Player Matchup

Izanami
Izanami
StarKi113rFU
Izanami
Level 126
God Stats
4W - 4L
1,476 SR
Queue Stats
61W - 61L
1,374 Elo+
Solo
Ymir
Ymir
Sugarrusher2192
Ymir
Level 8
God Stats
1W - 2L
1,302 SR
Queue Stats
5W - 5L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wuichito_o
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,470 Elo+
Solo
Scylla
Scylla
Zurbinator
Scylla
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Shiva
Shiva
rgnghnmhyyy
Shiva
Level 58
God Stats
1W - 0L
1,815 SR
Queue Stats
5W - 7L
1,276 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,428 Elo+

VS

Team Averages
Level 41
1,563 SR
1,400 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
MiniQc
Odin
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
crazymk
Kukulkan
Level 19
God Stats
6W - 4L
1,844 SR
Queue Stats
66W - 76L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
lukedukeQc
Baron Samedi
Level 28
God Stats
8W - 19L
1,471 SR
Queue Stats
23W - 49L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
StarKi113rFU
Izanami
20
10 / 1 / 10
13,041
932
22,300
11,289
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
2 / 3 / 18
11,503
822
6,151
17,229
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Wuichito_o
Tsukuyomi
18
6 / 2 / 9
11,776
841
11,188
12,804
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Zurbinator
Scylla
18
7 / 3 / 7
11,686
835
14,800
8,492
3,340
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 12
10,937
781
6,175
12,294
9,399
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 7
9,499
679
7,594
18,096
21,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
 
Nemesis
12
0 / 6 / 1
8,030
574
1,135
7,897
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
MiniQc
Odin
16
3 / 7 / 1
9,407
672
6,393
14,714
8,970
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
crazymk
Kukulkan
19
7 / 6 / 4
11,408
815
17,157
15,508
6,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
lukedukeQc
Baron Samedi
15
1 / 7 / 5
9,210
658
7,133
15,027
8,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
29
Kills
12
12
Deaths
29
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
7
1.5
L
Nemesis
 
Nemesis
0
6
1
0.08
L
Odin
MiniQc
Odin
3
7
1
0.5
W
Izanami
StarKi113rFU
Izanami
10
1
10
15
W
2
3
18
3.67
W
Tsukuyomi
Wuichito_o
Tsukuyomi
6
2
9
5.25
W
Scylla
Zurbinator
Scylla
7
3
7
3.5
L
Kukulkan
crazymk
Kukulkan
7
6
4
1.5
L
Baron Samedi
lukedukeQc
Baron Samedi
1
7
5
0.5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,614
Damage
39,412
62,108
Taken
71,242
47,666
Mitigated
47,924
13,429
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,594
1,555
0
1,405
18,096
21,236
0
4,203
13,557
18,346
0
L
Nemesis
 
Nemesis
1,135
298
0
352
7,897
2,924
0
2,571
5,319
0
3,342
L
Odin
MiniQc
Odin
6,393
846
625
1,323
14,714
8,970
68
5,070
9,604
0
20,334
W
Izanami
StarKi113rFU
Izanami
22,300
16,370
0
2,478
11,289
4,653
2,660
5,868
5,421
0
75,180
W
6,151
1,324
609
2,726
17,229
24,721
663
7,098
10,131
13,959
0
W
Tsukuyomi
Wuichito_o
Tsukuyomi
11,188
2,202
0
3,360
12,804
5,553
4,177
5,472
6,552
0
55,338
W
Scylla
Zurbinator
Scylla
14,800
1,605
0
1,738
8,492
3,340
1,483
4,638
3,854
37,767
0
L
Kukulkan
crazymk
Kukulkan
17,157
2,294
0
179
15,508
6,757
0
4,729
10,761
57,728
0
L
Baron Samedi
lukedukeQc
Baron Samedi
7,133
127
1,405
1,750
15,027
8,037
0
4,351
10,499
17,223
0
W
6,175
1,321
1,065
1,453
12,294
9,399
640
8,808
3,486
2,169
15,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,943
Gold Earned
47,554
293
Minions Killed
152
0
Camps Cleared
0
1,411,166
Distance Traveled
1,096,207
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,499
679
14
1
0
276,044
2
L
Nemesis
8,030
574
4
0
0
125,821
5
L
Odin
9,407
672
33
2
0
244,279
0
W
Izanami
13,041
932
119
9
0
293,556
1
W
Ymir
11,503
822
18
1
0
259,123
0
W
Tsukuyomi
11,776
841
91
7
0
300,395
3
W
Scylla
11,686
835
37
3
0
269,194
1
L
Kukulkan
11,408
815
84
6
0
248,349
1
L
Baron Samedi
9,210
658
17
1
0
201,714
0
W
Shiva
10,937
781
28
2
0
288,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role