Player Matchup

Athena
Athena
 
Athena
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Kangaroocar
Apollo
Level 89
God Stats
0W - 2L
1,289 SR
Queue Stats
321W - 303L
1,592 Elo+
Party 2
Vamana
Vamana
ScantySloth2735
Vamana
Level 66
God Stats
7W - 6L
1,610 SR
Queue Stats
185W - 151L
1,597 Elo+
Party 3
Baba Yaga
Baba Yaga
Snappit5
Baba Yaga
Level 62
God Stats
18W - 10L
1,789 SR
Queue Stats
165W - 123L
1,608 Elo+
Party 3
Shiva
Shiva
subsonicchip
Shiva
Level 72
God Stats
0W - 1L
1,807 SR
Queue Stats
86W - 65L
1,694 Elo+
Party 2
Team Averages
Level 85
1,599 SR
1,598 Elo+

VS

Team Averages
Level 109
1,608 SR
1,595 Elo+
Rama
Rama
CowboyHawg
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,549 Elo+
Party 1
Loki
Loki
CxllyTempest
Loki
Level 107
God Stats
88W - 56L
1,796 SR
Queue Stats
930W - 855L
1,559 Elo+
Solo
Cerberus
Cerberus
NiceGuyZach
Cerberus
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 80L
1,780 Elo+
Party 1
Merlin
Merlin
SquirmyLion2705
Merlin
Level 127
God Stats
1W - 1L
1,745 SR
Queue Stats
199W - 172L
1,567 Elo+
Party 1
Shiva
Shiva
TheColonelChap
Shiva
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
181W - 141L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 5 / 2
7,408
412
3,229
15,144
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
1 / 4 / 0
8,558
475
5,263
12,704
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 2
8,725
485
9,303
17,162
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Snappit5
Baba Yaga
14
1 / 6 / 1
8,387
466
5,220
10,785
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 0
8,988
499
8,354
17,151
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,639
536
5,500
9,821
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 4
10,747
597
14,650
12,853
8,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
NiceGuyZach
Cerberus
18
11 / 0 / 6
10,669
593
16,178
13,754
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 0 / 12
10,301
572
9,654
7,887
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 12
9,553
531
7,793
10,006
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
24
24
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
2
0.2
W
2
2
4
2
W
4
1
4
6
L
Apollo
1
4
0
0.25
W
Cerberus
NiceGuyZach
Cerberus
11
0
6
14
L
0
5
2
0.2
L
Baba Yaga
Snappit5
Baba Yaga
1
6
1
0.25
W
4
0
12
10
W
3
0
12
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
53,775
72,946
Taken
54,321
34,618
Mitigated
32,043
17,817
Healing
18,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,229
364
354
2,392
15,144
8,446
0
7,930
7,214
12,243
0
W
5,500
5,045
0
3,788
9,821
3,502
2,064
1,043
8,690
0
58,659
W
14,650
4,132
0
1,881
12,853
8,344
0
1,535
10,788
0
79,907
L
Apollo
5,263
2,484
0
3,452
12,704
3,528
0
4,706
7,998
0
68,629
W
Cerberus
NiceGuyZach
Cerberus
16,178
1,381
0
7,077
13,754
6,926
370
2,693
11,061
82,194
0
L
9,303
4,439
0
5,363
17,162
6,419
471
7,614
9,548
0
76,171
L
Baba Yaga
Snappit5
Baba Yaga
5,220
88
0
2,266
10,785
3,409
177
4,349
6,436
62,915
0
W
9,654
170
122
1,829
7,887
3,344
296
1,591
6,296
72,812
0
W
7,793
1,571
918
3,085
10,006
9,927
0
1,587
8,201
0
26,873
L
8,354
833
63
3,927
17,151
12,816
0
1,233
15,918
0
53,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
50,909
512
Minions Killed
602
0
Camps Cleared
0
1,825,411
Distance Traveled
1,920,020
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,408
412
20
1
0
390,681
7
W
Rama
9,639
536
133
7
0
335,288
0
W
Loki
10,747
597
151
8
0
385,429
2
L
Apollo
8,558
475
127
7
0
352,464
8
W
Cerberus
10,669
593
155
9
0
419,978
0
L
Vamana
8,725
485
130
7
0
360,319
6
L
Baba Yaga
8,387
466
114
6
0
342,109
5
W
Merlin
10,301
572
126
7
0
372,917
2
W
Shiva
9,553
531
37
2
0
406,408
5
L
Shiva
8,988
499
121
7
0
379,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role