Player Matchup

Amaterasu
Amaterasu
DankSpankBank
Amaterasu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,394 Elo+
Solo
Vulcan
Vulcan
Longapple
Vulcan
Level 83
God Stats
3W - 1L
1,367 SR
Queue Stats
13W - 8L
1,493 Elo+
Party 2
Tiamat
Tiamat
LoraBorealis
Tiamat
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 235L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
Pentaghasttt
Erlang Shen
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 187L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
SHADOWD3M0N96990
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,446 Elo+
Party 2
Team Averages
Level 65
1,473 SR
1,423 Elo+

VS

Team Averages
Level 77
1,435 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DuckSquad97
Kuzenbo
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
366W - 395L
1,529 Elo+
Solo
Ne Zha
Ne Zha
MuAy ThAi ChAmP
Ne Zha
Level 38
God Stats
4W - 11L
1,534 SR
Queue Stats
108W - 126L
1,374 Elo+
Solo
Agni
Agni
SinNesquik
Agni
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,702 Elo+
Solo
Shiva
Shiva
Str8Terpz
Shiva
Level 88
God Stats
0W - 4L
1,142 SR
Queue Stats
264W - 273L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DankSpankBank
Amaterasu
20
12 / 5 / 22
16,039
1,234
24,234
24,690
26,821
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Longapple
Vulcan
20
8 / 1 / 15
15,008
1,154
32,330
11,146
3,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
20
4 / 1 / 20
13,479
1,037
14,324
8,131
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Pentaghasttt
Erlang Shen
20
8 / 1 / 19
14,815
1,140
18,918
16,471
17,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SHADOWD3M0N96990
Danzaburou
20
3 / 0 / 14
13,758
1,058
16,685
14,940
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 5 / 5
12,730
979
20,793
17,203
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DuckSquad97
Kuzenbo
18
0 / 6 / 5
12,725
979
9,686
28,846
41,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 12 / 7
12,960
997
10,602
25,939
18,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 9 / 4
14,367
1,105
19,113
21,494
7,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Str8Terpz
Shiva
18
2 / 3 / 0
12,307
947
10,360
17,737
15,121
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
29
35
Kills
8
8
Deaths
35
90
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
5
0.7
W
Amaterasu
DankSpankBank
Amaterasu
12
5
22
4.6
L
Kuzenbo
DuckSquad97
Kuzenbo
0
6
5
0.42
W
Vulcan
Longapple
Vulcan
8
1
15
15.5
W
Tiamat
4
1
20
14
L
1
12
7
0.38
W
Erlang Shen
Pentaghasttt
Erlang Shen
8
1
19
17.5
W
Danzaburou
SHADOWD3M0N96990
Danzaburou
3
0
14
10
L
4
9
4
0.67
L
Shiva
Str8Terpz
Shiva
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,491
Damage
70,554
75,378
Taken
111,219
59,398
Mitigated
88,308
20,945
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,793
5,317
0
2,269
17,203
5,156
0
8,842
8,361
51,802
0
W
Amaterasu
DankSpankBank
Amaterasu
24,234
12,614
0
9,076
24,690
26,821
0
14,803
9,887
0
37,472
L
Kuzenbo
DuckSquad97
Kuzenbo
9,686
1,943
820
2,119
28,846
41,866
0
15,063
13,783
25,382
0
W
Vulcan
Longapple
Vulcan
32,330
14,721
0
1,444
11,146
3,985
0
7,877
3,269
66,798
0
W
Tiamat
14,324
945
0
1,509
8,131
5,667
0
5,682
2,449
38,994
0
L
10,602
4,716
0
527
25,939
18,511
0
11,401
14,538
0
25,888
W
Erlang Shen
Pentaghasttt
Erlang Shen
18,918
8,329
0
4,256
16,471
17,606
0
11,479
4,992
8,797
23,357
W
Danzaburou
SHADOWD3M0N96990
Danzaburou
16,685
10,885
0
4,660
14,940
5,319
0
9,751
5,189
0
40,911
L
19,113
1,883
278
1,864
21,494
7,654
0
7,317
14,177
59,207
0
L
Shiva
Str8Terpz
Shiva
10,360
1,629
89
387
17,737
15,121
0
8,475
9,262
0
22,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,099
Gold Earned
65,089
279
Minions Killed
236
10
Camps Cleared
6
1,221,678
Distance Traveled
1,035,055
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,730
979
65
5
2
235,414
0
W
Amaterasu
16,039
1,234
25
2
0
251,638
0
L
Kuzenbo
12,725
979
27
2
0
258,542
2
W
Vulcan
15,008
1,154
100
8
2
253,297
1
W
Tiamat
13,479
1,037
63
5
1
231,198
1
L
Ne Zha
12,960
997
24
2
3
222,264
0
W
Erlang Shen
14,815
1,140
32
2
3
247,893
2
W
Danzaburou
13,758
1,058
59
5
4
237,652
0
L
Agni
14,367
1,105
94
7
1
201,865
0
L
Shiva
12,307
947
26
2
0
116,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role