Player Matchup

Nemesis
Nemesis
FrawstyWalrus
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,261 Elo+
Party 3
Shiva
Shiva
IR_3_IL
Shiva
Level 87
God Stats
7W - 8L
1,519 SR
Queue Stats
199W - 212L
1,360 Elo+
Party 2
Neith
Neith
Luciano_1519
Neith
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 171L
1,327 Elo+
Party 2
Jormungandr
Jormungandr
Rainja
Jormungandr
Level 62
God Stats
8W - 15L
1,885 SR
Queue Stats
161W - 148L
1,689 Elo+
Party 3
Eset
Eset
gusat_tavo507
Eset
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 154L
1,350 Elo+
Party 2
Team Averages
Level 72
1,581 SR
1,397 Elo+

VS

Team Averages
Level 44
1,451 SR
1,356 Elo+
Nike
Nike
Backbush3529
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
BubbaPorkin
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ReneRRB
Heimdallr
Level 89
God Stats
4W - 2L
1,469 SR
Queue Stats
102W - 111L
1,411 Elo+
Solo
Loki
Loki
UrNotThtGuy 878
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shadowman950
Kumbhakarna
Level 81
God Stats
4W - 7L
1,285 SR
Queue Stats
176W - 197L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
1
0 / 0 / 0
1,972
197
0
0
0
Shiva
IR_3_IL
Shiva
11
6 / 1 / 3
6,740
674
7,224
6,585
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 2
5,810
581
3,325
3,953
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Rainja
Jormungandr
9
4 / 0 / 1
5,692
569
3,804
6,006
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 1
5,906
591
3,247
4,525
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,698
470
1,136
5,418
2,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
BubbaPorkin
Kukulkan
8
1 / 5 / 0
4,685
469
3,096
4,594
1,427
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
ReneRRB
Heimdallr
8
1 / 3 / 0
5,116
512
4,363
5,119
1,456
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 2
4,584
458
2,334
6,434
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
shadowman950
Kumbhakarna
8
0 / 0 / 2
5,198
520
1,746
7,405
2,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
3
3
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Kukulkan
BubbaPorkin
Kukulkan
1
5
0
0.2
W
Nemesis
0
0
0
0
W
Shiva
IR_3_IL
Shiva
6
1
3
7.5
W
3
1
2
4
W
Jormungandr
Rainja
Jormungandr
4
0
1
4.5
L
Heimdallr
ReneRRB
Heimdallr
1
3
0
0.33
L
0
4
2
0.25
W
2
1
1
2.5
L
Kumbhakarna
shadowman950
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
12,675
21,069
Taken
28,970
9,708
Mitigated
9,997
7,955
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,136
469
0
0
5,418
2,874
112
0
5,418
132
12,636
L
Kukulkan
BubbaPorkin
Kukulkan
3,096
1,255
0
110
4,594
1,427
0
2,427
1,925
17,039
0
W
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
IR_3_IL
Shiva
7,224
2,193
0
2,910
6,585
3,756
59
937
5,648
0
34,803
W
3,325
1,359
0
1,850
3,953
1,256
456
709
3,244
0
28,979
W
Jormungandr
Rainja
Jormungandr
3,804
1,324
0
1,384
6,006
3,380
0
1,550
4,456
16,422
0
L
Heimdallr
ReneRRB
Heimdallr
4,363
2,505
0
530
5,119
1,456
0
977
4,142
0
30,214
L
2,334
635
0
1,225
6,434
1,602
0
785
5,619
0
14,840
W
3,247
248
0
1,811
4,525
1,316
584
1,646
2,879
28,109
0
L
Kumbhakarna
shadowman950
Kumbhakarna
1,746
114
1,025
2,514
7,405
2,638
0
2,496
4,815
10,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
24,281
230
Minions Killed
178
0
Camps Cleared
0
763,618
Distance Traveled
869,981
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,698
470
25
3
0
167,357
0
L
Kukulkan
4,685
469
33
3
0
158,440
0
W
Nemesis
1,972
197
0
0
0
0
0
W
Shiva
6,740
674
79
8
0
205,522
2
W
Neith
5,810
581
66
7
0
179,629
1
W
Jormungandr
5,692
569
28
3
0
182,560
1
L
Heimdallr
5,116
512
64
6
0
170,613
0
L
Loki
4,584
458
42
4
0
188,965
1
W
Eset
5,906
591
57
6
0
195,907
2
L
Kumbhakarna
5,198
520
14
1
0
184,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role