Player Matchup

Bacchus
Bacchus
Aww I Inkd
Bacchus
Level 129
God Stats
5W - 1L
1,634 SR
Queue Stats
133W - 87L
1,600 Elo+
Party 1
Shiva
Shiva
Drof Yrdnal
Shiva
Level 147
God Stats
10W - 4L
1,759 SR
Queue Stats
193W - 114L
1,693 Elo+
Party 1
Janus
Janus
KrisPbacun
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 1
Team Averages
Level 120
1,631 SR
1,585 Elo+

VS

Team Averages
Level 85
1,571 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Onionsbuzzy
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,403 Elo+
Party 2
Persephone
Persephone
xrudsumx
Persephone
Level 108
God Stats
5W - 1L
1,713 SR
Queue Stats
141W - 107L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aww I Inkd
Bacchus
12
1 / 3 / 6
8,411
701
4,207
13,649
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 4 / 1
9,006
751
10,592
14,116
12,272
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Janus
11
0 / 7 / 4
6,999
583
4,348
9,143
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 12
9,025
752
6,427
7,408
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
10 / 3 / 4
10,099
842
17,061
11,594
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
xrudsumx
Persephone
12
2 / 5 / 7
8,628
719
7,842
8,089
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
14
14
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
12
8
L
Bacchus
Aww I Inkd
Bacchus
1
3
6
1.33
L
7
4
1
1.88
L
Janus
0
7
4
0.29
W
10
3
4
4
W
Persephone
xrudsumx
Persephone
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
31,330
36,908
Taken
27,091
29,139
Mitigated
15,375
6,792
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,427
232
349
1,641
7,408
8,199
90
1,715
5,693
22,193
0
L
Bacchus
Aww I Inkd
Bacchus
4,207
121
288
3,820
13,649
14,351
0
4,686
8,570
13,051
0
L
10,592
2,042
729
1,209
14,116
12,272
0
4,954
8,619
0
31,567
L
Janus
4,348
114
0
746
9,143
2,516
0
3,526
5,198
21,080
0
W
17,061
10,626
0
5,517
11,594
4,447
1,687
4,215
7,379
0
36,460
W
Persephone
xrudsumx
Persephone
7,842
31
0
730
8,089
2,729
458
2,825
5,259
21,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
27,752
107
Minions Killed
124
5
Camps Cleared
6
631,772
Distance Traveled
615,685
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,025
752
39
3
0
243,394
2
L
Bacchus
8,411
701
8
1
1
230,562
0
L
Shiva
9,006
751
55
5
1
212,452
3
L
Janus
6,999
583
44
4
3
188,758
2
W
Neith
10,099
842
52
4
3
178,376
0
W
Persephone
8,628
719
33
3
3
193,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role