Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Fhlesh
Izanami
Level 21
God Stats
4W - 1L
1,777 SR
Queue Stats
94W - 49L
1,763 Elo+
Party 2
Merlin
Merlin
XxSeptic_DFuzexX
Merlin
Level 66
God Stats
17W - 8L
1,454 SR
Queue Stats
105W - 62L
1,518 Elo+
Party 3
Athena
Athena
bloodedge0215
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
dnomder
Gilgamesh
Level 144
God Stats
31W - 10L
1,631 SR
Queue Stats
696W - 229L
1,752 Elo+
Party 2
Team Averages
Level 66
1,572 SR
1,616 Elo+

VS

Team Averages
Level 94
1,574 SR
1,581 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Breadidot
Neith
Level 29
God Stats
23W - 16L
1,664 SR
Queue Stats
105W - 96L
1,571 Elo+
Party 1
Shiva
Shiva
CalamityofHades
Shiva
Level 109
God Stats
11W - 10L
1,714 SR
Queue Stats
107W - 87L
1,601 Elo+
Party 1
Sobek
Sobek
F6Warrior
Sobek
Level 103
God Stats
0W - 1L
1,246 SR
Queue Stats
29W - 26L
1,583 Elo+
Party 1
Freya
Freya
Lumieko
Freya
Level 119
God Stats
3W - 3L
1,748 SR
Queue Stats
141W - 95L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 1 / 5
6,056
551
2,430
6,377
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Fhlesh
Izanami
11
2 / 0 / 3
6,513
592
5,284
4,930
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 3
6,268
570
4,788
3,402
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 2
5,577
507
2,290
9,002
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
dnomder
Gilgamesh
13
7 / 0 / 1
7,608
692
10,669
11,377
6,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 1 / 1
5,910
537
1,677
4,821
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Breadidot
Neith
9
0 / 3 / 1
5,173
470
4,674
6,659
1,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,398
491
5,677
8,743
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
F6Warrior
Sobek
8
2 / 2 / 1
5,431
494
2,297
7,852
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Lumieko
Freya
9
1 / 4 / 1
5,560
505
5,018
9,673
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
5
4.5
L
The Morrigan
 
The Morrigan
1
1
1
1.5
L
Neith
Breadidot
Neith
0
3
1
0.17
L
0
4
0
0
L
Sobek
F6Warrior
Sobek
2
2
1
1.25
W
Izanami
Fhlesh
Izanami
2
0
3
3.5
L
Freya
Lumieko
Freya
1
4
1
0.38
W
3
1
3
4.5
W
0
2
2
0.5
W
Gilgamesh
dnomder
Gilgamesh
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,461
Damage
19,343
35,088
Taken
37,748
15,923
Mitigated
13,210
9,145
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,430
931
0
2,520
6,377
2,000
0
2,380
3,997
0
28,036
L
The Morrigan
 
The Morrigan
1,677
549
0
783
4,821
1,362
0
792
3,868
32,764
0
L
Neith
Breadidot
Neith
4,674
1,580
0
1,672
6,659
1,276
0
1,244
5,359
0
32,221
L
5,677
1,153
0
2,104
8,743
3,531
0
32
8,711
0
33,109
L
Sobek
F6Warrior
Sobek
2,297
301
122
3,411
7,852
4,402
0
2,308
5,443
12,018
0
W
Izanami
Fhlesh
Izanami
5,284
3,461
0
2,320
4,930
1,288
694
528
4,402
0
50,820
L
Freya
Lumieko
Freya
5,018
1,687
0
2,268
9,673
2,639
0
2,217
7,276
31,235
0
W
4,788
98
0
878
3,402
1,116
0
1,064
2,338
30,301
0
W
2,290
633
27
1,295
9,002
5,128
0
3,190
5,772
15,741
0
W
Gilgamesh
dnomder
Gilgamesh
10,669
3,888
0
2,105
11,377
6,391
0
1,830
9,073
0
46,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
27,472
351
Minions Killed
286
0
Camps Cleared
0
1,113,017
Distance Traveled
1,036,068
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,056
551
67
6
0
243,179
0
L
The Morrigan
5,910
537
69
6
0
205,311
3
L
Neith
5,173
470
71
6
0
170,682
0
L
Shiva
5,398
491
66
6
0
207,033
4
L
Sobek
5,431
494
14
1
0
221,710
3
W
Izanami
6,513
592
106
10
0
206,306
3
L
Freya
5,560
505
66
6
0
231,332
2
W
Merlin
6,268
570
61
6
0
203,203
1
W
Athena
5,577
507
27
2
0
228,013
1
W
Gilgamesh
7,608
692
90
8
0
232,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role