Player Matchup

Ares
Ares
KTKRckstr
Ares
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
KingCoogs
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Charybdis
Charybdis
MonkeyNutsHeHe
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
glfadic
Ao Kuang
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 374L
1,435 Elo+
Solo
Neith
Neith
the1percent
Neith
Level 104
God Stats
4W - 5L
1,172 SR
Queue Stats
320W - 345L
1,433 Elo+
Solo
Team Averages
Level 72
1,434 SR
1,474 Elo+

VS

Team Averages
Level 33
1,448 SR
1,418 Elo+
Tyr
Tyr
AsAP CAM8AM
Tyr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 65L
1,401 Elo+
Solo
Zeus
Zeus
ResignedSwing25
Zeus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 97L
1,392 Elo+
Solo
Discordia
Discordia
SyXVII8811
Discordia
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
16W - 34L
1,344 Elo+
Solo
Ne Zha
Ne Zha
Tmanthepunisher
Ne Zha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 188L
1,455 Elo+
Solo
Thanatos
Thanatos
desqui2
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 6 / 9
8,561
612
3,961
13,947
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
KingCoogs
Bastet
15
1 / 9 / 12
8,799
629
7,096
14,907
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
MonkeyNutsHeHe
Charybdis
16
5 / 5 / 11
9,561
683
9,874
12,841
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
glfadic
Ao Kuang
19
10 / 8 / 7
11,947
853
12,543
15,254
5,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
5 / 2 / 12
10,228
731
12,676
12,836
4,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 22
10,717
766
7,559
26,747
25,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 4 / 10
13,150
939
23,116
8,552
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SyXVII8811
Discordia
17
3 / 4 / 17
10,417
744
11,374
8,037
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 10
10,974
784
13,507
9,664
3,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
desqui2
Thanatos
16
2 / 9 / 21
9,900
707
7,623
13,294
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
110
23
Kills
30
30
Deaths
26
51
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
5
22
2.6
L
Ares
2
6
9
1.08
L
Bastet
KingCoogs
Bastet
1
9
12
0.78
L
Charybdis
MonkeyNutsHeHe
Charybdis
5
5
11
2.1
W
17
4
10
5.5
W
Discordia
SyXVII8811
Discordia
3
4
17
2.88
W
6
4
10
2.75
W
Thanatos
desqui2
Thanatos
2
9
21
1.39
L
Ao Kuang
glfadic
Ao Kuang
10
8
7
1.69
L
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,150
Damage
63,179
69,785
Taken
66,294
32,787
Mitigated
39,402
16,566
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,559
1,135
925
8,894
26,747
25,310
714
4,782
21,965
0
18,421
L
Ares
3,961
304
70
787
13,947
13,483
0
7,108
6,839
7,019
0
L
Bastet
KingCoogs
Bastet
7,096
1,950
0
1,447
14,907
5,185
0
7,429
7,478
0
18,476
L
Charybdis
MonkeyNutsHeHe
Charybdis
9,874
4,428
939
3,012
12,841
4,189
0
7,162
5,679
0
19,004
W
23,116
1,536
619
1,750
8,552
3,284
923
1,798
6,754
48,054
0
W
Discordia
SyXVII8811
Discordia
11,374
373
1,535
1,369
8,037
2,419
1,613
2,120
5,917
28,218
0
W
13,507
2,258
392
1,545
9,664
3,937
440
4,758
4,906
0
28,065
W
Thanatos
desqui2
Thanatos
7,623
2,279
655
3,410
13,294
4,452
562
3,046
10,248
0
9,628
L
Ao Kuang
glfadic
Ao Kuang
12,543
5,316
160
3,186
15,254
5,162
0
5,402
9,852
19,374
0
L
12,676
3,205
1,250
5,715
12,836
4,768
0
7,389
5,447
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,096
Gold Earned
55,158
101
Minions Killed
131
0
Camps Cleared
0
1,037,233
Distance Traveled
1,232,155
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,717
766
20
1
0
272,031
0
L
Ares
8,561
612
3
0
0
151,261
0
L
Bastet
8,799
629
23
2
0
211,186
0
L
Charybdis
9,561
683
35
3
0
216,795
0
W
Zeus
13,150
939
49
4
0
226,447
0
W
Discordia
10,417
744
38
3
0
246,560
0
W
Ne Zha
10,974
784
16
1
0
239,763
0
W
Thanatos
9,900
707
8
1
0
247,354
0
L
Ao Kuang
11,947
853
14
1
0
230,920
2
L
Neith
10,228
731
26
2
0
227,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role