Player Matchup

Ra
Ra
C0LD Mxlo
Ra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,516 Elo+
Party 1
Vamana
Vamana
NuBaNaToR2147
Vamana
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 47L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
kingofthehouse6
Danzaburou
Level 60
God Stats
6W - 0L
1,829 SR
Queue Stats
66W - 33L
1,489 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,508 Elo+

VS

Team Averages
Level 107
1,423 SR
1,417 Elo+
Medusa
Medusa
Achmedlookinguy
Medusa
Level 116
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 17L
1,420 Elo+
Party 2
Eset
Eset
SourpatchICY
Eset
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,446 Elo+
Party 2
Chaac
Chaac
l Ghostrix l
Chaac
Level 105
God Stats
7W - 5L
1,502 SR
Queue Stats
236W - 336L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 9
11,089
792
10,377
11,353
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 11
11,291
807
17,854
20,108
16,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
kingofthehouse6
Danzaburou
15
4 / 1 / 12
11,176
798
14,624
11,966
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
9,314
665
10,984
17,339
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 6 / 2
9,612
687
12,243
12,421
3,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 6 / 3
8,581
613
4,822
18,343
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
7
7
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
7
4
9
2.88
W
8
2
11
6.75
L
4
6
2
0.83
W
Danzaburou
kingofthehouse6
Danzaburou
4
1
12
10
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,855
Damage
28,049
43,427
Taken
48,103
24,472
Mitigated
25,191
15,938
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,984
4,017
0
994
17,339
4,712
0
5,128
12,211
0
29,886
W
10,377
1,115
2,214
4,424
11,353
3,931
731
4,012
7,341
34,963
0
W
17,854
7,765
500
5,045
20,108
16,127
321
5,484
14,624
0
42,547
L
12,243
712
310
2,112
12,421
3,402
0
2,646
9,775
35,197
0
W
Danzaburou
kingofthehouse6
Danzaburou
14,624
6,604
0
3,755
11,966
4,414
1,642
3,088
8,878
0
43,500
L
4,822
922
0
2,460
18,343
17,077
0
3,353
14,990
0
20,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
27,507
159
Minions Killed
113
9
Camps Cleared
4
760,751
Distance Traveled
632,113
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,314
665
37
3
2
204,527
1
W
Ra
11,089
792
51
4
1
237,188
1
W
Vamana
11,291
807
58
4
5
265,486
2
L
Eset
9,612
687
53
4
2
222,846
0
W
Danzaburou
11,176
798
50
4
3
258,077
0
L
Chaac
8,581
613
23
2
0
204,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role