Player Matchup

Pele
Pele
DARK-SIDER22
Pele
Level 105
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
FecesFinger
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,338 Elo+
Party 2
Medusa
Medusa
Nottsober
Medusa
Level 66
God Stats
0W - 1L
1,474 SR
Queue Stats
6W - 17L
1,444 Elo+
Party 2
Persephone
Persephone
SomeLimits
Persephone
Level 123
God Stats
6W - 1L
1,781 SR
Queue Stats
134W - 135L
1,488 Elo+
Solo
Freya
Freya
mMDGm
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,450 Elo+
Solo
Team Averages
Level 87
1,595 SR
1,394 Elo+

VS

Team Averages
Level 99
1,546 SR
1,567 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dtens
Medusa
Level 63
God Stats
3W - 1L
1,715 SR
Queue Stats
98W - 95L
1,609 Elo+
Party 1
Sol
Sol
XBloodReinaX624
Sol
Level 127
God Stats
3W - 1L
1,516 SR
Queue Stats
76W - 54L
1,561 Elo+
Party 1
Nemesis
Nemesis
tictac9753
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
twitchBubbzyy32
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 6
10,420
868
11,881
16,090
6,129
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
FecesFinger
Danzaburou
16
2 / 4 / 9
9,404
784
8,277
11,094
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Nottsober
Medusa
17
6 / 4 / 7
9,767
814
12,540
9,617
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
SomeLimits
Persephone
15
1 / 5 / 12
9,345
779
12,549
12,213
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
mMDGm
Freya
14
1 / 6 / 8
8,042
670
5,066
11,742
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 1 / 16
9,921
827
8,539
11,516
14,318
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Dtens
Medusa
18
8 / 3 / 10
11,055
921
13,406
10,526
10,545
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
11 / 3 / 10
11,537
961
19,237
13,304
5,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tictac9753
Nemesis
15
2 / 5 / 10
9,432
786
7,682
9,388
4,347
Cabrakan
15
2 / 6 / 16
9,344
779
7,201
17,085
21,803
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
18
Kills
25
24
Deaths
18
42
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
16
10
L
8
5
6
2.2
W
Medusa
Dtens
Medusa
8
3
10
4.33
L
Danzaburou
FecesFinger
Danzaburou
2
4
9
1.63
L
Medusa
Nottsober
Medusa
6
4
7
2.38
L
Persephone
SomeLimits
Persephone
1
5
12
1.4
W
11
3
10
5.33
L
Freya
mMDGm
Freya
1
6
8
0.83
W
Nemesis
tictac9753
Nemesis
2
5
10
1.4
W
Cabrakan
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,313
Damage
56,065
60,756
Taken
61,819
21,702
Mitigated
56,428
20,374
Healing
21,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,539
2,615
1,219
4,928
11,516
14,318
292
3,997
7,519
18,614
0
L
11,881
972
2,117
5,429
16,090
6,129
255
7,797
8,293
0
26,487
W
Medusa
Dtens
Medusa
13,406
3,850
1,370
2,354
10,526
10,545
1,308
3,545
6,981
0
30,199
L
Danzaburou
FecesFinger
Danzaburou
8,277
3,242
718
3,241
11,094
3,793
779
7,732
3,362
0
22,496
L
Medusa
Nottsober
Medusa
12,540
3,576
561
1,233
9,617
3,821
728
6,013
3,604
0
29,136
L
Persephone
SomeLimits
Persephone
12,549
188
675
3,132
12,213
4,126
0
7,362
4,846
25,196
0
W
19,237
5,141
1,218
6,764
13,304
5,415
3,347
4,196
9,108
49,617
0
L
Freya
mMDGm
Freya
5,066
1,612
0
3,268
11,742
3,833
0
6,069
5,673
13,020
0
W
Nemesis
tictac9753
Nemesis
7,682
344
1,517
684
9,388
4,347
752
2,303
7,085
0
15,544
W
Cabrakan
7,201
321
481
1,390
17,085
21,803
135
3,574
13,511
11,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
51,289
148
Minions Killed
145
0
Camps Cleared
0
1,067,253
Distance Traveled
1,143,916
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,921
827
21
2
0
287,023
4
L
Pele
10,420
868
28
2
0
245,420
0
W
Medusa
11,055
921
29
2
0
194,204
3
L
Danzaburou
9,404
784
40
3
0
204,420
0
L
Medusa
9,767
814
28
2
0
254,339
1
L
Persephone
9,345
779
26
2
0
208,287
0
W
Sol
11,537
961
61
5
0
205,399
1
L
Freya
8,042
670
26
2
0
154,787
0
W
Nemesis
9,432
786
27
2
0
242,476
1
W
Cabrakan
9,344
779
7
1
0
214,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role