Player Matchup

Susano
Susano
AutoSent
Susano
Level 49
God Stats
316W - 37L
2,284 SR
Queue Stats
607W - 71L
2,093 Elo+
Party 1
Shiva
Shiva
FLINTGIVEN
Shiva
Level 158
God Stats
36W - 3L
1,857 SR
Queue Stats
921W - 321L
1,891 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SaltyTactics
Ah Muzen Cab
Level 82
God Stats
14W - 1L
1,924 SR
Queue Stats
692W - 165L
1,892 Elo+
Party 1
Nox
Nox
StepNox
Nox
Level 32
God Stats
513W - 39L
2,299 SR
Queue Stats
1,261W - 154L
2,064 Elo+
Party 1
Cerberus
Cerberus
ThyZeus-
Cerberus
Level 21
God Stats
8W - 0L
1,706 SR
Queue Stats
208W - 8L
2,254 Elo+
Party 1
Team Averages
Level 68
2,014 SR
2,039 Elo+

VS

Team Averages
Level 53
1,470 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
FrenchAbyss
Ah Muzen Cab
Level 85
God Stats
14W - 13L
1,566 SR
Queue Stats
277W - 273L
1,545 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JBcOOp11
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,413 Elo+
Party 2
Merlin
Merlin
OhDiddy
Merlin
Level 58
God Stats
34W - 22L
1,304 SR
Queue Stats
175W - 188L
1,399 Elo+
Solo
Ra
Ra
SpeedyAbyss
Ra
Level 89
God Stats
38W - 43L
1,467 SR
Queue Stats
375W - 372L
1,513 Elo+
Party 2
Ymir
Ymir
nogooddude
Ymir
Level 7
God Stats
39W - 48L
1,512 SR
Queue Stats
43W - 55L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AutoSent
Susano
18
8 / 3 / 13
11,478
1,275
16,075
8,284
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
18
10 / 1 / 28
12,661
1,407
24,365
16,001
21,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SaltyTactics
Ah Muzen Cab
19
7 / 0 / 25
12,424
1,380
22,397
7,887
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nox
18
11 / 0 / 18
11,748
1,305
16,500
7,433
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ThyZeus-
Cerberus
19
9 / 0 / 28
12,860
1,429
17,518
12,313
19,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrenchAbyss
Ah Muzen Cab
15
1 / 10 / 3
9,721
1,080
13,717
19,672
6,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
JBcOOp11
Cu Chulainn
14
0 / 8 / 3
9,276
1,031
8,250
25,533
15,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
OhDiddy
Merlin
14
3 / 8 / 0
10,165
1,129
10,833
15,076
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 11 / 4
9,582
1,065
8,406
19,232
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 1
9,597
1,066
4,248
22,227
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
15
45
Kills
4
4
Deaths
45
112
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
AutoSent
Susano
8
3
13
4.83
W
Shiva
10
1
28
24
L
Ah Muzen Cab
FrenchAbyss
Ah Muzen Cab
1
10
3
0.25
L
Cu Chulainn
JBcOOp11
Cu Chulainn
0
8
3
0.19
L
Merlin
OhDiddy
Merlin
3
8
0
0.38
W
Ah Muzen Cab
SaltyTactics
Ah Muzen Cab
7
0
25
19.5
L
0
11
4
0.18
W
Nox
11
0
18
20
W
Cerberus
ThyZeus-
Cerberus
9
0
28
23
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,855
Damage
45,454
51,918
Taken
101,740
52,586
Mitigated
56,369
9,916
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AutoSent
Susano
16,075
4,049
0
418
8,284
4,153
0
3,485
4,799
0
27,306
W
Shiva
24,365
2,695
939
3,061
16,001
21,644
0
9,168
6,833
616
31,139
L
Ah Muzen Cab
FrenchAbyss
Ah Muzen Cab
13,717
3,112
0
1,051
19,672
6,554
0
4,499
14,684
0
38,496
L
Cu Chulainn
JBcOOp11
Cu Chulainn
8,250
745
0
1,879
25,533
15,805
0
10,329
14,617
2,784
12,095
L
Merlin
OhDiddy
Merlin
10,833
644
358
573
15,076
4,754
0
6,305
8,582
15,233
0
W
Ah Muzen Cab
SaltyTactics
Ah Muzen Cab
22,397
6,938
0
3,027
7,887
3,743
0
4,179
3,708
0
56,981
L
8,406
930
1,783
731
19,232
6,141
0
5,293
13,340
19,397
0
W
Nox
16,500
337
0
0
7,433
3,552
0
2,465
4,968
23,165
0
W
Cerberus
ThyZeus-
Cerberus
17,518
3
363
2,108
12,313
19,494
0
6,133
6,180
24,692
0
L
4,248
566
0
673
22,227
23,115
0
7,176
14,268
10,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,171
Gold Earned
48,341
182
Minions Killed
142
8
Camps Cleared
3
982,584
Distance Traveled
808,259
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,478
1,275
28
3
4
171,257
1
W
Shiva
12,661
1,407
22
2
2
210,758
2
L
Ah Muzen Cab
9,721
1,080
58
6
1
156,872
0
L
Cu Chulainn
9,276
1,031
21
2
0
183,089
0
L
Merlin
10,165
1,129
18
2
1
161,003
0
W
Ah Muzen Cab
12,424
1,380
96
11
0
192,318
2
L
Ra
9,582
1,065
31
3
1
158,953
0
W
Nox
11,748
1,305
18
2
2
209,247
0
W
Cerberus
12,860
1,429
18
2
0
199,004
3
L
Ymir
9,597
1,066
14
2
0
148,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role