Player Matchup

Artemis
Artemis
BAD3076
Artemis
Level 47
God Stats
9W - 18L
1,321 SR
Queue Stats
9W - 18L
1,138 Elo+
Party 1
Cliodhna
Cliodhna
Prof Void2825
Cliodhna
Level 74
God Stats
3W - 1L
1,289 SR
Queue Stats
9W - 18L
1,138 Elo+
Party 1
Kuzenbo
Kuzenbo
WxM1001
Kuzenbo
Level 49
God Stats
3W - 0L
1,476 SR
Queue Stats
7W - 16L
1,138 Elo+
Party 1
Team Averages
Level 57
1,362 SR
1,138 Elo+

VS

Team Averages
Level 26
1,045 SR
814 Elo+
Cerberus
Cerberus
AsterWolf1335
Cerberus
Level 25
God Stats
0W - 8L
1,136 SR
Queue Stats
1W - 22L
845 Elo+
Party 2
Loki
Loki
Keermm
Loki
Level 37
God Stats
1W - 12L
933 SR
Queue Stats
30W - 65L
798 Elo+
Party 2
Discordia
Discordia
VoidSpectrum759
Discordia
Level 17
God Stats
1W - 5L
1,065 SR
Queue Stats
3W - 33L
798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAD3076
Artemis
16
3 / 3 / 18
11,878
660
13,352
8,688
3,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Prof Void2825
Cliodhna
18
12 / 5 / 11
13,806
767
18,591
12,917
4,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
WxM1001
Kuzenbo
19
9 / 0 / 15
14,544
808
11,294
18,373
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsterWolf1335
Cerberus
16
1 / 13 / 5
11,843
658
6,047
24,532
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Keermm
Loki
16
4 / 3 / 3
11,817
657
8,160
13,152
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
VoidSpectrum759
Discordia
15
3 / 8 / 3
10,953
609
14,273
13,309
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
24
Kills
8
8
Deaths
24
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AsterWolf1335
Cerberus
1
13
5
0.27
W
Artemis
BAD3076
Artemis
3
3
18
4
L
Loki
Keermm
Loki
4
3
3
1.83
W
Cliodhna
Prof Void2825
Cliodhna
12
5
11
3.5
L
Discordia
VoidSpectrum759
Discordia
3
8
3
0.56
W
Kuzenbo
WxM1001
Kuzenbo
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,237
Damage
28,480
39,978
Taken
50,993
33,192
Mitigated
31,371
7,438
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AsterWolf1335
Cerberus
6,047
583
0
2,611
24,532
21,954
0
5,829
18,677
24,837
0
W
Artemis
BAD3076
Artemis
13,352
4,308
0
0
8,688
3,293
1,130
4,515
3,854
0
44,543
L
Loki
Keermm
Loki
8,160
1,677
0
1,141
13,152
5,429
0
2,520
10,632
0
27,774
W
Cliodhna
Prof Void2825
Cliodhna
18,591
3,909
0
429
12,917
4,893
941
7,702
4,820
0
55,000
L
Discordia
VoidSpectrum759
Discordia
14,273
1,225
0
250
13,309
3,988
0
3,289
10,020
51,925
0
W
Kuzenbo
WxM1001
Kuzenbo
11,294
4,170
758
6,251
18,373
25,006
682
8,898
9,214
41,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
34,613
186
Minions Killed
164
12
Camps Cleared
3
969,247
Distance Traveled
833,519
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,843
658
34
2
0
250,515
0
W
Artemis
11,878
660
64
4
2
266,243
1
L
Loki
11,817
657
33
2
0
327,757
0
W
Cliodhna
13,806
767
67
4
6
334,670
10
L
Discordia
10,953
609
97
5
3
255,247
0
W
Kuzenbo
14,544
808
55
3
4
368,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role