Player Matchup

Achilles
Achilles
DivineMytth
Achilles
Level 87
God Stats
2W - 3L
1,715 SR
Queue Stats
99W - 103L
1,520 Elo+
Party 1
Bellona
Bellona
DrBurritoBandit
Bellona
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 95L
1,533 Elo+
Party 1
Atlas
Atlas
NoodyBar
Atlas
Level 152
God Stats
24W - 8L
1,440 SR
Queue Stats
125W - 116L
1,530 Elo+
Party 1
Team Averages
Level 126
1,552 SR
1,527 Elo+

VS

Team Averages
Level 73
1,360 SR
1,409 Elo+
Tiamat
Tiamat
Rosalon
Tiamat
Level 6
God Stats
1W - 2L
1,299 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 2
Neith
Neith
SteveTheBear
Neith
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 236L
1,406 Elo+
Party 2
Chaac
Chaac
UnbornCreeper
Chaac
Level 118
God Stats
3W - 6L
1,282 SR
Queue Stats
234W - 199L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DivineMytth
Achilles
16
10 / 2 / 3
11,406
760
11,965
15,522
14,289
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 1 / 9
10,497
700
12,440
13,909
12,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
NoodyBar
Atlas
16
1 / 0 / 12
11,275
752
10,392
12,591
15,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rosalon
Tiamat
12
0 / 7 / 1
8,547
570
8,894
10,328
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 0
9,365
624
9,617
11,817
4,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 1
9,750
650
11,305
18,400
15,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
DivineMytth
Achilles
10
2
3
5.75
W
4
1
9
8.5
W
Atlas
NoodyBar
Atlas
1
0
12
7
L
Tiamat
Rosalon
Tiamat
0
7
1
0.07
L
2
6
0
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
29,816
42,022
Taken
40,545
42,798
Mitigated
25,487
12,338
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DivineMytth
Achilles
11,965
3,236
0
3,333
15,522
14,289
103
3,393
11,731
0
46,351
W
12,440
6,406
0
4,233
13,909
12,910
204
2,672
10,969
0
31,315
W
Atlas
NoodyBar
Atlas
10,392
3,724
1,619
3,153
12,591
15,599
50
2,747
9,490
33,424
0
L
Tiamat
Rosalon
Tiamat
8,894
258
0
973
10,328
5,052
0
2,434
7,894
15,751
0
L
9,617
2,910
0
2,438
11,817
4,556
0
3,201
8,616
0
30,119
L
11,305
1,838
0
5,373
18,400
15,879
0
5,157
13,243
0
31,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
27,662
146
Minions Killed
116
10
Camps Cleared
3
881,278
Distance Traveled
797,035
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,406
760
69
5
6
301,550
4
W
Bellona
10,497
700
46
3
3
305,617
4
W
Atlas
11,275
752
31
2
1
274,111
6
L
Tiamat
8,547
570
25
2
0
273,542
2
L
Neith
9,365
624
46
3
0
251,298
0
L
Chaac
9,750
650
45
3
3
272,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role