Player Matchup

Thoth
Thoth
SwampyKnight637
Thoth
Level 123
God Stats
11W - 0L
1,856 SR
Queue Stats
193W - 87L
1,862 Elo+
Party 1
Shiva
Shiva
SwampyMARK9427
Shiva
Level 133
God Stats
21W - 3L
1,853 SR
Queue Stats
258W - 119L
1,690 Elo+
Party 1
Medusa
Medusa
SwampyTavis
Medusa
Level 27
God Stats
9W - 2L
1,392 SR
Queue Stats
29W - 9L
1,719 Elo+
Party 1
Team Averages
Level 94
1,700 SR
1,757 Elo+

VS

Team Averages
Level 19
1,482 SR
1,592 Elo+
Cthulhu
Cthulhu
CSWDSOB
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
Joce2430
Kukulkan
Level 34
God Stats
0W - 4L
1,192 SR
Queue Stats
7W - 15L
1,449 Elo+
Party 2
Skadi
Skadi
SkyMechanic53
Skadi
Level 16
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 3L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
11,653
777
19,678
8,863
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 0 / 5
12,121
808
14,134
18,329
14,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
1 / 0 / 10
10,115
674
2,359
5,218
1,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CSWDSOB
Cthulhu
12
0 / 6 / 0
8,219
548
6,642
17,322
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Joce2430
Kukulkan
12
0 / 8 / 0
8,190
546
5,564
10,155
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 0
8,435
562
6,244
11,550
3,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
19
Kills
0
0
Deaths
19
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CSWDSOB
Cthulhu
0
6
0
0
L
Kukulkan
Joce2430
Kukulkan
0
8
0
0
L
0
5
0
0
W
7
0
8
11
W
11
0
5
13.5
W
Medusa
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,171
Damage
18,450
32,410
Taken
39,027
19,213
Mitigated
23,946
11,915
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CSWDSOB
Cthulhu
6,642
143
461
2,086
17,322
17,746
0
8,294
9,028
26,579
0
L
Kukulkan
Joce2430
Kukulkan
5,564
167
32
402
10,155
2,931
0
6,207
3,948
25,529
0
L
6,244
2,466
0
493
11,550
3,269
0
5,285
6,265
0
26,474
W
19,678
203
433
4,032
8,863
3,084
917
3,896
4,548
71,054
0
W
14,134
3,998
132
6,403
18,329
14,307
786
4,227
13,410
0
54,415
W
Medusa
2,359
1,092
0
915
5,218
1,822
1,088
3,210
1,750
0
18,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
24,844
195
Minions Killed
134
12
Camps Cleared
1
973,425
Distance Traveled
787,057
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,219
548
31
2
1
291,500
3
L
Kukulkan
8,190
546
46
3
0
240,310
2
L
Skadi
8,435
562
57
4
0
255,247
4
W
Thoth
11,653
777
91
6
4
320,591
2
W
Shiva
12,121
808
65
4
6
339,316
2
W
Medusa
10,115
674
39
3
2
313,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role