Player Matchup

Chiron
Chiron
Platinum II
AlbinoPrism9920
Chiron
Platinum II
Level 83
God Stats
23W - 16L
1,394 SR
Queue Stats
341W - 331L
1,746 MMR
Solo
Ares
Ares
Platinum IV
Argovault
Ares
Platinum IV
Level 113
God Stats
5W - 1L
1,865 SR
Queue Stats
104W - 101L
1,854 MMR
Solo
Mulan
Mulan
Gold V
Hydrozion
Mulan
Gold V
Level 89
God Stats
2W - 1L
1,911 SR
Queue Stats
16W - 19L
1,738 MMR
Solo
Bastet
Bastet
Gold III
ZG Atlas
Bastet
Gold III
Level 102
God Stats
1W - 1L
1,893 SR
Queue Stats
28W - 31L
1,631 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
ZG Tempest
Kukulkan
Platinum III
Level 129
God Stats
14W - 19L
1,414 SR
Queue Stats
174W - 174L
1,904 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,695 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,783 SR
1,773 MMR
Rama
Rama
Gold III
Einargame
Rama
Gold III
Level 129
God Stats
7W - 2L
1,620 SR
Queue Stats
161W - 165L
1,686 MMR
Solo
Nu Wa
Nu Wa
Gold I
FNEX_QUANTUM
Nu Wa
Gold I
Level 69
God Stats
18W - 9L
1,832 SR
Queue Stats
122W - 124L
1,699 MMR
Solo
Thoth
Thoth
Platinum III
TDSsTaTiiCzz
Thoth
Platinum III
Level 112
God Stats
19W - 22L
1,769 SR
Queue Stats
362W - 344L
1,860 MMR
Party 2
Awilix
Awilix
Platinum III
WannabeProSkilz
Awilix
Platinum III
Level 89
God Stats
3W - 1L
1,758 SR
Queue Stats
70W - 53L
1,871 MMR
Party 2
Sobek
Sobek
Gold II
xDjingo
Sobek
Gold II
Level 152
God Stats
13W - 6L
1,938 SR
Queue Stats
171W - 164L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
11,978
544
10,706
21,287
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
1 / 4 / 13
9,451
430
9,574
22,407
23,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Hydrozion
Mulan
18
6 / 8 / 3
11,568
526
12,475
25,114
25,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
ZG Atlas
Bastet
16
5 / 10 / 5
10,388
472
6,744
22,330
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ZG Tempest
Kukulkan
19
2 / 6 / 4
11,681
531
11,031
11,698
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
LokiAmaterasuArachneCliodhna

VS

Bans
ChaacSkadiGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 6 / 11
13,228
601
12,388
16,408
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 6 / 11
14,036
638
24,270
12,774
10,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 2 / 9
13,460
612
13,561
14,412
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 3 / 8
15,382
699
26,781
18,301
9,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
xDjingo
Sobek
17
1 / 5 / 16
12,191
554
6,441
26,185
28,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
22
Kills
32
32
Deaths
22
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
4
5
2.63
L
Ares
1
4
13
1.88
W
Rama
3
6
11
1.42
W
5
6
11
1.75
L
Mulan
Hydrozion
Mulan
6
8
3
0.94
W
6
2
9
5.25
W
17
3
8
7
L
Bastet
ZG Atlas
Bastet
5
10
5
0.75
L
Kukulkan
ZG Tempest
Kukulkan
2
6
4
0.67
W
Sobek
xDjingo
Sobek
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,530
Damage
83,441
102,836
Taken
88,080
65,120
Mitigated
59,037
24,351
Healing
32,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,706
3,848
224
8,134
21,287
5,913
0
7,724
13,563
0
74,840
L
Ares
9,574
624
0
1,934
22,407
23,991
0
11,391
11,016
21,551
0
W
Rama
12,388
10,764
0
7,240
16,408
5,681
10,025
1,850
14,558
0
107,231
W
24,270
7,275
0
1,945
12,774
10,834
986
1,428
11,338
93,629
0
L
Mulan
Hydrozion
Mulan
12,475
1,424
0
7,149
25,114
25,123
503
12,958
12,156
0
63,848
W
13,561
1,018
0
6,418
14,412
4,814
1,035
5,156
9,156
95,903
0
W
26,781
11,976
0
6,696
18,301
9,176
3,223
7,106
11,095
0
96,704
L
Bastet
ZG Atlas
Bastet
6,744
1,423
0
6,710
22,330
6,081
0
7,786
14,544
0
69,595
L
Kukulkan
ZG Tempest
Kukulkan
11,031
480
0
200
11,698
4,012
0
4,821
6,877
99,561
0
W
Sobek
xDjingo
Sobek
6,441
390
0
10,022
26,185
28,532
321
8,294
17,695
25,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,066
Gold Earned
68,297
629
Minions Killed
563
0
Camps Cleared
0
1,997,741
Distance Traveled
2,127,701
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,978
544
148
7
0
393,065
7
L
Ares
9,451
430
22
1
0
427,097
5
W
Rama
13,228
601
135
6
0
399,057
1
W
Nu Wa
14,036
638
123
6
0
342,326
6
L
Mulan
11,568
526
124
6
0
370,514
6
W
Thoth
13,460
612
145
7
0
450,526
4
W
Awilix
15,382
699
126
6
0
501,848
4
L
Bastet
10,388
472
123
6
0
393,119
0
L
Kukulkan
11,681
531
212
10
0
413,946
3
W
Sobek
12,191
554
34
2
0
433,944
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role