Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Az-_-MoG
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Sol
Sol
XxTonyKxX
Sol
Level 111
God Stats
6W - 6L
1,507 SR
Queue Stats
209W - 230L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
babai152
Zhong Kui
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
475W - 515L
1,507 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,462 Elo+

VS

Team Averages
Level 93
1,543 SR
1,463 Elo+
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zouthr
Ah Muzen Cab
Level 77
God Stats
2W - 4L
1,714 SR
Queue Stats
74W - 69L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Zshenjiang
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,275 Elo+
Solo
Horus
Horus
我愛我愛歐羅肥
Horus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 123L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
13 / 2 / 8
13,693
913
26,330
17,364
8,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
 
Chang'e
20
4 / 3 / 8
11,664
778
7,771
15,561
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Az-_-MoG
Hades
13
0 / 5 / 4
9,033
602
2,038
11,618
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 4 / 13
11,580
772
14,132
17,642
6,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
babai152
Zhong Kui
18
2 / 9 / 10
11,245
750
10,419
20,916
14,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
13 / 4 / 4
11,340
756
25,204
14,033
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
 
Charybdis
19
2 / 7 / 12
10,672
711
8,884
13,617
4,492
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Zouthr
Ah Muzen Cab
20
3 / 3 / 17
11,164
744
15,432
15,996
6,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Zshenjiang
Amaterasu
16
3 / 7 / 12
9,531
635
9,758
21,064
22,650
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 0
6,812
454
0
905
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
66
22
Kills
21
23
Deaths
22
43
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
2
8
8.5
W
Chang'e
 
Chang'e
4
3
8
2.67
L
Eset
 
Eset
13
4
4
3.75
L
Charybdis
 
Charybdis
2
7
12
1.14
W
Hades
Az-_-MoG
Hades
0
5
4
0.4
W
3
4
13
2.38
L
Ah Muzen Cab
Zouthr
Ah Muzen Cab
3
3
17
3.83
L
Amaterasu
Zshenjiang
Amaterasu
3
7
12
1.29
W
Zhong Kui
babai152
Zhong Kui
2
9
10
0.78
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,690
Damage
59,278
83,101
Taken
65,615
41,812
Mitigated
39,826
39,845
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
26,330
12,503
1,999
7,169
17,364
8,348
3,064
5,205
12,159
0
51,786
W
Chang'e
 
Chang'e
7,771
471
8,272
6,834
15,561
6,758
940
5,203
10,358
26,645
0
L
Eset
 
Eset
25,204
651
1,355
3,018
14,033
5,830
0
7,258
6,775
41,511
0
L
Charybdis
 
Charybdis
8,884
5,692
2,245
1,022
13,617
4,492
0
6,379
7,172
0
31,114
W
Hades
Az-_-MoG
Hades
2,038
397
51
1,103
11,618
6,033
440
3,734
7,884
3,492
0
W
14,132
3,796
1,159
7,066
17,642
6,484
1,716
4,162
13,480
31,858
0
L
Ah Muzen Cab
Zouthr
Ah Muzen Cab
15,432
4,661
0
6,423
15,996
6,854
0
10,947
4,999
0
40,289
L
Amaterasu
Zshenjiang
Amaterasu
9,758
1,851
1,895
4,031
21,064
22,650
0
9,439
11,404
0
13,859
W
Zhong Kui
babai152
Zhong Kui
10,419
793
1,613
4,579
20,916
14,189
404
6,900
14,016
30,234
0
L
0
0
0
0
905
0
0
0
905
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
49,519
200
Minions Killed
137
0
Camps Cleared
0
1,433,471
Distance Traveled
1,099,296
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,693
913
58
4
0
298,271
0
W
Chang'e
11,664
778
46
3
0
297,194
0
L
Eset
11,340
756
42
3
0
296,430
1
L
Charybdis
10,672
711
53
4
0
243,495
2
W
Hades
9,033
602
9
1
0
271,487
0
W
Sol
11,580
772
47
3
0
289,522
0
L
Ah Muzen Cab
11,164
744
39
3
0
297,414
0
L
Amaterasu
9,531
635
3
0
0
261,957
0
W
Zhong Kui
11,245
750
40
3
0
276,997
1
L
Horus
6,812
454
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role