Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ashishii
Ah Muzen Cab
Level 100
God Stats
20W - 31L
1,439 SR
Queue Stats
609W - 569L
1,554 Elo+
Party 3
Yemoja
Yemoja
Nikillers
Yemoja
Level 32
God Stats
153W - 106L
1,512 SR
Queue Stats
254W - 221L
1,471 Elo+
Party 3
King Arthur
King Arthur
PantryDweller
King Arthur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
theelite179
Fenrir
Level 37
God Stats
5W - 2L
1,794 SR
Queue Stats
6W - 6L
1,621 Elo+
Party 2
Agni
Agni
uRM0th3r179
Agni
Level 29
God Stats
1W - 1L
1,252 SR
Queue Stats
6W - 6L
1,621 Elo+
Party 2
Team Averages
Level 57
1,499 SR
1,553 Elo+

VS

Team Averages
Level 65
1,472 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Flipperwipple
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
SussuyBalls
Atlas
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 1
Hel
Hel
madc0ckzwag
Hel
Level 38
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Hou Yi
Hou Yi
oongaboonga0922
Hou Yi
Level 82
God Stats
3W - 2L
1,605 SR
Queue Stats
228W - 231L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ashishii
Ah Muzen Cab
7
0 / 0 / 0
3,570
595
2,177
2,060
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Nikillers
Yemoja
5
0 / 1 / 0
3,360
560
436
3,000
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
PantryDweller
King Arthur
9
3 / 0 / 0
5,024
837
1,857
3,213
936
Fenrir
7
1 / 0 / 1
4,184
697
1,387
2,529
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 0 / 1
4,165
694
828
1,112
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
3,481
580
273
2,185
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
6
0 / 3 / 0
3,657
610
957
3,643
1,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 0 / 0
4,233
706
1,593
3,446
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
3,936
656
478
2,317
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
3,694
616
1,313
2,703
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Ah Muzen Cab
Ashishii
Ah Muzen Cab
0
0
0
0
L
Nemesis
0
3
0
0
W
Yemoja
Nikillers
Yemoja
0
1
0
0
W
King Arthur
PantryDweller
King Arthur
3
0
0
3
L
1
0
0
1
L
0
2
0
0
L
0
0
1
0.5
W
Fenrir
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,685
Damage
4,614
11,914
Taken
14,294
3,595
Mitigated
4,525
5,258
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
273
103
0
1,279
2,185
756
0
287
1,898
10,207
0
W
Ah Muzen Cab
Ashishii
Ah Muzen Cab
2,177
501
0
1,383
2,060
536
0
641
1,419
0
20,626
L
Nemesis
957
313
0
540
3,643
1,154
0
0
3,643
0
11,225
W
Yemoja
Nikillers
Yemoja
436
28
181
1,106
3,000
1,084
0
952
2,048
1,791
0
W
King Arthur
PantryDweller
King Arthur
1,857
306
0
380
3,213
936
43
0
3,096
0
22,274
L
1,593
645
0
1,321
3,446
1,403
145
153
3,293
9,195
0
L
478
94
47
661
2,317
550
0
541
1,776
17,261
0
L
1,313
482
0
1,541
2,703
662
93
283
2,420
0
19,350
W
Fenrir
1,387
507
0
1,958
2,529
756
0
356
2,173
0
18,198
W
828
300
0
250
1,112
283
0
395
717
15,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
19,001
167
Minions Killed
169
0
Camps Cleared
0
596,157
Distance Traveled
541,867
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,481
580
33
6
0
71,488
0
W
Ah Muzen Cab
3,570
595
31
5
0
130,164
3
L
Nemesis
3,657
610
37
6
0
114,016
0
W
Yemoja
3,360
560
4
1
0
74,881
0
W
King Arthur
5,024
837
57
10
0
125,002
1
L
Atlas
4,233
706
9
2
0
121,406
2
L
Hel
3,936
656
44
7
0
127,261
1
L
Hou Yi
3,694
616
46
8
0
107,696
2
W
Fenrir
4,184
697
43
7
0
144,590
2
W
Agni
4,165
694
32
5
0
121,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role