Player Matchup

Bellona
Bellona
Designerclown19
Bellona
Level 42
God Stats
2W - 0L
1,717 SR
Queue Stats
174W - 154L
1,606 Elo+
Party 1
Arachne
Arachne
Exponent
Arachne
Level 142
God Stats
2W - 6L
1,699 SR
Queue Stats
16W - 18L
1,667 Elo+
Party 2
Scylla
Scylla
Shorty The Goat
Scylla
Level 48
God Stats
1W - 1L
1,315 SR
Queue Stats
38W - 15L
1,884 Elo+
Party 2
Kumbhakarna
Kumbhakarna
THEDEFinition
Kumbhakarna
Level 126
God Stats
3W - 2L
1,620 SR
Queue Stats
55W - 52L
1,554 Elo+
Party 1
Artemis
Artemis
strombirdie
Artemis
Level 57
God Stats
6W - 2L
1,686 SR
Queue Stats
20W - 8L
1,685 Elo+
Party 1
Team Averages
Level 83
1,607 SR
1,679 Elo+

VS

Team Averages
Level 61
1,577 SR
1,635 Elo+
Discordia
Discordia
 
Discordia
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BeerdedG0AT
Nemesis
Level 47
God Stats
4W - 4L
1,693 SR
Queue Stats
45W - 27L
1,706 Elo+
Party 3
Achilles
Achilles
CatWith2Heads
Achilles
Level 127
God Stats
1W - 1L
1,694 SR
Queue Stats
81W - 65L
1,577 Elo+
Party 4
Cerberus
Cerberus
Grarts
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,563 Elo+
Party 4
Jing Wei
Jing Wei
kamaro50
Jing Wei
Level 52
God Stats
1W - 6L
1,500 SR
Queue Stats
140W - 97L
1,832 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
12,839
642
13,673
16,524
17,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Exponent
Arachne
18
7 / 6 / 9
12,231
612
11,670
18,070
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
8 / 2 / 6
12,767
638
9,913
10,297
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
THEDEFinition
Kumbhakarna
16
1 / 2 / 18
10,515
526
6,944
17,246
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
strombirdie
Artemis
19
7 / 4 / 0
12,065
603
13,697
13,532
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 8 / 0
9,468
473
7,259
12,055
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
BeerdedG0AT
Nemesis
17
10 / 2 / 1
10,858
543
14,978
16,388
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
CatWith2Heads
Achilles
15
0 / 7 / 6
9,459
473
10,307
16,754
14,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Grarts
Cerberus
10
0 / 8 / 3
7,172
359
3,923
16,981
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
kamaro50
Jing Wei
16
3 / 5 / 2
9,551
478
6,222
12,549
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
30
Kills
15
16
Deaths
30
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
8
0
0.25
L
Nemesis
BeerdedG0AT
Nemesis
10
2
1
5.25
L
Achilles
CatWith2Heads
Achilles
0
7
6
0.43
W
7
2
4
4.5
W
Arachne
Exponent
Arachne
7
6
9
1.92
L
Cerberus
Grarts
Cerberus
0
8
3
0.19
W
8
2
6
5.5
W
Kumbhakarna
THEDEFinition
Kumbhakarna
1
2
18
5
L
Jing Wei
kamaro50
Jing Wei
3
5
2
0.8
W
Artemis
strombirdie
Artemis
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
42,689
75,669
Taken
74,727
53,338
Mitigated
41,877
24,486
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,259
579
74
1,215
12,055
4,767
517
5,302
6,559
67,080
0
L
Nemesis
BeerdedG0AT
Nemesis
14,978
6,172
0
4,548
16,388
8,068
0
2,164
14,092
0
87,489
L
Achilles
CatWith2Heads
Achilles
10,307
2,118
0
1,843
16,754
14,764
0
2,822
13,812
0
57,250
W
13,673
5,106
0
7,039
16,524
17,694
333
686
15,838
0
90,302
W
Arachne
Exponent
Arachne
11,670
8,088
0
5,906
18,070
9,346
192
1,940
16,130
0
89,232
L
Cerberus
Grarts
Cerberus
3,923
663
0
2,953
16,981
12,014
0
3,214
13,653
20,587
0
W
9,913
410
0
2,716
10,297
3,661
1,335
2,787
7,510
82,038
0
W
Kumbhakarna
THEDEFinition
Kumbhakarna
6,944
820
0
2,246
17,246
17,803
778
3,991
13,255
19,201
3,503
L
Jing Wei
kamaro50
Jing Wei
6,222
4,618
0
3,466
12,549
2,264
0
2,294
10,179
0
52,878
W
Artemis
strombirdie
Artemis
13,697
6,518
0
6,579
13,532
4,834
3,678
1,778
11,236
0
100,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,417
Gold Earned
46,508
675
Minions Killed
514
0
Camps Cleared
0
2,063,872
Distance Traveled
1,897,483
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,468
473
143
7
0
320,803
3
L
Nemesis
10,858
543
124
6
0
445,594
4
L
Achilles
9,459
473
114
6
0
388,817
3
W
Bellona
12,839
642
186
9
0
420,769
7
W
Arachne
12,231
612
129
6
0
422,874
3
L
Cerberus
7,172
359
33
2
0
362,568
4
W
Scylla
12,767
638
174
9
0
418,360
4
W
Kumbhakarna
10,515
526
22
1
0
424,776
5
L
Jing Wei
9,551
478
100
5
0
379,701
0
W
Artemis
12,065
603
164
8
0
377,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role