Player Matchup

Neith
Neith
FableXiV
Neith
Level 88
God Stats
27W - 17L
1,560 SR
Queue Stats
169W - 248L
1,438 Elo+
Party 3
Shiva
Shiva
M1chL
Shiva
Level 144
God Stats
7W - 3L
1,613 SR
Queue Stats
700W - 706L
1,480 Elo+
Solo
Freya
Freya
MythosXiV
Freya
Level 98
God Stats
31W - 39L
1,499 SR
Queue Stats
181W - 274L
1,428 Elo+
Party 3
Hou Yi
Hou Yi
SpiderRay
Hou Yi
Level 68
God Stats
5W - 2L
1,609 SR
Queue Stats
14W - 14L
1,478 Elo+
Party 2
Ymir
Ymir
Turokhalo
Ymir
Level 67
God Stats
22W - 23L
1,464 SR
Queue Stats
166W - 171L
1,423 Elo+
Party 2
Team Averages
Level 93
1,549 SR
1,449 Elo+

VS

Team Averages
Level 79
1,555 SR
1,400 Elo+
Discordia
Discordia
Izziany
Discordia
Level 119
God Stats
5W - 5L
1,800 SR
Queue Stats
372W - 420L
1,432 Elo+
Solo
Arachne
Arachne
MajiqBeans
Arachne
Level 66
God Stats
6W - 10L
1,517 SR
Queue Stats
211W - 253L
1,423 Elo+
Party 1
Bacchus
Bacchus
gundampilot15
Bacchus
Level 76
God Stats
30W - 18L
1,430 SR
Queue Stats
52W - 54L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
poison_mouse
Sun Wukong
Level 123
God Stats
10W - 12L
1,529 SR
Queue Stats
84W - 113L
1,454 Elo+
Party 1
Neith
Neith
spaz1690
Neith
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 14L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FableXiV
Neith
13
2 / 2 / 0
7,116
547
2,865
6,672
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
M1chL
Shiva
13
1 / 0 / 0
7,420
571
6,735
7,699
7,870
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
MythosXiV
Freya
12
3 / 1 / 3
7,130
548
4,579
6,188
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
SpiderRay
Hou Yi
13
3 / 2 / 4
7,732
595
4,753
5,765
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
2 / 2 / 6
6,520
502
4,999
10,035
5,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Izziany
Discordia
11
1 / 2 / 0
6,292
484
4,708
5,331
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
MajiqBeans
Arachne
12
5 / 3 / 2
7,139
549
6,310
10,366
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
10
1 / 3 / 4
6,203
477
3,157
8,257
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
poison_mouse
Sun Wukong
12
0 / 1 / 0
6,490
499
3,361
9,434
5,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
spaz1690
Neith
7
0 / 2 / 2
4,923
379
2,775
3,543
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
7
7
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
FableXiV
Neith
2
2
0
1
L
Discordia
Izziany
Discordia
1
2
0
0.5
W
Shiva
M1chL
Shiva
1
0
0
1
L
Arachne
MajiqBeans
Arachne
5
3
2
2
W
Freya
MythosXiV
Freya
3
1
3
4.5
W
Hou Yi
SpiderRay
Hou Yi
3
2
4
2.5
W
Ymir
2
2
6
2.5
L
Bacchus
1
3
4
1
L
Sun Wukong
poison_mouse
Sun Wukong
0
1
0
0
L
Neith
spaz1690
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
20,311
36,359
Taken
36,931
18,949
Mitigated
18,292
12,801
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FableXiV
Neith
2,865
578
0
3,130
6,672
2,125
0
3,328
3,344
0
46,055
L
Discordia
Izziany
Discordia
4,708
90
0
250
5,331
1,630
3
750
4,581
43,295
0
W
Shiva
M1chL
Shiva
6,735
835
0
2,458
7,699
7,870
0
276
7,423
0
47,266
L
Arachne
MajiqBeans
Arachne
6,310
4,372
0
3,190
10,366
4,050
0
4,150
6,216
0
39,031
W
Freya
MythosXiV
Freya
4,579
2,107
0
2,078
6,188
2,016
0
663
5,525
43,251
0
W
Hou Yi
SpiderRay
Hou Yi
4,753
1,517
0
1,976
5,765
1,590
642
851
4,914
0
45,953
W
Ymir
4,999
1,225
0
3,159
10,035
5,348
0
3,023
7,012
26,152
1,735
L
Bacchus
3,157
515
0
496
8,257
6,831
0
2,906
5,351
14,697
0
L
Sun Wukong
poison_mouse
Sun Wukong
3,361
317
0
2,508
9,434
5,105
0
689
8,745
1,653
42,887
L
Neith
spaz1690
Neith
2,775
1,620
0
1,453
3,543
676
0
858
2,685
0
19,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
31,047
414
Minions Killed
295
0
Camps Cleared
0
1,219,688
Distance Traveled
1,159,588
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,116
547
89
7
0
222,894
4
L
Discordia
6,292
484
70
5
0
231,466
5
W
Shiva
7,420
571
111
9
0
266,437
4
L
Arachne
7,139
549
69
5
0
297,404
2
W
Freya
7,130
548
79
6
0
261,964
2
W
Hou Yi
7,732
595
93
7
0
240,565
3
W
Ymir
6,520
502
42
3
0
227,828
5
L
Bacchus
6,203
477
25
2
0
240,983
4
L
Sun Wukong
6,490
499
86
7
0
252,776
4
L
Neith
4,923
379
45
3
0
136,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role