Player Matchup

Mulan
Mulan
ECUC05
Mulan
Level 122
God Stats
2W - 1L
1,796 SR
Queue Stats
86W - 92L
1,520 Elo+
Party 2
Shiva
Shiva
MrMimeTC
Shiva
Level 107
God Stats
2W - 4L
1,380 SR
Queue Stats
7W - 11L
1,390 Elo+
Solo
Cerberus
Cerberus
zX-PULIDIEX-Xz
Cerberus
Level 40
God Stats
3W - 1L
1,633 SR
Queue Stats
59W - 99L
1,355 Elo+
Party 2
Team Averages
Level 90
1,603 SR
1,422 Elo+

VS

Team Averages
Level 86
1,485 SR
1,529 Elo+
Shiva
Shiva
BMASTER72409
Shiva
Level 121
God Stats
2W - 1L
1,721 SR
Queue Stats
46W - 67L
1,489 Elo+
Party 1
Artemis
Artemis
HOT CINNAMON76
Artemis
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 51L
1,728 Elo+
Party 1
Zeus
Zeus
Quaiver02
Zeus
Level 49
God Stats
0W - 1L
1,235 SR
Queue Stats
98W - 142L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ECUC05
Mulan
16
6 / 3 / 10
10,652
761
12,620
16,736
16,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
MrMimeTC
Shiva
15
8 / 5 / 8
10,796
771
11,296
16,909
8,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
3 / 2 / 13
10,108
722
5,390
15,024
16,035
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 7
9,521
680
11,832
13,205
16,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

14
6 / 3 / 4
10,028
716
15,100
10,235
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
14
1 / 7 / 4
8,859
633
14,892
9,220
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
17
Kills
10
10
Deaths
17
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Mulan
ECUC05
Mulan
6
3
10
3.67
L
6
3
4
2.67
W
Shiva
MrMimeTC
Shiva
8
5
8
2.4
L
Zeus
1
7
4
0.43
W
Cerberus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
41,824
48,669
Taken
32,660
40,186
Mitigated
23,761
9,340
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,832
2,909
1,690
2,724
13,205
16,264
42
2,432
10,773
94
25,824
W
Mulan
ECUC05
Mulan
12,620
2,611
0
2,122
16,736
16,141
750
4,871
11,565
0
45,571
L
15,100
6,412
0
442
10,235
4,855
843
2,013
8,222
0
34,108
W
Shiva
MrMimeTC
Shiva
11,296
1,436
1,791
2,402
16,909
8,010
795
2,677
14,044
0
27,035
L
Zeus
14,892
1,670
0
560
9,220
2,642
0
1,257
7,963
34,237
0
W
Cerberus
5,390
511
426
2,599
15,024
16,035
117
6,693
7,745
22,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
28,408
144
Minions Killed
130
5
Camps Cleared
7
726,682
Distance Traveled
642,303
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,521
680
29
2
2
225,881
10
W
Mulan
10,652
761
65
5
5
250,662
1
L
Artemis
10,028
716
47
3
2
204,521
1
W
Shiva
10,796
771
24
2
0
238,171
1
L
Zeus
8,859
633
54
4
3
211,901
2
W
Cerberus
10,108
722
55
4
0
237,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role