Player Matchup

Ravana
Ravana
JaKarurosu
Ravana
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 42L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
KvngWasabi
Gilgamesh
Level 7
God Stats
3W - 2L
1,532 SR
Queue Stats
9W - 14L
1,345 Elo+
Party 2
Ah Puch
Ah Puch
VLQNQ
Ah Puch
Level 81
God Stats
3W - 3L
1,825 SR
Queue Stats
26W - 28L
1,345 Elo+
Party 2
Team Averages
Level 50
1,619 SR
1,303 Elo+

VS

Team Averages
Level 70
1,443 SR
1,384 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ZoomTheGodSpeed
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,358 Elo+
Party 1
Da Ji
Da Ji
tyskellington666
Da Ji
Level 40
God Stats
1W - 1L
1,328 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JaKarurosu
Ravana
10
1 / 7 / 2
7,914
609
2,334
10,481
4,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KvngWasabi
Gilgamesh
12
1 / 13 / 2
8,299
638
6,699
18,771
5,665
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
VLQNQ
Ah Puch
13
2 / 8 / 2
9,798
754
13,251
12,386
3,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
9 / 1 / 14
11,393
876
16,799
9,419
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
ZoomTheGodSpeed
Xing Tian
15
5 / 1 / 18
10,963
843
5,755
16,108
15,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
14 / 2 / 7
11,598
892
12,842
12,798
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
28
28
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
1
14
16
L
Ravana
JaKarurosu
Ravana
1
7
2
0.29
L
Gilgamesh
KvngWasabi
Gilgamesh
1
13
2
0.15
L
Ah Puch
VLQNQ
Ah Puch
2
8
2
0.38
W
Xing Tian
ZoomTheGodSpeed
Xing Tian
5
1
18
14
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
35,396
41,638
Taken
38,325
13,952
Mitigated
25,557
2,840
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,799
5,610
23
1,552
9,419
3,859
1,035
4,105
5,314
47,970
0
L
Ravana
JaKarurosu
Ravana
2,334
651
0
1,294
10,481
4,452
0
5,584
4,897
0
12,840
L
Gilgamesh
KvngWasabi
Gilgamesh
6,699
2,089
54
673
18,771
5,665
0
11,406
7,365
0
15,929
L
Ah Puch
VLQNQ
Ah Puch
13,251
519
0
819
12,386
3,835
0
5,682
6,704
41,252
0
W
Xing Tian
ZoomTheGodSpeed
Xing Tian
5,755
772
573
4,039
16,108
15,641
902
4,570
11,538
16,770
0
W
12,842
2,620
466
4,378
12,798
6,057
566
5,147
6,985
0
31,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
33,954
116
Minions Killed
126
4
Camps Cleared
3
548,828
Distance Traveled
756,074
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,393
876
78
6
1
250,167
0
L
Ravana
7,914
609
17
1
2
185,032
0
L
Gilgamesh
8,299
638
19
1
0
177,018
4
L
Ah Puch
9,798
754
80
6
2
186,778
0
W
Xing Tian
10,963
843
17
1
0
260,155
2
W
Da Ji
11,598
892
31
2
2
245,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role