Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
FreePasage2yaMum
Shiva
Level 60
God Stats
18W - 17L
1,493 SR
Queue Stats
228W - 264L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RemusTheKing
Kumbhakarna
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,532 Elo+
Solo
Bacchus
Bacchus
Zetello
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 3
Medusa
Medusa
lunanumine
Medusa
Level 44
God Stats
34W - 38L
1,578 SR
Queue Stats
228W - 269L
1,472 Elo+
Party 2
Team Averages
Level 38
1,514 SR
1,488 Elo+

VS

Team Averages
Level 111
1,628 SR
1,593 Elo+
Discordia
Discordia
Amilia17
Discordia
Level 159
God Stats
30W - 23L
1,714 SR
Queue Stats
310W - 251L
1,605 Elo+
Party 1
Scylla
Scylla
Hunter0627
Scylla
Level 50
God Stats
33W - 36L
1,614 SR
Queue Stats
303W - 244L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
IRISHMEN3846
Danzaburou
Level 28
God Stats
71W - 68L
1,560 SR
Queue Stats
262W - 238L
1,536 Elo+
Solo
Khepri
Khepri
MushHusky
Khepri
Level 160
God Stats
26W - 22L
1,518 SR
Queue Stats
340W - 289L
1,601 Elo+
Party 1
Thor
Thor
PapaTrees
Thor
Level 160
God Stats
6W - 2L
1,733 SR
Queue Stats
290W - 223L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 7 / 0
8,747
625
7,423
11,263
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 3
9,877
706
13,689
15,268
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
RemusTheKing
Kumbhakarna
16
2 / 2 / 2
10,014
715
4,821
18,153
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Zetello
Bacchus
15
0 / 4 / 3
9,206
658
4,916
18,784
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
lunanumine
Medusa
14
0 / 5 / 1
8,614
615
3,750
10,896
2,900
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amilia17
Discordia
18
3 / 3 / 13
10,862
776
18,276
8,922
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
Hunter0627
Scylla
16
2 / 0 / 8
9,857
704
19,276
9,634
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
IRISHMEN3846
Danzaburou
18
7 / 0 / 7
11,050
789
11,689
8,561
3,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MushHusky
Khepri
17
3 / 0 / 12
11,027
788
7,162
7,534
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
17
6 / 3 / 5
10,656
761
9,343
11,269
5,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
5
Kills
21
21
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
7
0
0.14
W
Discordia
Amilia17
Discordia
3
3
13
3.17
L
2
3
3
1.17
W
Scylla
Hunter0627
Scylla
2
0
8
6
W
Danzaburou
IRISHMEN3846
Danzaburou
7
0
7
10.5
W
Khepri
MushHusky
Khepri
3
0
12
9
W
Thor
6
3
5
2.83
L
Kumbhakarna
RemusTheKing
Kumbhakarna
2
2
2
1.5
L
Bacchus
Zetello
Bacchus
0
4
3
0.38
L
Medusa
lunanumine
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
65,746
74,364
Taken
45,920
40,152
Mitigated
25,220
16,298
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,423
530
0
648
11,263
3,453
0
6,472
4,527
26,957
0
W
Discordia
Amilia17
Discordia
18,276
854
0
1,166
8,922
3,021
976
3,553
5,255
45,078
0
L
13,689
1,373
1,749
2,566
15,268
8,458
87
8,654
6,406
0
43,667
W
Scylla
Hunter0627
Scylla
19,276
1,073
0
506
9,634
2,953
1,050
3,795
5,649
35,281
0
W
Danzaburou
IRISHMEN3846
Danzaburou
11,689
5,389
0
3,218
8,561
3,417
2,276
3,400
5,091
0
41,863
W
Khepri
MushHusky
Khepri
7,162
2
0
1,620
7,534
10,708
470
3,059
4,252
21,226
0
W
Thor
9,343
333
0
762
11,269
5,121
547
2,734
8,513
0
33,539
L
Kumbhakarna
RemusTheKing
Kumbhakarna
4,821
237
1,119
4,635
18,153
13,640
0
11,839
6,000
10,107
0
L
Bacchus
Zetello
Bacchus
4,916
422
496
4,521
18,784
11,701
0
10,761
7,741
12,627
0
L
Medusa
lunanumine
Medusa
3,750
645
213
351
10,896
2,900
0
5,580
4,976
0
26,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
53,452
185
Minions Killed
248
0
Camps Cleared
0
1,426,369
Distance Traveled
1,523,089
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,747
625
48
3
0
265,922
3
W
Discordia
10,862
776
64
5
0
307,789
1
L
Shiva
9,877
706
57
4
0
310,412
1
W
Scylla
9,857
704
41
3
0
322,258
1
W
Danzaburou
11,050
789
69
5
0
286,427
6
W
Khepri
11,027
788
34
2
0
321,218
6
W
Thor
10,656
761
40
3
0
285,397
2
L
Kumbhakarna
10,014
715
15
1
0
279,658
2
L
Bacchus
9,206
658
24
2
0
267,551
0
L
Medusa
8,614
615
41
3
0
302,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role