Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Absolut Feisty
Artio
Level 158
God Stats
3W - 0L
1,663 SR
Queue Stats
32W - 20L
1,692 Elo+
Party 2
Raijin
Raijin
Absolut SkyWauk
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,566 Elo+
Party 2
Camazotz
Camazotz
LeonSeth
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 118L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
Rauzeee
Amaterasu
Level 149
God Stats
1W - 1L
1,237 SR
Queue Stats
57W - 58L
1,450 Elo+
Party 1
Team Averages
Level 151
1,480 SR
1,544 Elo+

VS

Team Averages
Level 128
1,439 SR
1,479 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
AndreiFisio
Agni
Level 110
God Stats
0W - 3L
1,196 SR
Queue Stats
21W - 33L
1,485 Elo+
Party 4
Set
Set
Lellys
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 3 / 9
9,350
779
10,249
7,466
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 10
9,610
801
11,525
19,284
22,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 4 / 5
9,892
824
14,805
8,295
3,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
LeonSeth
Camazotz
17
5 / 1 / 9
9,956
830
11,207
19,686
9,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
Rauzeee
Amaterasu
16
3 / 1 / 10
9,253
771
5,821
13,393
13,659
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 3 / 3
8,994
750
10,535
10,130
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
 
Thor
16
2 / 2 / 9
8,410
701
11,823
14,607
7,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Pele
 
Pele
14
3 / 4 / 6
8,355
696
11,043
12,359
9,034
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 5
7,419
618
7,691
8,336
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
Lellys
Set
15
2 / 3 / 8
8,290
691
8,318
11,971
10,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
17
Kills
12
12
Deaths
17
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
9
2.5
L
Scylla
 
Scylla
4
3
3
1.83
L
Thor
 
Thor
2
2
9
3.25
L
Pele
 
Pele
3
4
6
1.5
W
3
3
10
2.67
W
3
4
5
1.38
L
1
5
5
0.7
L
Set
Lellys
Set
2
3
8
2
W
Camazotz
LeonSeth
Camazotz
5
1
9
9.5
W
Amaterasu
Rauzeee
Amaterasu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,607
Damage
49,410
68,124
Taken
57,403
53,054
Mitigated
33,737
32,801
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,249
7,654
478
1,301
7,466
3,702
3,185
2,568
4,846
0
24,480
L
Scylla
 
Scylla
10,535
1,647
1,157
1,957
10,130
4,331
0
3,147
6,983
28,250
0
L
Thor
 
Thor
11,823
2,092
540
4,459
14,607
7,269
0
7,062
7,545
0
19,188
L
Pele
 
Pele
11,043
1,591
194
1,956
12,359
9,034
0
6,197
6,162
0
20,631
W
11,525
915
3,898
6,688
19,284
22,481
81
3,743
15,395
19,105
0
W
14,805
486
923
1,011
8,295
3,727
499
1,523
6,714
42,098
0
L
7,691
1,069
468
468
8,336
2,880
0
3,026
5,310
14,402
0
L
Set
Lellys
Set
8,318
2,836
1,129
1,330
11,971
10,223
0
6,898
5,073
902
11,155
W
Camazotz
LeonSeth
Camazotz
11,207
2,015
1,578
9,883
19,686
9,485
855
6,184
13,340
0
19,831
W
Amaterasu
Rauzeee
Amaterasu
5,821
1,490
1,173
5,868
13,393
13,659
715
4,517
8,701
0
10,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,061
Gold Earned
41,468
117
Minions Killed
112
0
Camps Cleared
0
1,168,168
Distance Traveled
1,078,140
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,350
779
21
2
0
204,827
0
L
Scylla
8,994
750
49
4
0
222,001
1
L
Thor
8,410
701
17
1
0
235,412
1
L
Pele
8,355
696
16
1
0
205,633
2
W
Artio
9,610
801
9
1
0
234,754
3
W
Raijin
9,892
824
61
5
0
207,086
3
L
Agni
7,419
618
13
1
0
182,263
0
L
Set
8,290
691
17
1
0
232,831
0
W
Camazotz
9,956
830
15
1
0
253,641
0
W
Amaterasu
9,253
771
11
1
0
267,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role