Player Matchup

Shiva
Shiva
Awesome_Benny
Shiva
Level 117
God Stats
20W - 13L
1,560 SR
Queue Stats
66W - 56L
1,543 Elo+
Party 3
Apollo
Apollo
Gerlix
Apollo
Level 36
God Stats
20W - 16L
1,500 SR
Queue Stats
353W - 333L
1,572 Elo+
Party 2
Atlas
Atlas
Lxkyi
Atlas
Level 127
God Stats
18W - 16L
1,522 SR
Queue Stats
287W - 275L
1,508 Elo+
Party 3
Loki
Loki
Synxil
Loki
Level 88
God Stats
36W - 12L
1,680 SR
Queue Stats
190W - 118L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
borntocarnage
Ah Puch
Level 146
God Stats
9W - 10L
1,589 SR
Queue Stats
182W - 173L
1,399 Elo+
Party 3
Team Averages
Level 103
1,570 SR
1,503 Elo+

VS

Team Averages
Level 98
1,623 SR
1,422 Elo+
Kuzenbo
Kuzenbo
BimodalBullet
Kuzenbo
Level 116
God Stats
8W - 9L
1,621 SR
Queue Stats
304W - 274L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
ChaoticDeaths_
Gilgamesh
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
346W - 375L
1,168 Elo+
Party 1
Sun Wukong
Sun Wukong
Shuckle lvl 92
Sun Wukong
Level 158
God Stats
61W - 50L
1,653 SR
Queue Stats
394W - 363L
1,625 Elo+
Solo
Shiva
Shiva
WycheTheGod
Shiva
Level 142
God Stats
33W - 20L
1,842 SR
Queue Stats
349W - 326L
1,571 Elo+
Solo
Artemis
Artemis
fxvcd
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,026
603
6,968
9,273
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Gerlix
Apollo
11
3 / 0 / 2
6,108
611
4,925
5,396
1,634
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Lxkyi
Atlas
10
2 / 1 / 2
5,453
545
4,098
8,386
7,456
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
Synxil
Loki
10
2 / 4 / 1
5,728
573
4,207
7,178
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
10
2 / 3 / 1
6,039
604
4,299
6,387
2,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 1 / 2
5,628
563
1,813
6,885
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ChaoticDeaths_
Gilgamesh
10
3 / 2 / 1
5,856
586
5,685
7,499
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Shuckle lvl 92
Sun Wukong
10
3 / 2 / 1
6,087
609
5,031
6,967
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 2
5,624
562
4,324
7,851
3,787
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
fxvcd
Artemis
8
0 / 4 / 1
4,743
474
4,224
7,333
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
8
8
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Kuzenbo
1
1
2
2
L
Gilgamesh
ChaoticDeaths_
Gilgamesh
3
2
1
1.75
W
Apollo
Gerlix
Apollo
3
0
2
4
W
Atlas
Lxkyi
Atlas
2
1
2
3
L
Sun Wukong
Shuckle lvl 92
Sun Wukong
3
2
1
1.75
W
Loki
Synxil
Loki
2
4
1
0.63
L
1
2
2
1
W
Ah Puch
2
3
1
0.83
L
Artemis
fxvcd
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
21,077
36,620
Taken
36,535
18,389
Mitigated
15,288
10,261
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,968
1,014
0
3,625
9,273
5,012
0
444
8,829
0
26,122
L
Kuzenbo
1,813
397
0
1,806
6,885
4,331
69
262
6,623
14,140
2,374
L
Gilgamesh
ChaoticDeaths_
Gilgamesh
5,685
1,479
0
1,424
7,499
3,107
0
1,491
6,008
0
33,167
W
Apollo
Gerlix
Apollo
4,925
1,104
0
488
5,396
1,634
0
454
4,942
0
38,603
W
Atlas
Lxkyi
Atlas
4,098
1,235
0
2,784
8,386
7,456
0
0
8,386
24,390
0
L
Sun Wukong
Shuckle lvl 92
Sun Wukong
5,031
1,462
0
2,402
6,967
2,864
0
3,498
3,469
0
32,160
W
Loki
Synxil
Loki
4,207
1,048
0
2,655
7,178
1,737
56
112
7,066
0
34,965
L
4,324
832
49
1,329
7,851
3,787
0
3,146
4,705
0
25,025
W
Ah Puch
4,299
302
0
709
6,387
2,550
0
566
5,821
33,434
0
L
Artemis
fxvcd
Artemis
4,224
1,402
0
1,868
7,333
1,199
44
0
7,333
0
15,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
27,938
312
Minions Killed
226
0
Camps Cleared
0
1,026,869
Distance Traveled
1,058,962
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,026
603
37
4
0
218,017
3
L
Kuzenbo
5,628
563
22
2
0
218,945
9
L
Gilgamesh
5,856
586
59
6
0
231,167
2
W
Apollo
6,108
611
85
9
0
200,390
1
W
Atlas
5,453
545
44
4
0
190,154
2
L
Sun Wukong
6,087
609
65
7
0
218,685
7
W
Loki
5,728
573
68
7
0
227,632
3
L
Shiva
5,624
562
53
5
0
205,851
3
W
Ah Puch
6,039
604
78
8
0
190,676
3
L
Artemis
4,743
474
27
3
0
184,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role