Player Matchup

Hun Batz
Hun Batz
Hakembo
Hun Batz
Level 69
God Stats
1W - 2L
1,435 SR
Queue Stats
116W - 115L
1,560 Elo+
Solo
Cerberus
Cerberus
LtSharkBait
Cerberus
Level 137
God Stats
1W - 1L
1,729 SR
Queue Stats
78W - 72L
1,653 Elo+
Party 2
Danzaburou
Danzaburou
ThisGuyMagic
Danzaburou
Level 160
God Stats
5W - 2L
1,688 SR
Queue Stats
83W - 75L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
imswa
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,288 Elo+
Party 3
Bellona
Bellona
koofiii
Bellona
Level 119
God Stats
1W - 1L
1,503 SR
Queue Stats
33W - 28L
1,288 Elo+
Party 3
Team Averages
Level 119
1,571 SR
1,494 Elo+

VS

Team Averages
Level 98
1,565 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
MistyMcqueen39
Poseidon
Level 98
God Stats
9W - 7L
1,537 SR
Queue Stats
224W - 190L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
MorgenTheGreat
Gilgamesh
Level 62
God Stats
19W - 15L
1,555 SR
Queue Stats
257W - 256L
1,498 Elo+
Party 1
Thanatos
Thanatos
SketchyNoodles
Thanatos
Level 107
God Stats
8W - 12L
1,544 SR
Queue Stats
1,547W - 1,417L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
Twinn01
Amaterasu
Level 107
God Stats
8W - 2L
1,689 SR
Queue Stats
32W - 29L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hakembo
Hun Batz
7
2 / 2 / 0
4,700
522
1,673
4,116
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
LtSharkBait
Cerberus
8
0 / 2 / 1
4,835
537
945
4,327
1,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ThisGuyMagic
Danzaburou
8
0 / 2 / 0
4,459
495
1,537
3,549
795
Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
imswa
Nu Wa
8
0 / 4 / 1
4,657
517
2,409
4,663
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
koofiii
Bellona
10
1 / 1 / 0
5,250
583
3,365
5,230
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 3
5,293
588
2,631
3,573
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
11
2 / 0 / 2
6,460
718
1,838
3,675
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MorgenTheGreat
Gilgamesh
9
2 / 0 / 2
5,410
601
1,131
3,117
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
11
5 / 1 / 3
6,407
712
4,847
5,936
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Twinn01
Amaterasu
10
2 / 2 / 1
5,733
637
3,787
6,291
3,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
3
1.5
L
Hun Batz
Hakembo
Hun Batz
2
2
0
1
L
Cerberus
LtSharkBait
Cerberus
0
2
1
0.25
W
Poseidon
2
0
2
3
W
Gilgamesh
MorgenTheGreat
Gilgamesh
2
0
2
3
W
Thanatos
5
1
3
6.5
L
Danzaburou
ThisGuyMagic
Danzaburou
0
2
0
0
W
Amaterasu
Twinn01
Amaterasu
2
2
1
1.25
L
Nu Wa
imswa
Nu Wa
0
4
1
0.13
L
Bellona
koofiii
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,929
Damage
14,234
21,885
Taken
22,592
7,740
Mitigated
9,268
5,293
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,631
621
0
1,163
3,573
1,050
926
359
3,178
29,773
5,358
L
Hun Batz
Hakembo
Hun Batz
1,673
491
0
500
4,116
905
0
359
3,749
0
19,027
L
Cerberus
LtSharkBait
Cerberus
945
34
473
1,080
4,327
1,980
0
378
3,949
15,266
0
W
Poseidon
1,838
190
0
1,061
3,675
974
0
1,518
1,987
39,799
0
W
Gilgamesh
MorgenTheGreat
Gilgamesh
1,131
367
776
643
3,117
1,201
0
394
2,687
0
12,154
W
Thanatos
4,847
1,397
0
6,690
5,936
2,429
0
526
5,368
0
34,514
L
Danzaburou
ThisGuyMagic
Danzaburou
1,537
533
0
432
3,549
795
0
1,767
1,782
0
21,666
W
Amaterasu
Twinn01
Amaterasu
3,787
1,912
0
1,736
6,291
3,614
0
237
6,018
0
25,788
L
Nu Wa
imswa
Nu Wa
2,409
656
0
785
4,663
782
14
1,604
2,939
22,148
0
L
Bellona
koofiii
Bellona
3,365
865
0
2,023
5,230
3,278
0
0
5,230
0
25,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
29,303
246
Minions Killed
309
0
Camps Cleared
0
864,482
Distance Traveled
933,810
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,293
588
78
9
0
160,097
2
L
Hun Batz
4,700
522
42
5
0
148,258
1
L
Cerberus
4,835
537
50
6
0
188,483
5
W
Poseidon
6,460
718
83
9
0
185,019
6
W
Gilgamesh
5,410
601
20
2
0
193,388
5
W
Thanatos
6,407
712
67
7
0
202,037
2
L
Danzaburou
4,459
495
47
5
0
173,828
1
W
Amaterasu
5,733
637
61
7
0
193,269
1
L
Nu Wa
4,657
517
45
5
0
167,481
0
L
Bellona
5,250
583
62
7
0
186,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role