Player Matchup

Nu Wa
Nu Wa
SrCotocoMaster
Nu Wa
Level 155
God Stats
11W - 10L
1,366 SR
Queue Stats
221W - 170L
1,656 Elo+
Party 1
Horus
Horus
SrFiegas
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 170L
1,683 Elo+
Party 1
Anubis
Anubis
Val748
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,405 Elo+
Solo
Team Averages
Level 134
1,455 SR
1,581 Elo+

VS

Team Averages
Level 102
1,558 SR
1,502 Elo+
Neith
Neith
DoritosPlayHard
Neith
Level 100
God Stats
7W - 9L
1,465 SR
Queue Stats
235W - 267L
1,461 Elo+
Solo
Ares
Ares
LuãHp4
Ares
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 126L
1,328 Elo+
Solo
Ah Puch
Ah Puch
MinePlayGames1
Ah Puch
Level 101
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,312
731
6,394
5,063
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
SrFiegas
Horus
12
2 / 1 / 6
8,000
800
6,076
12,855
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Val748
Anubis
12
4 / 0 / 2
7,515
752
4,775
4,836
2,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,041
604
6,343
7,664
2,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
LuãHp4
Ares
10
1 / 3 / 1
6,735
674
4,637
9,221
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 0
6,017
602
6,802
4,594
1,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
2
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ares
LuãHp4
Ares
1
3
1
0.5
L
0
1
0
0
W
3
1
4
5
W
Horus
SrFiegas
Horus
2
1
6
5
W
Anubis
Val748
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
17,782
22,754
Taken
21,479
17,369
Mitigated
11,557
9,005
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,343
1,970
0
969
7,664
2,212
0
3,338
4,326
0
18,011
L
Ares
LuãHp4
Ares
4,637
203
0
706
9,221
7,954
0
6,158
3,063
13,461
0
L
6,802
497
0
578
4,594
1,391
0
2,296
2,298
23,968
0
W
6,394
2,583
0
120
5,063
1,811
1,115
2,540
2,523
28,150
0
W
Horus
SrFiegas
Horus
6,076
2,802
827
6,002
12,855
13,307
241
6,806
6,049
0
12,538
W
Anubis
Val748
Anubis
4,775
148
0
2,056
4,836
2,251
732
2,242
2,594
24,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,827
Gold Earned
18,793
119
Minions Killed
85
7
Camps Cleared
2
568,006
Distance Traveled
480,147
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,041
604
27
3
2
170,655
3
L
Ares
6,735
674
10
1
0
153,594
1
L
Ah Puch
6,017
602
48
5
0
155,898
1
W
Nu Wa
7,312
731
48
5
6
181,401
4
W
Horus
8,000
800
16
2
1
197,267
2
W
Anubis
7,515
752
55
6
0
189,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role