Player Matchup

Zeus
Zeus
Aww I Inkd
Zeus
Level 129
God Stats
8W - 5L
1,785 SR
Queue Stats
133W - 87L
1,583 Elo+
Party 2
Shiva
Shiva
Drof Yrdnal
Shiva
Level 147
God Stats
10W - 4L
1,649 SR
Queue Stats
193W - 114L
1,677 Elo+
Party 2
Ymir
Ymir
KrisPbacun
Ymir
Level 85
God Stats
1W - 0L
1,168 SR
Queue Stats
3W - 5L
1,241 Elo+
Party 2
Team Averages
Level 120
1,534 SR
1,501 Elo+

VS

Team Averages
Level 104
1,450 SR
1,415 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JayBroHam
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Horus
Horus
Tuck044
Horus
Level 79
God Stats
1W - 4L
1,349 SR
Queue Stats
137W - 124L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
8,238
824
10,193
4,585
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 7
8,474
847
8,724
8,263
8,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 11
7,630
763
4,169
10,529
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 4 / 0
7,808
781
6,695
7,033
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
JayBroHam
Skadi
9
0 / 5 / 1
6,279
628
3,862
8,459
2,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Tuck044
Horus
9
0 / 7 / 2
6,791
679
2,419
11,588
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
0
1
W
6
1
8
10
W
7
1
7
10.5
L
Skadi
JayBroHam
Skadi
0
5
1
0.1
W
3
2
11
4.25
L
Horus
Tuck044
Horus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
12,976
23,377
Taken
27,080
15,290
Mitigated
11,956
6,777
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,695
279
0
520
7,033
1,830
0
3,178
3,785
17,115
0
W
10,193
507
0
1,194
4,585
1,538
624
1,764
2,821
32,621
0
W
8,724
1,162
197
1,840
8,263
8,033
26
2,194
6,069
0
24,173
L
Skadi
JayBroHam
Skadi
3,862
1,270
317
658
8,459
2,130
0
4,108
4,239
0
15,787
W
4,169
570
0
3,546
10,529
5,719
0
3,213
7,316
14,971
0
L
Horus
Tuck044
Horus
2,419
1,138
1,055
1,884
11,588
7,996
0
7,010
4,322
0
7,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,342
Gold Earned
20,878
111
Minions Killed
61
8
Camps Cleared
2
527,562
Distance Traveled
489,591
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,808
781
21
2
1
170,456
3
W
Zeus
8,238
824
61
6
4
188,067
1
W
Shiva
8,474
847
29
3
2
188,996
0
L
Skadi
6,279
628
29
3
0
183,319
3
W
Ymir
7,630
763
21
2
2
150,499
3
L
Horus
6,791
679
11
1
1
135,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role