Player Matchup

Hera
Hera
Calliope328
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 60L
1,227 Elo+
Party 2
Athena
Athena
NotoriousWIG
Athena
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 95L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
Reach4TheSummit
Gilgamesh
Level 21
God Stats
8W - 6L
1,583 SR
Queue Stats
103W - 88L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
THR0ATG0AT
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,409 Elo+
Party 2
Loki
Loki
goldengladiator3
Loki
Level 47
God Stats
8W - 5L
1,172 SR
Queue Stats
80W - 95L
1,417 Elo+
Party 1
Team Averages
Level 33
1,451 SR
1,373 Elo+

VS

Team Averages
Level 65
1,471 SR
1,258 Elo+
Shiva
Shiva
 
Shiva
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DexterityOswald
Artemis
Level 110
God Stats
1W - 0L
1,786 SR
Queue Stats
106W - 111L
1,495 Elo+
Solo
Fenrir
Fenrir
EatmeImOrganic
Fenrir
Level 64
God Stats
3W - 2L
1,275 SR
Queue Stats
8W - 13L
1,102 Elo+
Solo
Janus
Janus
RoyalAdamson
Janus
Level 29
God Stats
12W - 13L
1,294 SR
Queue Stats
314W - 356L
1,097 Elo+
Party 3
Atlas
Atlas
VORTEX CaRaCtEr
Atlas
Level 33
God Stats
38W - 29L
1,500 SR
Queue Stats
227W - 248L
1,097 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
4,956
496
1,011
6,726
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
7
0 / 3 / 0
4,770
477
1,240
6,708
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Reach4TheSummit
Gilgamesh
9
0 / 2 / 2
5,526
553
4,805
8,690
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
THR0ATG0AT
Heimdallr
7
0 / 3 / 0
4,445
445
3,358
5,777
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 0
5,955
596
2,056
4,641
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 2 / 1
6,284
628
5,319
7,638
5,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
4 / 0 / 2
5,575
558
4,417
3,721
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 1
6,139
614
2,536
5,586
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 3
6,293
629
4,664
4,060
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 6
6,142
614
3,472
4,861
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
1
1.25
L
0
6
2
0.17
W
4
0
2
5
W
5
1
1
5.5
L
Athena
0
3
0
0
L
Gilgamesh
Reach4TheSummit
Gilgamesh
0
2
2
0.5
W
3
2
3
2.25
L
Heimdallr
THR0ATG0AT
Heimdallr
0
3
0
0
W
1
0
6
4
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,470
Damage
20,408
32,542
Taken
25,866
13,175
Mitigated
11,424
8,492
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,319
662
0
1,677
7,638
5,672
0
320
7,318
0
31,192
L
1,011
0
0
1,149
6,726
2,005
312
4,259
2,045
15,859
0
W
4,417
1,850
0
1,473
3,721
885
0
384
3,337
0
24,818
W
2,536
266
0
496
5,586
1,756
0
46
5,368
0
31,507
L
Athena
1,240
272
271
1,215
6,708
2,611
0
1,425
5,283
11,425
0
L
Gilgamesh
Reach4TheSummit
Gilgamesh
4,805
2,269
0
2,286
8,690
5,792
0
0
8,690
0
26,113
W
4,664
211
0
199
4,060
901
768
771
3,129
34,221
0
L
Heimdallr
THR0ATG0AT
Heimdallr
3,358
1,040
0
1,485
5,777
1,576
0
1,674
4,103
0
19,290
W
3,472
1,178
184
2,329
4,861
2,210
160
536
4,325
17,736
0
L
2,056
405
0
2,086
4,641
1,191
0
314
4,285
0
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
30,433
185
Minions Killed
269
0
Camps Cleared
0
990,576
Distance Traveled
1,073,551
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,284
628
71
7
0
197,971
3
L
Hera
4,956
496
20
2
0
148,944
1
W
Artemis
5,575
558
48
5
0
218,758
3
W
Fenrir
6,139
614
61
6
0
222,803
6
L
Athena
4,770
477
28
3
0
217,561
2
L
Gilgamesh
5,526
553
51
5
0
210,541
5
W
Janus
6,293
629
61
6
0
176,966
3
L
Heimdallr
4,445
445
30
3
0
177,979
2
W
Atlas
6,142
614
28
3
0
257,053
2
L
Loki
5,955
596
56
6
0
235,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role