Player Matchup

Vamana
Vamana
MIGI_801
Vamana
Level 43
God Stats
22W - 18L
1,292 SR
Queue Stats
51W - 64L
1,240 Elo+
Party 3
Cerberus
Cerberus
UndeadShiver
Cerberus
Level 38
God Stats
44W - 26L
1,271 SR
Queue Stats
88W - 105L
1,217 Elo+
Party 3
Skadi
Skadi
VybzGod_SRT
Skadi
Level 37
God Stats
36W - 47L
1,368 SR
Queue Stats
73W - 90L
1,267 Elo+
Solo
Persephone
Persephone
chanelejoey
Persephone
Level 36
God Stats
6W - 4L
1,531 SR
Queue Stats
161W - 248L
1,252 Elo+
Party 2
Hun Batz
Hun Batz
spuunieluvvv
Hun Batz
Level 44
God Stats
1W - 9L
1,236 SR
Queue Stats
307W - 364L
1,288 Elo+
Party 2
Team Averages
Level 40
1,340 SR
1,253 Elo+

VS

Team Averages
Level 60
1,447 SR
1,455 Elo+
Cerberus
Cerberus
Ag0ny7072
Cerberus
Level 83
God Stats
102W - 114L
1,359 SR
Queue Stats
102W - 118L
1,275 Elo+
Solo
Thanatos
Thanatos
JosexPandi
Thanatos
Level 63
God Stats
6W - 4L
1,868 SR
Queue Stats
78W - 84L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LokiiaThoth3569
Cu Chulainn
Level 67
God Stats
3W - 3L
1,272 SR
Queue Stats
39W - 42L
1,501 Elo+
Solo
Apollo
Apollo
azrael_27_
Apollo
Level 62
God Stats
17W - 23L
1,236 SR
Queue Stats
125W - 124L
1,352 Elo+
Solo
Hades
Hades
pyro_beast_666
Hades
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MIGI_801
Vamana
20
12 / 2 / 0
16,602
572
27,783
25,840
21,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
UndeadShiver
Cerberus
18
0 / 6 / 14
12,579
434
10,918
23,791
21,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 5 / 5
14,006
483
19,496
19,092
6,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
chanelejoey
Persephone
18
1 / 5 / 7
13,213
456
10,250
12,474
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
spuunieluvvv
Hun Batz
20
12 / 8 / 3
16,391
565
21,340
26,353
11,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ag0ny7072
Cerberus
20
3 / 5 / 2
12,588
434
12,695
27,111
16,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JosexPandi
Thanatos
20
10 / 6 / 6
15,149
522
20,284
23,554
10,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
LokiiaThoth3569
Cu Chulainn
19
0 / 10 / 1
12,167
420
9,788
33,947
18,864
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
azrael_27_
Apollo
17
7 / 6 / 8
12,397
427
16,852
23,099
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 4
12,259
423
8,774
19,316
15,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
32
Kills
25
26
Deaths
32
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ag0ny7072
Cerberus
3
5
2
0.8
L
Thanatos
JosexPandi
Thanatos
10
6
6
2.17
L
Cu Chulainn
LokiiaThoth3569
Cu Chulainn
0
10
1
0.05
W
Vamana
MIGI_801
Vamana
12
2
0
6
W
Cerberus
UndeadShiver
Cerberus
0
6
14
1.17
W
7
5
5
1.9
L
Apollo
azrael_27_
Apollo
7
6
8
1.83
W
Persephone
chanelejoey
Persephone
1
5
7
0.9
L
5
5
4
1.4
W
Hun Batz
spuunieluvvv
Hun Batz
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,787
Damage
68,393
107,550
Taken
127,027
65,454
Mitigated
70,090
30,961
Healing
43,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ag0ny7072
Cerberus
12,695
370
0
7,371
27,111
16,306
290
5,743
21,368
108,540
4,411
L
Thanatos
JosexPandi
Thanatos
20,284
4,727
0
19,385
23,554
10,927
798
3,504
19,870
0
112,757
L
Cu Chulainn
LokiiaThoth3569
Cu Chulainn
9,788
3,513
0
5,757
33,947
18,864
86
1,756
32,098
943
85,850
W
Vamana
MIGI_801
Vamana
27,783
18,148
0
11,627
25,840
21,977
4,998
3,860
21,980
0
124,127
W
Cerberus
UndeadShiver
Cerberus
10,918
521
0
3,010
23,791
21,536
1,263
5,372
18,419
45,917
0
W
19,496
10,409
672
6,530
19,092
6,747
7,773
5,252
13,840
0
88,594
L
Apollo
azrael_27_
Apollo
16,852
9,085
0
7,032
23,099
8,379
480
3,974
19,065
0
73,354
W
Persephone
chanelejoey
Persephone
10,250
647
275
2,453
12,474
4,122
1,047
3,130
9,339
53,447
0
L
8,774
437
53
3,603
19,316
15,614
332
5,529
13,458
42,353
0
W
Hun Batz
spuunieluvvv
Hun Batz
21,340
4,368
14
6,380
26,353
11,072
1,995
4,637
21,716
0
106,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,791
Gold Earned
64,560
613
Minions Killed
698
0
Camps Cleared
0
2,658,718
Distance Traveled
2,354,778
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,588
434
220
8
0
547,199
0
L
Thanatos
15,149
522
144
5
0
503,686
1
L
Cu Chulainn
12,167
420
153
5
0
442,324
7
W
Vamana
16,602
572
195
7
0
492,158
0
W
Cerberus
12,579
434
80
3
0
551,414
0
W
Skadi
14,006
483
120
4
0
522,796
0
L
Apollo
12,397
427
116
4
0
446,496
1
W
Persephone
13,213
456
83
3
0
527,429
0
L
Hades
12,259
423
65
2
0
415,073
1
W
Hun Batz
16,391
565
135
5
0
564,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role