Player Matchup

Olorun
Olorun
Lickmeraw
Olorun
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 86L
1,468 Elo+
Solo
Charybdis
Charybdis
SharpTooth1121
Charybdis
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thisiscarlosg
Tsukuyomi
Level 84
God Stats
2W - 1L
1,740 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Team Averages
Level 67
1,580 SR
1,489 Elo+

VS

Team Averages
Level 70
1,552 SR
1,424 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Benjys
Bellona
Level 7
God Stats
1W - 4L
1,439 SR
Queue Stats
2W - 6L
1,418 Elo+
Party 1
Artemis
Artemis
DeicideAce
Artemis
Level 59
God Stats
3W - 2L
1,716 SR
Queue Stats
12W - 28L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lickmeraw
Olorun
16
12 / 0 / 12
11,098
854
11,665
9,748
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SharpTooth1121
Charybdis
14
3 / 1 / 19
9,623
740
5,700
6,864
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
thisiscarlosg
Tsukuyomi
15
9 / 2 / 15
10,280
791
18,522
16,597
12,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 1
8,817
678
10,804
12,785
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Benjys
Bellona
11
0 / 9 / 2
7,641
588
5,786
13,538
12,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
DeicideAce
Artemis
11
1 / 12 / 1
8,096
623
7,025
14,893
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
24
Kills
3
3
Deaths
24
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
L
Bellona
Benjys
Bellona
0
9
2
0.11
L
Artemis
DeicideAce
Artemis
1
12
1
0.13
W
Olorun
Lickmeraw
Olorun
12
0
12
18
W
Charybdis
SharpTooth1121
Charybdis
3
1
19
12.5
W
Tsukuyomi
thisiscarlosg
Tsukuyomi
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
23,615
33,209
Taken
41,216
19,293
Mitigated
22,758
13,459
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,804
568
1,087
3,641
12,785
5,261
0
4,174
8,611
44,642
0
L
Bellona
Benjys
Bellona
5,786
1,015
182
627
13,538
12,418
0
5,207
8,331
0
16,263
L
Artemis
DeicideAce
Artemis
7,025
2,740
0
346
14,893
5,079
0
2,983
11,910
0
20,792
W
Olorun
Lickmeraw
Olorun
11,665
5,459
981
4,685
9,748
4,107
1,254
3,080
6,668
47,364
0
W
Charybdis
SharpTooth1121
Charybdis
5,700
2,562
145
1,615
6,864
2,766
1,365
3,055
3,809
0
21,894
W
Tsukuyomi
thisiscarlosg
Tsukuyomi
18,522
3,381
0
6,033
16,597
12,420
410
5,257
11,340
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
24,554
159
Minions Killed
123
7
Camps Cleared
5
718,371
Distance Traveled
607,892
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,817
678
69
5
1
227,353
2
L
Bellona
7,641
588
21
2
2
208,268
0
L
Artemis
8,096
623
33
3
2
172,271
1
W
Olorun
11,098
854
79
6
6
225,402
2
W
Charybdis
9,623
740
51
4
0
233,550
3
W
Tsukuyomi
10,280
791
29
2
1
259,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role