Player Matchup

Horus
Horus
Jav1MCF
Horus
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
34W - 31L
1,576 Elo+
Solo
Kukulkan
Kukulkan
StayLegit
Kukulkan
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 157L
1,545 Elo+
Solo
Zeus
Zeus
hurricane_haney8
Zeus
Level 146
God Stats
1W - 0L
1,282 SR
Queue Stats
22W - 26L
1,464 Elo+
Solo
Bakasura
Bakasura
powerdragon0407
Bakasura
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,503 Elo+
Solo
Ares
Ares
theboyFauno
Ares
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
305W - 315L
1,489 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,515 Elo+

VS

Team Averages
Level 48
1,500 SR
1,536 Elo+
Horus
Horus
AUTUMNIGHT2011
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 335L
1,510 Elo+
Solo
Nox
Nox
DBills24
Nox
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,686 Elo+
Party 1
Jing Wei
Jing Wei
HuntersOrBust
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
k0neko san
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,520 Elo+
Solo
Thanatos
Thanatos
theobadger
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jav1MCF
Horus
14
4 / 2 / 13
8,113
811
6,461
15,159
14,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
StayLegit
Kukulkan
15
1 / 2 / 12
8,439
844
10,801
5,867
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 9
8,877
888
12,358
6,607
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
3 / 3 / 8
7,856
786
2,509
10,090
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 4 / 14
7,994
799
9,871
14,596
16,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,070
807
3,277
11,252
7,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 6
8,522
852
9,280
8,336
2,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
HuntersOrBust
Jing Wei
15
4 / 4 / 5
8,729
873
11,575
10,330
3,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
k0neko san
Vulcan
14
2 / 4 / 5
7,883
788
9,239
9,920
3,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
theobadger
Thanatos
12
0 / 5 / 7
7,021
702
3,666
7,875
2,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
18
Kills
13
13
Deaths
18
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
2
7
3.25
L
4
3
6
2.33
L
Jing Wei
HuntersOrBust
Jing Wei
4
4
5
1.63
W
Horus
Jav1MCF
Horus
4
2
13
5.25
W
Kukulkan
StayLegit
Kukulkan
1
2
12
3.5
W
6
2
9
5.25
L
Vulcan
k0neko san
Vulcan
2
4
5
1.13
W
Bakasura
3
3
8
2.33
W
4
4
14
2.75
L
Thanatos
theobadger
Thanatos
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,000
Damage
37,037
52,319
Taken
47,713
40,937
Mitigated
19,778
16,682
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,277
1,290
4,540
5,669
11,252
7,692
93
5,634
5,179
0
6,711
L
9,280
517
1,431
2,389
8,336
2,683
256
5,850
2,116
18,496
0
L
Jing Wei
HuntersOrBust
Jing Wei
11,575
7,569
450
1,971
10,330
3,594
864
7,679
2,232
0
28,586
W
Horus
Jav1MCF
Horus
6,461
2,061
3,791
4,555
15,159
14,851
71
4,998
10,161
0
7,237
W
Kukulkan
StayLegit
Kukulkan
10,801
696
230
419
5,867
2,154
720
2,817
3,050
30,929
0
W
12,358
733
1,731
716
6,607
2,478
1,265
1,957
4,650
28,807
0
L
Vulcan
k0neko san
Vulcan
9,239
2,764
344
1,614
9,920
3,316
234
6,859
2,678
19,814
0
W
Bakasura
2,509
1,848
1,746
1,721
10,090
4,717
759
3,549
6,541
0
6,527
W
9,871
172
1,073
700
14,596
16,737
0
5,198
9,398
11,713
0
L
Thanatos
theobadger
Thanatos
3,666
114
0
2,349
7,875
2,493
399
6,007
1,654
0
5,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
40,225
113
Minions Killed
97
0
Camps Cleared
0
991,208
Distance Traveled
991,977
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,070
807
6
1
0
202,763
0
L
Nox
8,522
852
31
3
0
192,551
0
L
Jing Wei
8,729
873
37
4
0
195,972
0
W
Horus
8,113
811
0
0
0
214,262
0
W
Kukulkan
8,439
844
49
5
0
177,468
2
W
Zeus
8,877
888
41
4
0
186,658
3
L
Vulcan
7,883
788
19
2
0
217,729
3
W
Bakasura
7,856
786
19
2
0
212,454
0
W
Ares
7,994
799
4
0
0
200,366
0
L
Thanatos
7,021
702
4
0
0
182,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role