Player Matchup

Osiris
Osiris
JamesBonj
Osiris
Level 81
God Stats
1W - 2L
1,672 SR
Queue Stats
22W - 18L
1,518 Elo+
Solo
Zeus
Zeus
Onyyx-iwnl
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,435 Elo+
Party 3
Da Ji
Da Ji
RoyalAdamson
Da Ji
Level 29
God Stats
19W - 15L
1,082 SR
Queue Stats
314W - 356L
1,224 Elo+
Party 1
Izanami
Izanami
Style_Al3X5
Izanami
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 27L
1,378 Elo+
Party 3
Atlas
Atlas
VORTEX CaRaCtEr
Atlas
Level 33
God Stats
38W - 29L
1,703 SR
Queue Stats
227W - 248L
1,224 Elo+
Party 1
Team Averages
Level 47
1,491 SR
1,356 Elo+

VS

Team Averages
Level 79
1,460 SR
1,452 Elo+
Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CerealKillerlol
Baron Samedi
Level 69
God Stats
16W - 8L
1,500 SR
Queue Stats
180W - 203L
1,412 Elo+
Party 2
Charybdis
Charybdis
Phantom_5ohh
Charybdis
Level 77
God Stats
9W - 8L
1,172 SR
Queue Stats
114W - 135L
1,415 Elo+
Party 2
Thanatos
Thanatos
dogger888
Thanatos
Level 63
God Stats
8W - 2L
1,418 SR
Queue Stats
58W - 51L
1,516 Elo+
Solo
Athena
Athena
sgkcarol
Athena
Level 68
God Stats
3W - 2L
1,710 SR
Queue Stats
114W - 111L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JamesBonj
Osiris
15
2 / 7 / 1
9,746
443
10,675
21,028
21,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 13 / 5
11,721
533
20,182
20,700
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 14 / 5
9,426
428
6,662
20,540
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Style_Al3X5
Izanami
16
3 / 6 / 5
10,085
458
11,956
14,783
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 7
10,405
473
10,769
25,952
21,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
7 / 3 / 8
11,569
526
16,029
23,497
21,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
CerealKillerlol
Baron Samedi
17
12 / 4 / 15
11,670
530
21,487
15,851
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Phantom_5ohh
Charybdis
17
6 / 5 / 21
11,172
508
18,236
16,519
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
dogger888
Thanatos
19
21 / 2 / 7
13,324
606
20,460
19,423
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
sgkcarol
Athena
16
3 / 3 / 25
11,142
506
9,085
19,786
22,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
125
16
Kills
49
49
Deaths
17
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
3
8
3.67
W
Baron Samedi
CerealKillerlol
Baron Samedi
12
4
15
4.88
L
Osiris
JamesBonj
Osiris
2
7
1
0.36
L
7
13
5
0.73
W
Charybdis
Phantom_5ohh
Charybdis
6
5
21
3.3
L
2
14
5
0.32
L
Izanami
Style_Al3X5
Izanami
3
6
5
0.92
L
2
9
7
0.61
W
Thanatos
dogger888
Thanatos
21
2
7
12.25
W
Athena
sgkcarol
Athena
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,244
Damage
85,297
103,003
Taken
95,076
59,595
Mitigated
66,337
13,878
Healing
37,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,029
2,211
325
3,073
23,497
21,419
1,577
4,906
18,591
7,532
65,961
W
Baron Samedi
CerealKillerlol
Baron Samedi
21,487
2,195
726
4,846
15,851
8,461
49
4,735
11,116
70,138
0
L
Osiris
JamesBonj
Osiris
10,675
2,854
0
4,591
21,028
21,764
0
5,107
15,291
0
56,771
L
20,182
2,063
122
2,724
20,700
5,872
0
8,700
11,877
57,991
0
W
Charybdis
Phantom_5ohh
Charybdis
18,236
7,925
0
6,639
16,519
5,716
2,435
7,542
8,977
0
77,519
L
6,662
1,282
0
2,529
20,540
6,109
0
6,175
14,246
0
33,527
L
Izanami
Style_Al3X5
Izanami
11,956
9,050
0
1,550
14,783
4,417
677
4,872
9,825
0
65,145
L
10,769
3,712
199
2,163
25,952
21,433
251
7,420
18,367
26,342
0
W
Thanatos
dogger888
Thanatos
20,460
8,167
0
15,334
19,423
8,361
1,992
5,596
13,827
0
83,403
W
Athena
sgkcarol
Athena
9,085
1,168
1,899
4,898
19,786
22,380
122
8,172
11,614
34,811
4,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,383
Gold Earned
58,877
376
Minions Killed
458
0
Camps Cleared
0
1,777,577
Distance Traveled
2,033,381
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,569
526
129
6
0
399,058
1
W
Baron Samedi
11,670
530
73
3
0
390,909
3
L
Osiris
9,746
443
98
4
0
374,141
3
L
Zeus
11,721
533
97
4
0
321,782
2
W
Charybdis
11,172
508
116
5
0
342,317
3
L
Da Ji
9,426
428
40
2
0
343,173
2
L
Izanami
10,085
458
111
5
0
338,131
3
L
Atlas
10,405
473
30
1
0
400,350
2
W
Thanatos
13,324
606
96
4
0
489,617
2
W
Athena
11,142
506
44
2
0
411,480
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role