Player Matchup

Zeus
Zeus
BigTipsyBear
Zeus
Level 87
God Stats
15W - 20L
1,632 SR
Queue Stats
304W - 310L
1,612 Elo+
Party 2
Arachne
Arachne
Krextive I
Arachne
Level 126
God Stats
4W - 2L
1,601 SR
Queue Stats
49W - 51L
1,611 Elo+
Party 3
Bacchus
Bacchus
NefariousNicky
Bacchus
Level 101
God Stats
11W - 4L
1,683 SR
Queue Stats
136W - 129L
1,595 Elo+
Party 2
Shiva
Shiva
Pip3Dr3ams
Shiva
Level 109
God Stats
5W - 4L
1,699 SR
Queue Stats
34W - 51L
1,651 Elo+
Party 3
Medusa
Medusa
RealSoloOrTroll
Medusa
Level 15
God Stats
2W - 0L
1,791 SR
Queue Stats
31W - 19L
1,616 Elo+
Party 2
Team Averages
Level 88
1,681 SR
1,617 Elo+

VS

Team Averages
Level 71
1,559 SR
1,716 Elo+
Sol
Sol
DanyFlag
Sol
Level 29
God Stats
0W - 2L
1,255 SR
Queue Stats
34W - 10L
1,907 Elo+
Party 1
Sun Wukong
Sun Wukong
Joetothebiss
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
TomFreedom
Serqet
Level 98
God Stats
3W - 5L
1,614 SR
Queue Stats
29W - 12L
1,877 Elo+
Party 1
Bakasura
Bakasura
notkovac
Bakasura
Level 121
God Stats
11W - 4L
2,031 SR
Queue Stats
41W - 14L
1,968 Elo+
Party 1
Nu Wa
Nu Wa
vichokawai666
Nu Wa
Level 40
God Stats
5W - 8L
1,396 SR
Queue Stats
51W - 64L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,303
609
8,206
5,456
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Krextive I
Arachne
13
6 / 0 / 3
7,658
638
5,364
9,470
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 5
6,882
574
2,959
5,418
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
12
2 / 1 / 6
7,175
598
6,028
10,044
4,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
6 / 0 / 2
7,908
659
6,043
5,307
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,512
459
2,699
7,937
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Joetothebiss
Sun Wukong
10
1 / 4 / 1
6,051
504
7,117
8,996
5,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
TomFreedom
Serqet
7
0 / 3 / 1
4,892
408
3,762
9,316
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
notkovac
Bakasura
9
1 / 5 / 0
5,788
482
3,560
9,491
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,532
461
2,011
3,747
970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
3
3
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
1
7
0
0.14
L
Sun Wukong
Joetothebiss
Sun Wukong
1
4
1
0.38
W
Arachne
Krextive I
Arachne
6
0
3
7.5
W
4
1
5
6.5
W
Shiva
2
1
6
5
W
6
0
2
7
L
Serqet
TomFreedom
Serqet
0
3
1
0.17
L
Bakasura
notkovac
Bakasura
1
5
0
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,600
Damage
19,149
35,695
Taken
39,487
16,386
Mitigated
13,821
13,862
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,206
1,667
0
1,124
5,456
1,456
305
1,223
3,779
49,310
0
L
2,699
682
0
1,095
7,937
1,536
0
1,329
6,608
24,697
3,221
L
Sun Wukong
Joetothebiss
Sun Wukong
7,117
1,493
0
480
8,996
5,729
0
1,960
7,036
0
33,413
W
Arachne
Krextive I
Arachne
5,364
3,644
0
4,035
9,470
3,155
130
301
9,059
0
57,354
W
2,959
146
244
1,174
5,418
5,321
0
756
4,522
14,935
2,183
W
Shiva
6,028
825
328
4,238
10,044
4,663
179
631
9,013
779
37,929
W
6,043
2,534
0
2,719
5,307
1,791
786
1,541
3,766
0
61,086
L
Serqet
TomFreedom
Serqet
3,762
519
0
1,526
9,316
2,953
0
2,940
6,376
0
15,051
L
Bakasura
notkovac
Bakasura
3,560
2,765
0
1,853
9,491
2,633
0
3,461
6,030
0
27,461
L
2,011
837
0
0
3,747
970
0
1,322
2,425
29,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
27,775
390
Minions Killed
263
0
Camps Cleared
0
1,263,808
Distance Traveled
1,129,179
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,303
609
88
7
0
225,127
5
L
Sol
5,512
459
51
4
0
210,317
5
L
Sun Wukong
6,051
504
66
6
0
212,832
1
W
Arachne
7,658
638
99
8
0
292,434
1
W
Bacchus
6,882
574
29
2
0
250,763
2
W
Shiva
7,175
598
71
6
0
254,970
5
W
Medusa
7,908
659
103
9
0
240,514
5
L
Serqet
4,892
408
23
2
0
264,605
1
L
Bakasura
5,788
482
77
6
0
248,708
3
L
Nu Wa
5,532
461
46
4
0
192,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role