Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DFS14
Tyr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 33L
1,474 Elo+
Party 1
Yemoja
Yemoja
Lauta02
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,413 Elo+
Party 1
Neith
Neith
ThiagoMat
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
TlChete
Kuzenbo
Level 135
God Stats
1W - 2L
1,908 SR
Queue Stats
43W - 38L
1,508 Elo+
Party 1
Team Averages
Level 145
1,582 SR
1,472 Elo+

VS

Team Averages
Level 113
1,659 SR
1,541 Elo+
Hades
Hades
Alvarojm
Hades
Level 160
God Stats
7W - 5L
1,657 SR
Queue Stats
871W - 695L
1,579 Elo+
Party 2
Geb
Geb
Extermineitor69
Geb
Level 120
God Stats
10W - 1L
1,873 SR
Queue Stats
784W - 814L
1,457 Elo+
Party 2
Ravana
Ravana
Yuiimoe
Ravana
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
703W - 519L
1,554 Elo+
Party 3
Hel
Hel
iEvilWizard
Hel
Level 160
God Stats
1W - 0L
1,767 SR
Queue Stats
122W - 95L
1,598 Elo+
Party 2
Cerberus
Cerberus
nachoalonso310
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 12 / 10
10,017
557
13,517
18,296
5,900
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
DFS14
Tyr
19
6 / 8 / 12
12,991
722
21,629
25,203
28,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Lauta02
Yemoja
20
4 / 5 / 14
13,070
726
10,832
25,538
35,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ThiagoMat
Neith
19
4 / 7 / 10
12,340
686
25,235
18,696
7,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TlChete
Kuzenbo
20
8 / 5 / 9
13,586
755
24,283
25,533
40,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alvarojm
Hades
20
8 / 5 / 22
14,208
789
31,603
29,201
32,938
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 19
11,899
661
9,411
21,086
30,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Yuiimoe
Ravana
20
14 / 4 / 12
13,484
749
17,873
16,426
15,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 24
12,553
697
17,514
22,953
11,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
20
6 / 4 / 23
12,476
693
18,415
23,267
27,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
137
22
Kills
37
37
Deaths
22
55
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
12
10
0.42
W
Hades
Alvarojm
Hades
8
5
22
3.8
L
Tyr
DFS14
Tyr
6
8
12
1.5
W
2
4
19
2.88
L
Yemoja
Lauta02
Yemoja
4
5
14
2.2
L
Neith
ThiagoMat
Neith
4
7
10
1.29
L
Kuzenbo
TlChete
Kuzenbo
8
5
9
2.5
W
Ravana
Yuiimoe
Ravana
14
4
12
5
W
7
5
24
3.8
W
Cerberus
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,496
Damage
94,816
113,266
Taken
112,933
117,618
Mitigated
118,757
37,442
Healing
58,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,517
2,018
1,554
367
18,296
5,900
40
13,490
4,591
0
22,187
W
Hades
Alvarojm
Hades
31,603
1,950
5,488
10,620
29,201
32,938
802
9,837
18,659
66,225
0
L
Tyr
DFS14
Tyr
21,629
2,331
943
6,735
25,203
28,491
618
17,193
7,536
0
30,888
W
9,411
670
867
2,070
21,086
30,827
1,049
5,960
14,335
22,419
0
L
Yemoja
Lauta02
Yemoja
10,832
3,882
10,987
4,841
25,538
35,178
631
15,223
10,140
29,188
0
L
Neith
ThiagoMat
Neith
25,235
9,861
1,388
3,884
18,696
7,387
2,305
13,702
4,772
0
50,202
L
Kuzenbo
TlChete
Kuzenbo
24,283
6,286
1,806
4,937
25,533
40,662
220
15,756
9,284
41,063
0
W
Ravana
Yuiimoe
Ravana
17,873
5,299
1,737
3,211
16,426
15,520
1,353
5,090
10,883
0
30,532
W
17,514
404
16,557
10,738
22,953
11,842
615
7,952
14,350
36,523
0
W
Cerberus
18,415
958
813
6,231
23,267
27,630
811
4,507
18,237
33,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,004
Gold Earned
64,620
167
Minions Killed
204
0
Camps Cleared
0
1,463,277
Distance Traveled
1,500,640
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,017
557
19
1
0
259,355
1
W
Hades
14,208
789
81
5
0
320,723
3
L
Tyr
12,991
722
25
1
0
330,810
0
W
Geb
11,899
661
16
1
0
234,749
0
L
Yemoja
13,070
726
33
2
0
273,424
0
L
Neith
12,340
686
60
3
0
248,294
1
L
Kuzenbo
13,586
755
30
2
0
351,394
0
W
Ravana
13,484
749
24
1
0
278,311
1
W
Hel
12,553
697
43
2
0
327,226
0
W
Cerberus
12,476
693
40
2
0
339,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role