Player Matchup

Bacchus
Bacchus
C0DAFLOWER
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 109L
1,502 Elo+
Party 2
King Arthur
King Arthur
DESTROYER9912
King Arthur
Level 89
God Stats
8W - 7L
1,872 SR
Queue Stats
248W - 178L
1,530 Elo+
Party 2
Discordia
Discordia
Panick94Panda
Discordia
Level 104
God Stats
15W - 4L
1,485 SR
Queue Stats
503W - 384L
1,529 Elo+
Party 2
Anhur
Anhur
PrinceTacoyum
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
526W - 396L
1,528 Elo+
Party 2
Pele
Pele
ZaNe099
Pele
Level 108
God Stats
5W - 1L
1,255 SR
Queue Stats
356W - 238L
1,532 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,524 Elo+

VS

Team Averages
Level 72
1,522 SR
1,511 Elo+
Sun Wukong
Sun Wukong
Lady_Baggins
Sun Wukong
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
Mr_disrespecty
Cernunnos
Level 104
God Stats
47W - 40L
1,724 SR
Queue Stats
711W - 714L
1,598 Elo+
Party 1
Arachne
Arachne
Sav_Dooks
Arachne
Level 89
God Stats
32W - 19L
1,754 SR
Queue Stats
211W - 214L
1,561 Elo+
Party 1
Hel
Hel
TTVMooN_NinjA_C
Hel
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
382W - 447L
1,572 Elo+
Party 1
Shiva
Shiva
xdynastymeudtx
Shiva
Level 97
God Stats
28W - 27L
1,357 SR
Queue Stats
125W - 145L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C0DAFLOWER
Bacchus
15
2 / 5 / 4
9,517
433
2,837
11,601
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
DESTROYER9912
King Arthur
18
10 / 0 / 7
11,722
533
14,051
17,460
22,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
Panick94Panda
Discordia
18
8 / 7 / 10
12,158
553
19,038
12,019
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 8 / 7
10,772
490
10,948
18,210
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
ZaNe099
Pele
20
21 / 5 / 4
14,287
649
32,116
27,919
11,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lady_Baggins
Sun Wukong
10
0 / 13 / 0
7,641
347
1,128
15,222
7,514
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Mr_disrespecty
Cernunnos
18
4 / 8 / 10
11,633
529
18,885
21,247
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Sav_Dooks
Arachne
18
6 / 6 / 4
11,755
534
10,115
23,899
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 9 / 8
10,460
475
7,000
17,416
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
13 / 8 / 5
12,191
554
22,836
28,663
27,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
44
Kills
25
25
Deaths
44
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
C0DAFLOWER
Bacchus
2
5
4
0.8
W
King Arthur
DESTROYER9912
King Arthur
10
0
7
13.5
L
Sun Wukong
Lady_Baggins
Sun Wukong
0
13
0
0
L
Cernunnos
Mr_disrespecty
Cernunnos
4
8
10
1.13
W
Discordia
Panick94Panda
Discordia
8
7
10
1.86
W
3
8
7
0.81
L
Arachne
Sav_Dooks
Arachne
6
6
4
1.33
L
2
9
8
0.67
W
Pele
ZaNe099
Pele
21
5
4
4.6
L
13
8
5
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,990
Damage
59,964
87,209
Taken
106,447
60,164
Mitigated
52,603
24,828
Healing
30,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
C0DAFLOWER
Bacchus
2,837
396
0
408
11,601
16,739
210
911
10,627
15,846
0
W
King Arthur
DESTROYER9912
King Arthur
14,051
1,875
0
6,151
17,460
22,640
809
600
16,819
1,407
63,578
L
Sun Wukong
Lady_Baggins
Sun Wukong
1,128
1,128
0
852
15,222
7,514
0
71
15,151
0
17,846
L
Cernunnos
Mr_disrespecty
Cernunnos
18,885
7,751
0
6,456
21,247
6,524
0
2,325
18,862
0
95,731
W
Discordia
Panick94Panda
Discordia
19,038
773
0
1,287
12,019
4,156
314
1,422
10,499
67,302
0
W
10,948
5,099
0
4,403
18,210
5,337
1,117
1,525
16,599
0
78,656
L
Arachne
Sav_Dooks
Arachne
10,115
7,103
0
5,892
23,899
6,548
0
6,039
17,031
0
81,775
L
7,000
980
2,744
4,290
17,416
4,945
0
5,113
11,871
55,412
0
W
Pele
ZaNe099
Pele
32,116
9,899
0
12,579
27,919
11,292
264
2,060
25,665
0
136,403
L
22,836
2,873
898
9,360
28,663
27,072
141
7,254
20,379
0
65,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,456
Gold Earned
53,680
563
Minions Killed
460
0
Camps Cleared
0
1,926,440
Distance Traveled
1,835,765
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,517
433
18
1
0
254,629
0
W
King Arthur
11,722
533
126
6
0
424,848
0
L
Sun Wukong
7,641
347
25
1
0
254,446
0
L
Cernunnos
11,633
529
139
6
0
377,622
1
W
Discordia
12,158
553
126
6
0
394,592
1
W
Anhur
10,772
490
117
5
0
364,397
1
L
Arachne
11,755
534
116
5
0
440,694
2
L
Hel
10,460
475
100
5
0
353,815
3
W
Pele
14,287
649
176
8
0
487,974
1
L
Shiva
12,191
554
80
4
0
409,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role