Player Matchup

Chaac
Chaac
KralMax
Chaac
Level 68
God Stats
0W - 2L
1,248 SR
Queue Stats
24W - 34L
1,410 Elo+
Party 2
Merlin
Merlin
Seleukos
Merlin
Level 87
God Stats
1W - 5L
1,163 SR
Queue Stats
9W - 11L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skazra
Tsukuyomi
Level 46
God Stats
1W - 2L
1,426 SR
Queue Stats
15W - 24L
1,397 Elo+
Party 2
Team Averages
Level 67
1,279 SR
1,412 Elo+

VS

Team Averages
Level 160
1,575 SR
1,671 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sýnin
King Arthur
Level 160
God Stats
3W - 0L
1,725 SR
Queue Stats
285W - 15L
2,012 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KralMax
Chaac
10
2 / 4 / 3
6,634
948
4,085
11,295
4,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Seleukos
Merlin
8
1 / 7 / 2
5,629
804
2,524
7,543
2,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Skazra
Tsukuyomi
8
1 / 10 / 3
5,657
808
5,007
10,452
3,053
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
10 / 2 / 8
8,125
1,161
7,486
7,786
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
 
Ne Zha
12
7 / 1 / 13
7,389
1,056
9,535
6,410
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Sýnin
King Arthur
11
4 / 2 / 13
6,980
997
6,526
9,772
6,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
21
21
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
2
8
7
W
Ne Zha
 
Ne Zha
7
1
13
13.5
L
Chaac
KralMax
Chaac
2
4
3
0.88
L
Merlin
Seleukos
Merlin
1
7
2
0.29
L
Tsukuyomi
Skazra
Tsukuyomi
1
10
3
0.25
W
King Arthur
Sýnin
King Arthur
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,616
Damage
23,547
29,290
Taken
23,968
10,195
Mitigated
11,404
4,367
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,486
4,359
0
3,099
7,786
2,432
2,116
866
6,920
30,552
0
W
Ne Zha
 
Ne Zha
9,535
2,584
447
2,558
6,410
2,877
182
830
5,580
0
23,051
L
Chaac
KralMax
Chaac
4,085
867
0
2,702
11,295
4,975
0
3,398
7,701
0
15,643
L
Merlin
Seleukos
Merlin
2,524
309
0
363
7,543
2,167
0
2,142
5,264
8,733
0
L
Tsukuyomi
Skazra
Tsukuyomi
5,007
1,455
181
1,121
10,452
3,053
0
2,831
7,336
0
10,797
W
King Arthur
Sýnin
King Arthur
6,526
648
93
1,824
9,772
6,095
48
1,844
7,928
3,484
18,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,920
Gold Earned
22,494
42
Minions Killed
99
0
Camps Cleared
7
352,803
Distance Traveled
419,006
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,125
1,161
49
7
5
125,962
1
W
Ne Zha
7,389
1,056
18
3
0
155,219
0
L
Chaac
6,634
948
19
3
0
134,945
0
L
Merlin
5,629
804
13
2
0
96,548
1
L
Tsukuyomi
5,657
808
10
1
0
121,310
0
W
King Arthur
6,980
997
32
5
2
137,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role