Player Matchup

Chaac
Chaac
CHEBBY1019
Chaac
Level 8
God Stats
5W - 3L
1,628 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 2
Thor
Thor
XxStormHD
Thor
Level 117
God Stats
0W - 3L
1,207 SR
Queue Stats
87W - 99L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
jeremyaschikilin
Heimdallr
Level 64
God Stats
11W - 13L
1,470 SR
Queue Stats
81W - 82L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
joel4ismael
Jormungandr
Level 109
God Stats
3W - 5L
1,730 SR
Queue Stats
46W - 49L
1,602 Elo+
Party 2
Sol
Sol
taveirus
Sol
Level 108
God Stats
0W - 2L
1,217 SR
Queue Stats
58W - 62L
1,577 Elo+
Party 2
Team Averages
Level 81
1,450 SR
1,540 Elo+

VS

Team Averages
Level 96
1,569 SR
1,555 Elo+
Sobek
Sobek
MitchyyDunks
Sobek
Level 127
God Stats
4W - 3L
1,689 SR
Queue Stats
12W - 8L
1,795 Elo+
Party 1
Amaterasu
Amaterasu
SawyerKnight
Amaterasu
Level 46
God Stats
4W - 2L
1,525 SR
Queue Stats
133W - 127L
1,240 Elo+
Solo
Chronos
Chronos
Scriabiner
Chronos
Level 26
God Stats
3W - 0L
1,828 SR
Queue Stats
13W - 8L
1,603 Elo+
Party 1
Chiron
Chiron
hamstat91
Chiron
Level 125
God Stats
2W - 1L
1,285 SR
Queue Stats
20W - 18L
1,553 Elo+
Party 1
Shiva
Shiva
muffin man3301
Shiva
Level 158
God Stats
2W - 2L
1,517 SR
Queue Stats
71W - 60L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 4 / 0
5,932
494
4,104
7,211
4,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
9
0 / 5 / 1
5,275
440
2,141
10,051
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
7
0 / 4 / 0
4,637
386
2,230
6,692
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
joel4ismael
Jormungandr
9
0 / 5 / 0
5,337
445
4,384
9,447
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 0
5,945
495
3,716
6,957
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
7,336
611
4,739
9,647
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
SawyerKnight
Amaterasu
13
2 / 1 / 1
7,422
619
4,381
8,302
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Scriabiner
Chronos
11
1 / 2 / 6
6,563
547
6,439
8,282
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
hamstat91
Chiron
12
6 / 0 / 5
7,389
616
7,492
6,514
2,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 0 / 3
7,980
665
8,007
8,989
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
21
21
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
0
0.25
W
3
0
10
8
W
Amaterasu
SawyerKnight
Amaterasu
2
1
1
2.5
W
Chronos
Scriabiner
Chronos
1
2
6
2
L
Thor
0
5
1
0.1
W
Chiron
hamstat91
Chiron
6
0
5
8.5
L
Heimdallr
0
4
0
0
L
Jormungandr
joel4ismael
Jormungandr
0
5
0
0
W
9
0
3
10.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
31,058
40,358
Taken
41,734
16,040
Mitigated
23,390
4,410
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,104
1,309
0
1,538
7,211
4,647
0
341
6,870
0
27,996
W
4,739
247
206
4,971
9,647
9,141
319
2,600
7,047
22,319
0
W
Amaterasu
SawyerKnight
Amaterasu
4,381
1,802
0
4,940
8,302
5,380
374
0
8,302
0
43,423
W
Chronos
Scriabiner
Chronos
6,439
1,066
0
1,731
8,282
2,795
682
2,991
5,291
32,443
0
L
Thor
2,141
343
0
259
10,051
2,649
0
2,024
7,921
0
24,890
W
Chiron
hamstat91
Chiron
7,492
2,530
813
2,131
6,514
2,269
1,313
1,204
5,310
0
45,200
L
Heimdallr
2,230
871
0
290
6,692
1,532
0
2,156
4,532
0
12,903
L
Jormungandr
joel4ismael
Jormungandr
4,384
1,592
169
768
9,447
5,212
0
2,648
6,731
31,789
0
W
8,007
1,865
0
1,743
8,989
3,805
0
1,480
7,509
0
53,410
L
3,716
2,462
0
1,386
6,957
2,000
0
3,974
2,785
31,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
36,690
263
Minions Killed
372
0
Camps Cleared
0
1,042,928
Distance Traveled
1,236,443
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,932
494
59
5
0
220,604
1
W
Sobek
7,336
611
31
3
0
253,822
0
W
Amaterasu
7,422
619
101
8
0
241,778
5
W
Chronos
6,563
547
58
5
0
263,019
1
L
Thor
5,275
440
57
5
0
219,759
2
W
Chiron
7,389
616
90
8
0
216,882
1
L
Heimdallr
4,637
386
33
3
0
197,618
1
L
Jormungandr
5,337
445
50
4
0
207,108
1
W
Shiva
7,980
665
92
8
0
260,942
3
L
Sol
5,945
495
64
5
0
197,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role