / 5
7,701
428
1,564
12,064
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
3 / 8 / 4
8,897
494
5,068
13,079
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Waterlord18
Artemis
12
0 / 6 / 3
7,225
401
10,549
13,940
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
aaroon5
Ah Muzen Cab
17
1 / 2 / 1
9,637
535
6,927
9,875
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 6 / 3
8,769
487
6,700
15,156
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
23
Kills
12
12
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
2
6
L
Athena
Fyrae
Athena
1
1
5
3.5
W
1
3
10
2
L
Vulcan
3
8
4
0.63
W
5
3
8
3
L
Artemis
Waterlord18
Artemis
0
6
3
0.25
L
Ah Muzen Cab
aaroon5
Ah Muzen Cab
1
2
1
0.75
L
7
6
3
1.42
W
Skadi
3
2
2
2
W
Fenrir
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,014
Damage
30,808
57,814
Taken
64,114
31,028
Mitigated
28,788
20,302
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,008
1,030
0
12,768
11,139
4,989
748
340
10,799
0
66,666
L
Athena
Fyrae
Athena
1,564
207
0
3,382
12,064
8,201
406
4,022
7,892
11,281
0
W
8,189
875
0
2,249
15,085
14,553
0
1,786
13,215
32,807
4,330
L
Vulcan
5,068
700
0
1,620
13,079
4,813
0
2,581
10,242
45,308
0
W
8,428
240
15
1,571
6,991
2,384
500
1,446
5,441
53,225
0
L
Artemis
Waterlord18
Artemis
10,549
4,295
0
4,030
13,940
4,099
476
3,539
10,309
0
49,562
L
Ah Muzen Cab
aaroon5
Ah Muzen Cab
6,927
2,194
0
4,050
9,875
6,316
0
1,692
8,113
0
69,990
L
6,700
495
0
9,580
15,156
5,359
0
3,895
11,119
0
38,527
W
Skadi
7,338
2,727
0
1,819
8,455
2,179
715
629
7,826
0
52,376
W
Fenrir
14,051
2,063
0
1,880
16,144
6,923
0
2,463
13,507
0
61,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
42,229
425
Minions Killed
398
0
Camps Cleared
0
1,838,747
Distance Traveled
1,812,184
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,606
589
148
8
0
384,082
2
L
Athena
7,701
428
16
1
0
349,175
9
W
Geb
8,977
499
36
2
0
339,031
5
L
Vulcan
8,897
494
98
5
0
371,120
10
W
Merlin
10,300
572
98
5
0
353,461
0
L
Artemis
7,225
401
67
4
0
308,860
7
L
Ah Muzen Cab
9,637
535
153
9
0
379,757
0
L
Thanatos
8,769
487
64
4
0
403,272
0
W
Skadi
8,469
471
64
4
0
359,145
0
W
Fenrir
10,323
574
79
4
0
403,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role