Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Dynastyhunter69
Mercury
Level 144
God Stats
14W - 13L
1,306 SR
Queue Stats
163W - 137L
1,546 Elo+
Party 2
Achilles
Achilles
FireSnake21
Achilles
Level 145
God Stats
3W - 7L
1,200 SR
Queue Stats
234W - 238L
1,495 Elo+
Party 2
Cerberus
Cerberus
Krazy_Commando
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,624 Elo+
Party 1
Skadi
Skadi
Zelrossa
Skadi
Level 67
God Stats
0W - 1L
1,443 SR
Queue Stats
21W - 16L
1,651 Elo+
Party 1
Team Averages
Level 106
1,390 SR
1,563 Elo+

VS

Team Averages
Level 110
1,737 SR
1,537 Elo+
Shiva
Shiva
ProArchangel125
Shiva
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 19L
1,515 Elo+
Party 3
Eset
Eset
Rads2626
Eset
Level 123
God Stats
17W - 4L
2,023 SR
Queue Stats
640W - 595L
1,598 Elo+
Solo
Cliodhna
Cliodhna
ReaperAlpha01
Cliodhna
Level 112
God Stats
3W - 5L
1,593 SR
Queue Stats
26W - 27L
1,480 Elo+
Party 3
Athena
Athena
darkpalidin123
Athena
Level 119
God Stats
4W - 1L
1,805 SR
Queue Stats
18W - 16L
1,574 Elo+
Party 3
Apollo
Apollo
gab3412
Apollo
Level 107
God Stats
18W - 8L
1,763 SR
Queue Stats
327W - 311L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 8 / 3
9,906
472
14,867
14,846
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 3
12,008
572
14,028
14,114
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
FireSnake21
Achilles
17
2 / 4 / 4
10,607
505
12,308
17,922
22,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
13
0 / 3 / 6
8,847
421
7,340
20,275
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Zelrossa
Skadi
17
4 / 3 / 5
10,305
491
13,382
13,903
3,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 2
10,699
509
12,928
18,166
14,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
17
6 / 5 / 6
10,935
521
14,588
15,187
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ReaperAlpha01
Cliodhna
20
4 / 5 / 6
12,368
589
14,857
21,042
10,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 10
11,845
564
9,818
20,257
22,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
gab3412
Apollo
17
1 / 4 / 2
10,554
503
10,476
14,321
5,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
19
Kills
20
20
Deaths
20
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
8
3
0.69
L
9
2
3
5.25
L
Achilles
FireSnake21
Achilles
2
4
4
1
L
Cerberus
0
3
6
1
W
6
4
2
1.75
W
Eset
6
5
6
1.8
W
Cliodhna
ReaperAlpha01
Cliodhna
4
5
6
1.4
L
Skadi
Zelrossa
Skadi
4
3
5
2.17
W
3
2
10
4
W
Apollo
gab3412
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,925
Damage
62,667
81,060
Taken
88,973
54,252
Mitigated
59,311
16,011
Healing
23,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,867
466
0
2,198
14,846
3,623
0
7,287
7,559
51,273
0
L
14,028
6,250
0
2,515
14,114
5,523
0
2,567
11,547
0
92,290
L
Achilles
FireSnake21
Achilles
12,308
1,518
0
2,323
17,922
22,982
480
3,496
14,426
0
62,405
L
Cerberus
7,340
691
115
6,670
20,275
18,579
0
7,247
13,028
37,307
0
W
12,928
2,307
127
1,426
18,166
14,573
935
2,465
15,641
5,710
48,596
W
Eset
14,588
611
742
3,053
15,187
6,316
1,112
5,883
8,966
65,803
0
W
Cliodhna
ReaperAlpha01
Cliodhna
14,857
1,014
0
8,429
21,042
10,129
1,038
4,265
16,545
0
115,995
L
Skadi
Zelrossa
Skadi
13,382
6,628
0
2,190
13,903
3,545
0
3,677
10,226
0
80,090
W
9,818
1,661
2,980
4,269
20,257
22,918
243
5,796
14,263
33,675
15,176
W
Apollo
gab3412
Apollo
10,476
7,374
0
2,512
14,321
5,375
3,238
2,954
11,351
0
79,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,673
Gold Earned
56,401
602
Minions Killed
620
0
Camps Cleared
0
2,080,518
Distance Traveled
2,109,958
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,906
472
84
4
0
376,105
7
L
Mercury
12,008
572
168
8
0
522,117
0
L
Achilles
10,607
505
121
6
0
425,090
0
L
Cerberus
8,847
421
99
5
0
403,402
4
W
Shiva
10,699
509
105
5
0
403,141
2
W
Eset
10,935
521
99
5
0
397,694
4
W
Cliodhna
12,368
589
175
8
0
444,330
4
L
Skadi
10,305
491
130
6
0
353,804
0
W
Athena
11,845
564
85
4
0
481,417
10
W
Apollo
10,554
503
156
7
0
383,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role