Player Matchup

Chiron
Chiron
RNS COUGAR BAIT
Chiron
Level 118
God Stats
2W - 1L
1,838 SR
Queue Stats
112W - 107L
1,485 Elo+
Party 1
Nemesis
Nemesis
RNS GXLD
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,489 Elo+
Party 1
Yemoja
Yemoja
RNS KOJACK
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,414 Elo+
Party 1
Bellona
Bellona
RNS Kold
Bellona
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,418 Elo+
Party 1
Sol
Sol
iSnIpEuDoWn
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,427 Elo+
Party 1
Team Averages
Level 112
1,568 SR
1,446 Elo+

VS

Team Averages
Level 95
1,371 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jabr0ni54
Hel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,662 Elo+
Solo
Cernunnos
Cernunnos
Legolasbud
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,538 Elo+
Solo
Hercules
Hercules
SeggsAssMonk
Hercules
Level 69
God Stats
2W - 3L
1,245 SR
Queue Stats
54W - 46L
1,535 Elo+
Solo
Skadi
Skadi
roach0405
Skadi
Level 154
God Stats
3W - 9L
1,108 SR
Queue Stats
269W - 266L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,030
803
10,492
9,786
3,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RNS GXLD
Nemesis
10
0 / 2 / 2
6,321
632
4,202
5,902
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
RNS KOJACK
Yemoja
14
1 / 3 / 6
8,095
810
4,979
10,878
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
RNS Kold
Bellona
13
2 / 5 / 4
7,365
737
5,891
12,904
9,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 4
7,461
746
7,085
9,935
3,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 1 / 8
9,162
916
12,055
5,624
2,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 11
8,432
843
6,409
6,051
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Legolasbud
Cernunnos
15
2 / 1 / 13
8,778
878
6,807
8,426
3,491
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
SeggsAssMonk
Hercules
14
2 / 3 / 12
8,322
832
7,868
13,554
10,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
roach0405
Skadi
15
5 / 1 / 10
8,969
897
11,197
8,684
3,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
7
Kills
17
17
Deaths
8
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
8
9
W
3
2
11
4.25
W
Cernunnos
Legolasbud
Cernunnos
2
1
13
8.5
L
3
4
3
1.13
L
Nemesis
RNS GXLD
Nemesis
0
2
2
0.5
L
Yemoja
RNS KOJACK
Yemoja
1
3
6
1.33
L
Bellona
RNS Kold
Bellona
2
5
4
0.8
W
Hercules
SeggsAssMonk
Hercules
2
3
12
2.67
L
1
3
4
1
W
Skadi
roach0405
Skadi
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,649
Damage
44,336
49,405
Taken
42,339
29,242
Mitigated
21,961
19,384
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,055
363
735
408
5,624
2,443
914
1,676
3,948
25,090
0
W
6,409
0
10,955
3,164
6,051
2,273
702
1,621
4,430
11,007
0
W
Cernunnos
Legolasbud
Cernunnos
6,807
2,343
321
489
8,426
3,491
2,200
2,751
5,675
0
18,973
L
10,492
2,605
901
2,568
9,786
3,520
0
3,479
6,307
0
29,468
L
Nemesis
RNS GXLD
Nemesis
4,202
377
193
1,287
5,902
2,457
0
2,630
3,272
0
5,169
L
Yemoja
RNS KOJACK
Yemoja
4,979
756
3,967
2,588
10,878
10,814
13
5,341
5,537
10,829
0
L
Bellona
RNS Kold
Bellona
5,891
868
1,240
1,893
12,904
9,200
0
6,221
6,683
0
8,173
W
Hercules
SeggsAssMonk
Hercules
7,868
1,361
1,335
2,709
13,554
10,143
300
4,315
9,239
4,704
9,239
L
7,085
2,516
1,347
3,400
9,935
3,251
319
3,167
6,768
25,311
0
W
Skadi
roach0405
Skadi
11,197
3,664
1,652
2,050
8,684
3,611
1,104
1,701
6,983
0
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
43,663
96
Minions Killed
118
0
Camps Cleared
0
930,808
Distance Traveled
1,036,083
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,162
916
34
3
0
208,948
4
W
Hel
8,432
843
11
1
0
210,147
1
W
Cernunnos
8,778
878
22
2
0
180,484
0
L
Chiron
8,030
803
31
3
0
193,851
0
L
Nemesis
6,321
632
4
0
0
169,688
0
L
Yemoja
8,095
810
10
1
0
177,998
0
L
Bellona
7,365
737
2
0
0
198,971
0
W
Hercules
8,322
832
18
2
0
220,938
0
L
Sol
7,461
746
49
5
0
190,300
1
W
Skadi
8,969
897
33
3
0
215,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role